Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LuzbelGame
Izanami
Level 149
God Stats
83W - 65L
1,638 SR
Queue Stats
901W - 863L
1,548 Elo+
Solo
Achilles
Achilles
OutOfRetirement
Achilles
Level 84
God Stats
261W - 222L
1,616 SR
Queue Stats
364W - 345L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vitalityeq
Kumbhakarna
Level 163
God Stats
3W - 3L
1,422 SR
Queue Stats
363W - 329L
1,605 Elo+
Solo
Poseidon
Poseidon
llKingWeedll
Poseidon
Level 178
God Stats
35W - 30L
1,565 SR
Queue Stats
466W - 405L
1,643 Elo+
Solo
Team Averages
Level 128
1,548 SR
1,574 Elo+

VS

Team Averages
Level 143
1,582 SR
1,534 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cake Mr Bro
Hera
Level 233
God Stats
75W - 41L
1,678 SR
Queue Stats
585W - 502L
1,624 Elo+
Solo
Loki
Loki
JoseGamer2016
Loki
Level 125
God Stats
13W - 4L
1,733 SR
Queue Stats
57W - 60L
1,517 Elo+
Solo
Ganesha
Ganesha
Xavrey
Ganesha
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 244L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 2 / 1
4,173
522
1,015
5,309
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
LuzbelGame
Izanami
8
3 / 1 / 0
4,897
612
5,591
4,134
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
9
2 / 0 / 0
5,353
669
3,520
5,737
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Vitalityeq
Kumbhakarna
7
0 / 1 / 2
4,558
570
1,185
6,819
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
llKingWeedll
Poseidon
10
0 / 1 / 0
5,220
653
1,998
2,236
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 2 / 0
4,374
547
3,288
4,356
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
7
0 / 2 / 0
3,957
495
1,416
5,768
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
3 / 0 / 1
5,133
642
3,634
2,460
638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 2
4,865
608
1,669
4,702
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Xavrey
Ganesha
8
0 / 2 / 2
4,458
557
2,470
6,649
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
1
0.75
L
Artemis
 
Artemis
2
2
0
1
L
Amaterasu
 
Amaterasu
0
2
0
0
L
3
0
1
3.5
L
0
0
2
1
W
Izanami
LuzbelGame
Izanami
3
1
0
3
W
Achilles
2
0
0
2
W
Kumbhakarna
Vitalityeq
Kumbhakarna
0
1
2
1
L
Ganesha
Xavrey
Ganesha
0
2
2
0.5
W
Poseidon
llKingWeedll
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,309
Damage
12,477
24,235
Taken
23,935
9,933
Mitigated
9,550
8,617
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,015
480
0
2,990
5,309
1,413
0
1,441
3,868
0
19,553
L
Artemis
 
Artemis
3,288
1,793
0
1,073
4,356
1,003
0
794
3,562
0
20,380
L
Amaterasu
 
Amaterasu
1,416
538
0
1,634
5,768
3,597
0
457
5,311
477
17,461
L
3,634
742
0
1,888
2,460
638
0
174
2,286
31,955
721
L
1,669
153
0
1,483
4,702
1,345
0
1,770
2,932
0
29,339
W
Izanami
LuzbelGame
Izanami
5,591
4,773
0
1,086
4,134
1,125
104
1,173
2,961
0
35,047
W
Achilles
3,520
1,057
0
1,710
5,737
3,563
0
705
5,032
664
31,362
W
Kumbhakarna
Vitalityeq
Kumbhakarna
1,185
93
0
2,543
6,819
3,320
0
2,100
4,719
10,402
0
L
Ganesha
Xavrey
Ganesha
2,470
566
0
2,138
6,649
2,967
0
391
6,258
12,977
528
W
Poseidon
llKingWeedll
Poseidon
1,998
488
0
288
2,236
512
0
466
1,770
35,424
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
22,787
257
Minions Killed
201
0
Camps Cleared
0
835,216
Distance Traveled
759,195
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,173
522
39
5
0
189,532
0
L
Artemis
4,374
547
50
6
0
144,837
0
L
Amaterasu
3,957
495
31
4
0
124,164
0
L
Hera
5,133
642
65
8
0
162,403
0
L
Loki
4,865
608
54
7
0
167,612
0
W
Izanami
4,897
612
63
8
0
148,278
0
W
Achilles
5,353
669
63
8
0
166,175
2
W
Kumbhakarna
4,558
570
7
1
0
151,361
3
L
Ganesha
4,458
557
1
0
0
160,179
4
W
Poseidon
5,220
653
85
11
0
179,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role