Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bongory
Danzaburou
Level 107
God Stats
2W - 5L
1,159 SR
Queue Stats
552W - 520L
1,465 Elo+
Solo
Maui
Maui
GrimxReaper669
Maui
Level 116
God Stats
4W - 4L
1,430 SR
Queue Stats
145W - 125L
1,540 Elo+
Solo
Bellona
Bellona
SebasMG_VZLA
Bellona
Level 107
God Stats
4W - 2L
1,507 SR
Queue Stats
133W - 131L
1,540 Elo+
Solo
Discordia
Discordia
Xavrey
Discordia
Level 133
God Stats
3W - 1L
1,753 SR
Queue Stats
259W - 244L
1,518 Elo+
Solo
Team Averages
Level 118
1,470 SR
1,513 Elo+

VS

Team Averages
Level 131
1,474 SR
1,533 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JoseGamer2016
Neith
Level 125
God Stats
2W - 6L
1,191 SR
Queue Stats
57W - 60L
1,528 Elo+
Solo
Hercules
Hercules
Raphclo
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 84L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
SultanSunBear
Tsukuyomi
Level 148
God Stats
1W - 2L
1,541 SR
Queue Stats
75W - 75L
1,547 Elo+
Solo
Anubis
Anubis
Vitalityeq
Anubis
Level 163
God Stats
20W - 14L
1,638 SR
Queue Stats
363W - 329L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 1
5,762
640
3,191
5,817
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Bongory
Danzaburou
11
4 / 1 / 1
6,086
676
5,399
5,729
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 3
4,934
548
1,819
7,680
3,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SebasMG_VZLA
Bellona
10
3 / 3 / 4
5,913
657
5,221
8,558
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Xavrey
Discordia
11
3 / 2 / 3
6,140
682
5,457
3,727
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 3 / 1
4,341
482
3,167
4,863
2,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 1
5,302
589
5,798
4,238
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Raphclo
Hercules
10
1 / 1 / 0
5,528
614
4,094
7,106
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SultanSunBear
Tsukuyomi
10
3 / 3 / 4
5,717
635
4,355
8,183
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Vitalityeq
Anubis
10
3 / 3 / 0
5,554
617
4,593
6,907
2,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
8
8
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
1
1.5
L
Jormungandr
 
Jormungandr
0
3
1
0.17
W
Danzaburou
Bongory
Danzaburou
4
1
1
4.5
W
1
1
3
2.5
L
1
2
1
0.75
L
Hercules
Raphclo
Hercules
1
1
0
1
W
Bellona
SebasMG_VZLA
Bellona
3
3
4
1.67
L
Tsukuyomi
SultanSunBear
Tsukuyomi
3
3
4
1.67
L
Anubis
Vitalityeq
Anubis
3
3
0
1
W
Discordia
Xavrey
Discordia
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
22,007
31,511
Taken
31,297
13,076
Mitigated
11,781
10,797
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,191
208
0
2,044
5,817
1,592
0
0
5,581
0
36,370
L
Jormungandr
 
Jormungandr
3,167
664
0
844
4,863
2,734
0
1,261
3,602
12,926
0
W
Danzaburou
Bongory
Danzaburou
5,399
2,718
0
4,092
5,729
1,852
0
1,542
4,187
0
45,560
W
1,819
832
0
2,208
7,680
3,702
29
1,625
6,055
12,148
0
L
5,798
2,666
0
1,401
4,238
1,076
0
493
3,745
0
35,373
L
Hercules
Raphclo
Hercules
4,094
1,334
0
2,766
7,106
3,397
0
415
6,651
0
33,913
W
Bellona
SebasMG_VZLA
Bellona
5,221
1,775
0
1,680
8,558
5,050
0
2,626
5,892
0
31,511
L
Tsukuyomi
SultanSunBear
Tsukuyomi
4,355
979
0
4,193
8,183
2,354
0
1,800
6,165
0
35,296
L
Anubis
Vitalityeq
Anubis
4,593
452
0
3,460
6,907
2,220
0
2,641
3,858
37,614
0
W
Discordia
Xavrey
Discordia
5,457
408
0
773
3,727
880
0
1,967
1,760
26,362
78

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
26,442
285
Minions Killed
295
0
Camps Cleared
0
932,500
Distance Traveled
873,306
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,762
640
68
8
0
200,418
2
L
Jormungandr
4,341
482
27
3
0
136,886
2
W
Danzaburou
6,086
676
66
7
0
178,115
1
W
Maui
4,934
548
32
4
0
161,356
3
L
Neith
5,302
589
58
6
0
166,530
0
L
Hercules
5,528
614
73
8
0
180,747
0
W
Bellona
5,913
657
54
6
0
205,270
0
L
Tsukuyomi
5,717
635
70
8
0
219,910
0
L
Anubis
5,554
617
67
7
0
169,233
0
W
Discordia
6,140
682
65
7
0
187,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role