Player Matchup

Bellona
Bellona
Diamond I
 
Bellona
Diamond I
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
 
Fenrir
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
UsuallyNot
Ullr
Diamond III
Level 168
God Stats
1W - 1L
1,491 SR
Queue Stats
135W - 114L
2,019 MMR
Solo
Ymir
Ymir
Diamond IV
joker5
Ymir
Diamond IV
Level 164
God Stats
1W - 3L
1,765 SR
Queue Stats
333W - 317L
2,069 MMR
Solo
Chronos
Chronos
Diamond I
shrimp9
Chronos
Diamond I
Level 163
God Stats
3W - 5L
1,570 SR
Queue Stats
171W - 125L
2,951 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 179
1,565 SR
2,008 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 161
1,732 SR
2,319 MMR
Xbalanque
Xbalanque
Diamond IV
Ejacubeast
Xbalanque
Diamond IV
Level 130
God Stats
13W - 19L
1,588 SR
Queue Stats
300W - 284L
2,153 MMR
Solo
Geb
Geb
Diamond IV
Kluuuutch
Geb
Diamond IV
Level 158
God Stats
24W - 12L
1,731 SR
Queue Stats
430W - 415L
1,995 MMR
Solo
Pele
Pele
Diamond I
LemTM
Pele
Diamond I
Level 187
God Stats
35W - 11L
1,860 SR
Queue Stats
309W - 210L
2,737 MMR
Party 1
Ra
Ra
Diamond I
Midding
Ra
Diamond I
Level 160
God Stats
39W - 20L
1,763 SR
Queue Stats
292W - 199L
2,598 MMR
Party 1
Da Ji
Da Ji
Diamond V
md147
Da Ji
Diamond V
Level 171
God Stats
3W - 0L
1,720 SR
Queue Stats
142W - 131L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
3 / 1 / 0
5,693
569
5,206
8,265
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
 
Fenrir
10
3 / 3 / 1
5,471
547
3,681
9,050
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,158
516
3,762
5,868
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
joker5
Ymir
6
0 / 3 / 2
4,404
440
2,339
9,908
3,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chronos
shrimp9
Chronos
9
1 / 1 / 3
5,449
545
3,152
5,553
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
HadesMaman BrigitteCthulhuCharybdisSusano

VS

Bans
AphroditeLancelotNu WaRavanaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ejacubeast
Xbalanque
11
1 / 1 / 2
5,883
588
4,772
5,858
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 4
5,351
535
4,830
8,350
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
LemTM
Pele
11
4 / 1 / 3
6,046
605
6,149
7,127
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 3
5,964
596
4,465
3,506
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
md147
Da Ji
10
2 / 2 / 1
5,815
582
4,846
7,745
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
9
9
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
1
0
3
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Xbalanque
Ejacubeast
Xbalanque
1
1
2
2
W
1
3
4
1
W
Pele
LemTM
Pele
4
1
3
5.5
W
1
1
3
2.5
L
0
1
1
0.5
L
Ymir
joker5
Ymir
0
3
2
0.33
W
Da Ji
md147
Da Ji
2
2
1
1.25
L
Chronos
shrimp9
Chronos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,140
Damage
25,062
38,644
Taken
32,586
15,990
Mitigated
14,796
11,966
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,206
2,219
0
3,236
8,265
5,454
0
1,547
6,380
0
31,338
L
Fenrir
 
Fenrir
3,681
638
0
3,242
9,050
3,139
0
2,028
6,986
0
28,609
W
Xbalanque
Ejacubeast
Xbalanque
4,772
1,423
0
2,042
5,858
1,845
148
370
5,488
0
42,343
W
4,830
319
1,385
2,113
8,350
4,415
0
2,153
5,997
11,603
520
W
Pele
LemTM
Pele
6,149
1,890
0
3,773
7,127
1,953
0
1,287
5,772
0
42,915
W
4,465
255
482
1,132
3,506
1,087
0
695
2,731
43,812
0
L
3,762
1,350
0
1,130
5,868
1,880
0
536
5,332
0
39,082
L
Ymir
joker5
Ymir
2,339
877
1,083
1,911
9,908
3,852
0
3,427
6,338
11,811
225
W
Da Ji
md147
Da Ji
4,846
684
0
3,292
7,745
5,496
0
643
6,721
434
33,014
L
Chronos
shrimp9
Chronos
3,152
1,050
0
1,364
5,553
1,665
0
1,789
3,731
33,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
29,059
263
Minions Killed
313
0
Camps Cleared
0
992,305
Distance Traveled
1,029,986
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,693
569
56
6
0
198,343
3
L
Fenrir
5,471
547
49
5
0
218,356
0
W
Xbalanque
5,883
588
82
8
0
176,594
3
W
Geb
5,351
535
8
1
0
209,514
2
W
Pele
6,046
605
68
7
0
225,338
2
W
Ra
5,964
596
88
9
0
228,513
0
L
Ullr
5,158
516
76
8
0
174,304
0
L
Ymir
4,404
440
15
2
0
171,900
6
W
Da Ji
5,815
582
67
7
0
190,027
2
L
Chronos
5,449
545
67
7
0
229,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role