Player Matchup

Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RIBBED4chef
Ymir
Level 144
God Stats
91W - 71L
1,613 SR
Queue Stats
554W - 524L
1,530 Elo+
Solo
Charon
Charon
Rayjing27
Charon
Level 100
God Stats
42W - 23L
1,693 SR
Queue Stats
498W - 473L
1,485 Elo+
Solo
Arachne
Arachne
Scrum123
Arachne
Level 184
God Stats
11W - 5L
1,699 SR
Queue Stats
249W - 221L
1,578 Elo+
Solo
Team Averages
Level 140
1,601 SR
1,519 Elo+

VS

Team Averages
Level 123
1,589 SR
1,483 Elo+
Xbalanque
Xbalanque
AutoNorse1
Xbalanque
Level 129
God Stats
1W - 1L
1,663 SR
Queue Stats
17W - 13L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
CurlActivated
Xing Tian
Level 142
God Stats
9W - 8L
1,626 SR
Queue Stats
383W - 361L
1,577 Elo+
Solo
Agni
Agni
EG blazer
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,279 Elo+
Party 1
Surtr
Surtr
Tumorpie
Surtr
Level 90
God Stats
30W - 29L
1,538 SR
Queue Stats
294W - 274L
1,507 Elo+
Solo
Nemesis
Nemesis
ilsanoir
Nemesis
Level 126
God Stats
10W - 9L
1,617 SR
Queue Stats
228W - 202L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
4 / 1 / 7
11,117
654
7,998
7,456
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
 
Chiron
16
5 / 3 / 5
9,711
571
13,415
15,101
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 4 / 3
11,844
697
13,966
14,916
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Rayjing27
Charon
15
2 / 0 / 11
9,884
581
7,758
14,633
9,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Scrum123
Arachne
18
8 / 3 / 3
10,522
619
10,548
19,967
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AutoNorse1
Xbalanque
12
1 / 6 / 4
7,428
437
8,766
13,187
4,787
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
CurlActivated
Xing Tian
11
0 / 4 / 2
7,324
431
7,986
16,605
13,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
13
1 / 3 / 4
7,831
461
4,542
8,112
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Tumorpie
Surtr
13
1 / 9 / 2
8,204
483
5,464
17,603
15,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
ilsanoir
Nemesis
15
7 / 5 / 2
8,698
512
12,752
15,328
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
27
Kills
10
11
Deaths
27
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
7
7.5
W
Chiron
 
Chiron
5
3
5
2.5
L
Xbalanque
AutoNorse1
Xbalanque
1
6
4
0.5
L
Xing Tian
CurlActivated
Xing Tian
0
4
2
0.25
L
Agni
1
3
4
1
W
8
4
3
2.38
W
Charon
Rayjing27
Charon
2
0
11
7.5
W
Arachne
Scrum123
Arachne
8
3
3
3.17
L
Surtr
Tumorpie
Surtr
1
9
2
0.22
L
Nemesis
ilsanoir
Nemesis
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,685
Damage
39,510
72,073
Taken
70,835
31,664
Mitigated
43,715
34,184
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,998
880
0
1,824
7,456
2,035
0
2,238
5,214
80,577
329
W
Chiron
 
Chiron
13,415
5,798
473
4,340
15,101
5,362
588
2,739
12,355
0
67,026
L
Xbalanque
AutoNorse1
Xbalanque
8,766
2,106
0
2,900
13,187
4,787
0
2,245
10,942
0
47,591
L
Xing Tian
CurlActivated
Xing Tian
7,986
858
0
1,971
16,605
13,456
0
5,748
10,857
35,369
0
L
Agni
4,542
358
0
1,192
8,112
2,790
0
3,566
4,546
47,076
0
W
13,966
5,562
0
6,430
14,916
7,686
59
892
14,024
78,320
8,111
W
Charon
Rayjing27
Charon
7,758
957
3,356
5,143
14,633
9,487
27
4,376
10,257
36,047
3,031
W
Arachne
Scrum123
Arachne
10,548
7,484
0
12,618
19,967
7,094
29
2,622
17,345
0
91,629
L
Surtr
Tumorpie
Surtr
5,464
2,402
0
4,282
17,603
15,874
0
11,035
6,568
1,145
38,903
L
Nemesis
ilsanoir
Nemesis
12,752
5,034
0
5,926
15,328
6,808
0
5,525
9,803
0
62,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,078
Gold Earned
39,485
569
Minions Killed
377
0
Camps Cleared
0
1,717,084
Distance Traveled
1,634,489
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,117
654
149
9
0
360,909
0
W
Chiron
9,711
571
108
6
0
314,750
4
L
Xbalanque
7,428
437
86
5
0
319,068
3
L
Xing Tian
7,324
431
31
2
0
347,911
3
L
Agni
7,831
461
80
5
0
334,774
1
W
Ymir
11,844
697
146
9
0
316,321
2
W
Charon
9,884
581
42
2
0
365,158
7
W
Arachne
10,522
619
124
7
0
359,946
0
L
Surtr
8,204
483
72
4
0
269,798
0
L
Nemesis
8,698
512
108
6
0
362,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role