Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Emiograph99
Ne Zha
Level 46
God Stats
56W - 44L
1,537 SR
Queue Stats
76W - 72L
1,468 Elo+
Party 1
Ymir
Ymir
smxke n fly
Ymir
Level 147
God Stats
12W - 4L
1,645 SR
Queue Stats
195W - 196L
1,479 Elo+
Solo
Cupid
Cupid
ησνιнσя
Cupid
Level 143
God Stats
17W - 10L
1,601 SR
Queue Stats
97W - 87L
1,494 Elo+
Party 1
Team Averages
Level 127
1,556 SR
1,488 Elo+

VS

Team Averages
Level 96
1,552 SR
1,460 Elo+
Geb
Geb
Greenmuppet5
Geb
Level 77
God Stats
7W - 9L
1,590 SR
Queue Stats
193W - 170L
1,458 Elo+
Solo
Achilles
Achilles
Gurkis222
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Tsau
Kukulkan
Level 108
God Stats
9W - 8L
1,498 SR
Queue Stats
167W - 174L
1,419 Elo+
Solo
Hachiman
Hachiman
Zombiesphynx495
Hachiman
Level 124
God Stats
8W - 12L
1,564 SR
Queue Stats
214W - 203L
1,502 Elo+
Solo
Poseidon
Poseidon
lodestoasod
Poseidon
Level 85
God Stats
6W - 4L
1,608 SR
Queue Stats
97W - 110L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 1 / 0
7,048
705
3,516
8,172
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
 
Scylla
10
0 / 1 / 0
5,453
545
1,600
5,539
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
11
2 / 0 / 4
5,440
544
3,619
5,184
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
5,633
563
3,896
4,694
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 4
5,773
577
5,253
4,875
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,791
479
2,640
6,272
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Gurkis222
Achilles
8
1 / 3 / 1
4,862
486
3,243
8,636
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Tsau
Kukulkan
11
0 / 0 / 1
5,798
580
3,442
4,305
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
8
0 / 2 / 0
4,722
472
2,716
5,112
1,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
lodestoasod
Poseidon
10
1 / 3 / 0
5,701
570
3,191
4,413
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
0
4
W
Scylla
 
Scylla
0
1
0
0
W
Ne Zha
2
0
4
4
L
0
2
0
0
L
Achilles
Gurkis222
Achilles
1
3
1
0.5
L
Kukulkan
Tsau
Kukulkan
0
0
1
0.5
L
Hachiman
0
2
0
0
L
Poseidon
lodestoasod
Poseidon
1
3
0
0.33
W
2
0
2
3
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
15,232
28,464
Taken
28,738
10,227
Mitigated
8,905
9,774
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,516
116
0
3,213
8,172
3,685
0
2,463
5,377
0
37,741
W
Scylla
 
Scylla
1,600
43
0
1,630
5,539
1,442
0
2,928
2,611
34,616
0
W
Ne Zha
3,619
261
0
1,164
5,184
1,818
420
1,209
3,975
0
23,301
L
2,640
204
0
1,826
6,272
2,753
0
815
5,457
10,682
902
L
Achilles
Gurkis222
Achilles
3,243
892
0
3,569
8,636
2,750
0
1,026
7,610
0
26,036
L
Kukulkan
Tsau
Kukulkan
3,442
231
0
552
4,305
1,255
0
2,501
1,804
48,021
78
L
Hachiman
2,716
1,067
0
2,050
5,112
1,159
0
41
5,071
0
37,012
L
Poseidon
lodestoasod
Poseidon
3,191
888
0
907
4,413
988
0
867
3,546
29,611
1,159
W
3,896
884
0
1,024
4,694
1,930
0
1,111
3,539
33,754
1,619
W
5,253
3,195
316
2,427
4,875
1,352
819
925
3,950
0
38,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
25,874
305
Minions Killed
299
0
Camps Cleared
0
1,037,094
Distance Traveled
960,404
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,048
705
71
7
0
182,278
5
W
Scylla
5,453
545
79
8
0
202,447
8
W
Ne Zha
5,440
544
26
3
0
219,264
0
L
Geb
4,791
479
11
1
0
204,167
6
L
Achilles
4,862
486
51
5
0
210,898
0
L
Kukulkan
5,798
580
88
9
0
202,145
4
L
Hachiman
4,722
472
75
8
0
174,999
0
L
Poseidon
5,701
570
74
7
0
168,195
2
W
Ymir
5,633
563
52
5
0
236,513
1
W
Cupid
5,773
577
77
8
0
196,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role