Player Matchup

Sylvanus
Sylvanus
DarsTheMenace
Sylvanus
Level 132
God Stats
9W - 11L
1,365 SR
Queue Stats
28W - 33L
1,398 Elo+
Solo
Ravana
Ravana
MisterSCO
Ravana
Level 147
God Stats
5W - 2L
1,672 SR
Queue Stats
69W - 58L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
MrCherry
Zhong Kui
Level 165
God Stats
4W - 3L
1,584 SR
Queue Stats
293W - 360L
1,506 Elo+
Party 1
Surtr
Surtr
Saltdust
Surtr
Level 184
God Stats
2W - 0L
1,943 SR
Queue Stats
3W - 0L
1,772 Elo+
Solo
Danzaburou
Danzaburou
SilentShy
Danzaburou
Level 188
God Stats
22W - 20L
1,527 SR
Queue Stats
231W - 292L
1,522 Elo+
Party 1
Team Averages
Level 163
1,618 SR
1,553 Elo+

VS

Team Averages
Level 154
1,498 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
bEY0nDThEHoR1Z0N
Skadi
Level 158
God Stats
7W - 11L
1,472 SR
Queue Stats
436W - 424L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
gillespigyiuk
Danzaburou
Level 155
God Stats
1W - 2L
1,574 SR
Queue Stats
186W - 175L
1,544 Elo+
Solo
Chiron
Chiron
insectbrad
Chiron
Level 147
God Stats
4W - 7L
1,416 SR
Queue Stats
138W - 131L
1,557 Elo+
Solo
Agni
Agni
ziqun
Agni
Level 182
God Stats
4W - 4L
1,530 SR
Queue Stats
501W - 464L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarsTheMenace
Sylvanus
14
2 / 0 / 10
8,559
571
3,917
13,176
12,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
MisterSCO
Ravana
14
3 / 3 / 1
8,692
579
5,116
7,432
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MrCherry
Zhong Kui
15
3 / 2 / 7
8,646
576
7,820
10,959
6,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Saltdust
Surtr
15
2 / 5 / 5
8,360
557
7,396
13,818
8,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
SilentShy
Danzaburou
16
11 / 0 / 4
10,460
697
13,213
10,508
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 4
7,537
502
6,312
12,238
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 3 / 2
7,622
508
8,737
8,800
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
gillespigyiuk
Danzaburou
14
0 / 8 / 1
7,897
526
4,672
12,077
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
insectbrad
Chiron
13
2 / 2 / 1
8,087
539
2,358
8,026
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
ziqun
Agni
14
4 / 4 / 2
8,105
540
13,197
9,022
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
10
10
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
4
1
W
Sylvanus
DarsTheMenace
Sylvanus
2
0
10
7
W
Ravana
MisterSCO
Ravana
3
3
1
1.17
W
Zhong Kui
MrCherry
Zhong Kui
3
2
7
3.25
W
Surtr
Saltdust
Surtr
2
5
5
0.9
W
Danzaburou
SilentShy
Danzaburou
11
0
4
13
L
2
3
2
1
L
Danzaburou
gillespigyiuk
Danzaburou
0
8
1
0.06
L
Chiron
insectbrad
Chiron
2
2
1
1.25
L
Agni
ziqun
Agni
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
35,276
55,893
Taken
50,163
36,804
Mitigated
17,644
26,362
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,312
1,287
0
1,081
12,238
5,514
0
3,021
9,174
0
56,659
W
Sylvanus
DarsTheMenace
Sylvanus
3,917
988
5,557
6,073
13,176
12,836
127
3,121
10,055
18,766
0
W
Ravana
MisterSCO
Ravana
5,116
1,224
0
2,893
7,432
3,698
25
273
7,159
0
56,033
W
Zhong Kui
MrCherry
Zhong Kui
7,820
353
0
4,031
10,959
6,992
198
5,467
5,492
60,896
0
W
Surtr
Saltdust
Surtr
7,396
2,331
0
3,097
13,818
8,042
42
3,567
10,251
4,068
65,501
W
Danzaburou
SilentShy
Danzaburou
13,213
6,373
0
4,711
10,508
5,236
1,230
1,239
9,269
0
86,892
L
8,737
2,765
0
815
8,800
2,340
428
3,363
5,400
0
51,089
L
Danzaburou
gillespigyiuk
Danzaburou
4,672
2,084
0
2,440
12,077
4,684
0
1,255
10,822
0
56,335
L
Chiron
insectbrad
Chiron
2,358
1,100
209
2,950
8,026
2,110
180
955
6,669
0
49,835
L
Agni
ziqun
Agni
13,197
1,225
0
1,030
9,022
2,996
0
4,202
4,777
58,311
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
39,248
486
Minions Killed
475
0
Camps Cleared
0
1,512,091
Distance Traveled
1,387,700
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,537
502
94
6
0
296,352
0
W
Sylvanus
8,559
571
19
1
0
310,167
0
W
Ravana
8,692
579
117
8
0
278,593
4
W
Zhong Kui
8,646
576
104
7
0
299,323
0
W
Surtr
8,360
557
96
6
0
327,312
0
W
Danzaburou
10,460
697
150
10
0
296,696
8
L
Skadi
7,622
508
86
6
0
277,734
2
L
Danzaburou
7,897
526
106
7
0
265,916
0
L
Chiron
8,087
539
82
5
0
259,229
0
L
Agni
8,105
540
107
7
0
288,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role