Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Cz_gamer_hk
Nut
Level 210
God Stats
11W - 13L
1,446 SR
Queue Stats
745W - 766L
1,445 Elo+
Solo
Loki
Loki
DenchikTk
Loki
Level 61
God Stats
2W - 2L
1,605 SR
Queue Stats
5W - 12L
1,325 Elo+
Solo
Eset
Eset
Fine5608
Eset
Level 88
God Stats
33W - 34L
1,466 SR
Queue Stats
374W - 375L
1,428 Elo+
Solo
Achilles
Achilles
WIT_WARM_RSA
Achilles
Level 54
God Stats
6W - 3L
1,569 SR
Queue Stats
101W - 113L
1,475 Elo+
Solo
Team Averages
Level 108
1,517 SR
1,435 Elo+

VS

Team Averages
Level 63
1,626 SR
1,405 Elo+
Surtr
Surtr
AkaJMPP
Surtr
Level 67
God Stats
2W - 3L
1,599 SR
Queue Stats
45W - 46L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
Retraida_Every
Aphrodite
Level 75
God Stats
10W - 9L
1,577 SR
Queue Stats
37W - 60L
1,368 Elo+
Party 1
Medusa
Medusa
dashmax119
Medusa
Level 43
God Stats
3W - 2L
1,771 SR
Queue Stats
36W - 43L
1,398 Elo+
Party 1
Da Ji
Da Ji
enekovazq
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,367 Elo+
Party 1
Anubis
Anubis
kastlyy
Anubis
Level 26
God Stats
8W - 5L
1,685 SR
Queue Stats
40W - 39L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 2 / 7
6,595
550
5,976
12,066
9,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 5
6,440
537
5,758
6,493
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Loki
13
3 / 0 / 4
6,680
557
2,876
5,954
1,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
14
10 / 0 / 1
8,179
682
9,926
5,608
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
WIT_WARM_RSA
Achilles
11
0 / 1 / 1
5,802
484
4,155
12,989
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AkaJMPP
Surtr
13
1 / 1 / 0
7,838
653
8,701
9,221
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
Retraida_Every
Aphrodite
9
0 / 3 / 2
5,599
467
2,781
7,965
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
dashmax119
Medusa
10
1 / 4 / 3
6,066
506
6,890
8,411
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
enekovazq
Da Ji
11
3 / 5 / 0
6,281
523
2,766
10,074
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
kastlyy
Anubis
11
0 / 4 / 0
6,381
532
3,164
8,663
2,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
7
2.25
L
Surtr
AkaJMPP
Surtr
1
1
0
1
W
3
2
5
2.75
W
Loki
3
0
4
5
W
Eset
10
0
1
10.5
L
Aphrodite
Retraida_Every
Aphrodite
0
3
2
0.33
W
Achilles
WIT_WARM_RSA
Achilles
0
1
1
0.5
L
Medusa
dashmax119
Medusa
1
4
3
0.63
L
Da Ji
enekovazq
Da Ji
3
5
0
0.6
L
Anubis
kastlyy
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
24,302
43,110
Taken
44,334
27,000
Mitigated
17,799
12,513
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,976
580
0
5,055
12,066
9,417
0
1,924
10,142
22,883
1,081
L
Surtr
AkaJMPP
Surtr
8,701
3,229
0
2,822
9,221
5,680
0
688
7,778
1,127
54,193
W
5,758
2,035
0
1,024
6,493
2,111
13
759
5,734
0
38,000
W
Loki
2,876
464
0
0
5,954
1,822
0
1,114
4,800
0
48,367
W
Eset
9,926
627
314
1,396
5,608
1,791
256
2,193
3,372
52,590
0
L
Aphrodite
Retraida_Every
Aphrodite
2,781
134
1,934
3,436
7,965
3,338
0
3,438
4,477
10,508
272
W
Achilles
WIT_WARM_RSA
Achilles
4,155
839
0
4,724
12,989
11,859
0
542
11,662
0
37,529
L
Medusa
dashmax119
Medusa
6,890
2,495
0
147
8,411
2,961
168
3,150
5,259
0
40,375
L
Da Ji
enekovazq
Da Ji
2,766
475
0
1,859
10,074
3,424
0
2,678
7,254
0
40,101
L
Anubis
kastlyy
Anubis
3,164
97
0
2,338
8,663
2,396
963
5,008
3,147
35,508
1,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,696
Gold Earned
32,165
339
Minions Killed
315
0
Camps Cleared
0
1,254,329
Distance Traveled
1,243,531
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,595
550
36
3
0
248,269
4
L
Surtr
7,838
653
106
9
0
243,024
0
W
Nut
6,440
537
62
5
0
242,990
2
W
Loki
6,680
557
81
7
0
273,243
0
W
Eset
8,179
682
100
8
0
249,640
4
L
Aphrodite
5,599
467
16
1
0
260,917
3
W
Achilles
5,802
484
60
5
0
240,187
0
L
Medusa
6,066
506
57
5
0
245,102
0
L
Da Ji
6,281
523
66
6
0
264,955
0
L
Anubis
6,381
532
70
6
0
229,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role