Player Matchup

Sun Wukong
Sun Wukong
Gold III
Mclebob
Sun Wukong
Gold III
Level 156
God Stats
6W - 1L
1,837 SR
Queue Stats
82W - 82L
1,541 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
MrHumble
Cabrakan
Silver IV
Level 149
God Stats
6W - 5L
1,628 SR
Queue Stats
18W - 17L
1,447 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
MustBeMitchell
Tsukuyomi
Bronze III
Level 63
God Stats
0W - 1L
1,520 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
SirKempers55783
Skadi
Gold IV
Level 159
God Stats
25W - 23L
1,574 SR
Queue Stats
217W - 220L
1,452 MMR
Solo
Yu Huang
Yu Huang
Gold III
SteTZyRapZzx
Yu Huang
Gold III
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 322L
1,542 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,612 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,541 SR
1,492 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
SamLeoxl
Chaac
Bronze III
Level 142
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 6L
1,518 MMR
Solo
Nemesis
Nemesis
Silver I
Zephyrus-X-
Nemesis
Silver I
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mclebob
Sun Wukong
11
1 / 5 / 1
6,933
408
5,928
13,707
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
MrHumble
Cabrakan
12
1 / 4 / 4
8,028
472
8,509
15,020
18,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MustBeMitchell
Tsukuyomi
15
0 / 3 / 1
8,215
483
5,778
14,634
7,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
8,822
519
9,300
9,478
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
SteTZyRapZzx
Yu Huang
13
4 / 5 / 1
7,806
459
7,921
9,505
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ApolloBastetAmaterasuCthulhu

VS

Bans
AthenaKaliAo KuangAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
12 / 1 / 3
12,193
717
16,643
10,476
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
 
Raijin
16
2 / 3 / 3
9,726
572
8,600
9,345
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
 
Kumbhakarna
13
1 / 2 / 9
9,029
531
5,091
14,908
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
SamLeoxl
Chaac
18
4 / 1 / 2
11,176
657
11,886
14,729
14,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Zephyrus-X-
Nemesis
14
1 / 1 / 4
8,419
495
3,556
11,689
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
20
20
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
1
3
13.5
W
Raijin
 
Raijin
2
3
3
1.17
W
Kumbhakarna
 
Kumbhakarna
1
2
9
2.75
L
Sun Wukong
Mclebob
Sun Wukong
1
5
1
0.3
L
Cabrakan
MrHumble
Cabrakan
1
4
4
0.75
L
Tsukuyomi
MustBeMitchell
Tsukuyomi
0
3
1
0.17
W
Chaac
SamLeoxl
Chaac
4
1
2
5
L
2
3
2
1
L
Yu Huang
SteTZyRapZzx
Yu Huang
4
5
1
0.9
W
Nemesis
Zephyrus-X-
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,436
Damage
45,776
62,344
Taken
61,147
38,740
Mitigated
40,376
11,356
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,643
961
1,434
6,284
10,476
4,839
0
4,473
5,689
117,125
74
W
Raijin
 
Raijin
8,600
659
0
576
9,345
3,743
0
1,167
8,178
78,086
0
W
Kumbhakarna
 
Kumbhakarna
5,091
531
0
3,863
14,908
11,464
0
5,749
8,799
17,802
295
L
Sun Wukong
Mclebob
Sun Wukong
5,928
959
0
3,909
13,707
6,139
0
6,712
6,719
0
36,846
L
Cabrakan
MrHumble
Cabrakan
8,509
1,761
0
1,784
15,020
18,029
0
10,126
4,512
26,016
1,432
L
Tsukuyomi
MustBeMitchell
Tsukuyomi
5,778
891
0
4,029
14,634
7,689
0
2,619
11,961
0
71,844
W
Chaac
SamLeoxl
Chaac
11,886
679
0
7,171
14,729
14,554
135
2,482
12,099
16,357
73,736
L
9,300
3,419
0
924
9,478
3,702
0
6,005
3,433
0
83,861
L
Yu Huang
SteTZyRapZzx
Yu Huang
7,921
1,032
0
710
9,505
3,181
0
5,793
3,437
54,375
0
W
Nemesis
Zephyrus-X-
Nemesis
3,556
797
0
1,063
11,689
5,776
0
1,814
9,825
0
68,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,804
Gold Earned
50,543
455
Minions Killed
606
0
Camps Cleared
0
1,613,070
Distance Traveled
1,801,176
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,193
717
215
13
0
385,215
0
W
Raijin
9,726
572
142
8
0
333,835
4
W
Kumbhakarna
9,029
531
25
1
0
362,777
6
L
Sun Wukong
6,933
408
67
4
0
347,727
3
L
Cabrakan
8,028
472
35
2
0
320,647
2
L
Tsukuyomi
8,215
483
115
7
0
339,186
4
W
Chaac
11,176
657
138
8
0
313,030
1
L
Skadi
8,822
519
124
7
0
296,905
7
L
Yu Huang
7,806
459
114
7
0
308,605
2
W
Nemesis
8,419
495
86
5
0
406,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role