Player Matchup

Izanami
Izanami
Diamond V
Devmorize
Izanami
Diamond V
Level 87
God Stats
1W - 1L
1,779 SR
Queue Stats
139W - 164L
1,783 MMR
Solo
Charon
Charon
Gold I
Hi i amKnuckles
Charon
Gold I
Level 83
God Stats
0W - 2L
1,320 SR
Queue Stats
51W - 49L
1,859 MMR
Solo
Nu Wa
Nu Wa
Diamond V
OnjusticeFred
Nu Wa
Diamond V
Level 194
God Stats
17W - 10L
1,720 SR
Queue Stats
448W - 435L
2,032 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,606 SR
1,891 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,562 SR
1,952 MMR
Hou Yi
Hou Yi
Platinum V
Dem0nMelons
Hou Yi
Platinum V
Level 48
God Stats
7W - 3L
1,563 SR
Queue Stats
29W - 21L
1,855 MMR
Solo
Osiris
Osiris
Diamond IV
ShmoeTheKizard
Osiris
Diamond IV
Level 124
God Stats
22W - 13L
1,609 SR
Queue Stats
54W - 33L
1,740 MMR
Solo
Sol
Sol
Diamond III
Ðяüg5
Sol
Diamond III
Level 156
God Stats
3W - 4L
1,514 SR
Queue Stats
168W - 184L
2,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devmorize
Izanami
11
0 / 1 / 0
6,263
895
2,841
5,072
1,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 0
5,536
791
2,825
5,094
3,256
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 0
5,452
779
1,035
2,418
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuSerqetKumbhakarnaNe ZhaAchilles

VS

Bans
CerberusGebFafnirCabrakanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 0 / 1
7,149
1,021
2,378
3,976
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 0 / 3
6,271
896
3,829
4,236
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 1
6,823
975
4,240
3,775
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
0
1
2.5
L
Izanami
Devmorize
Izanami
0
1
0
0
L
0
1
0
0
L
0
1
0
0
W
0
0
3
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,701
Damage
10,447
12,584
Taken
11,987
5,511
Mitigated
5,706
3,065
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
2,378
1,264
0
626
3,976
1,462
0
1,134
2,660
0
29,172
L
Izanami
Devmorize
Izanami
2,841
1,708
0
1,133
5,072
1,648
1,312
1,265
3,526
0
22,238
L
2,825
89
0
1,272
5,094
3,256
0
1,949
2,949
8,981
0
L
1,035
358
0
660
2,418
607
0
771
1,641
8,858
235
W
3,829
787
0
1,265
4,236
3,238
0
1,569
2,560
0
16,833
W
4,240
1,599
0
2,279
3,775
1,006
264
1,159
2,439
27,587
3,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,251
Gold Earned
20,243
81
Minions Killed
144
0
Camps Cleared
0
375,545
Distance Traveled
468,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,149
1,021
57
8
0
149,032
0
L
Izanami
6,263
895
57
8
0
151,257
0
L
Charon
5,536
791
10
1
0
148,052
0
L
Nu Wa
5,452
779
14
2
0
76,236
0
W
Osiris
6,271
896
24
3
0
168,052
0
W
Sol
6,823
975
63
9
0
151,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role