Player Matchup

Izanami
Izanami
Mzq95
Izanami
Level 124
God Stats
4W - 6L
1,387 SR
Queue Stats
39W - 48L
1,447 Elo+
Solo
Cerberus
Cerberus
RakunKrall
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,360 Elo+
Solo
Neith
Neith
TheDrangonKill
Neith
Level 102
God Stats
2W - 2L
1,624 SR
Queue Stats
69W - 65L
1,500 Elo+
Solo
Scylla
Scylla
XenoNerva
Scylla
Level 157
God Stats
0W - 3L
1,152 SR
Queue Stats
169W - 162L
1,465 Elo+
Solo
Mercury
Mercury
dar_ksouls29
Mercury
Level 105
God Stats
26W - 29L
1,510 SR
Queue Stats
142W - 172L
1,433 Elo+
Solo
Team Averages
Level 107
1,435 SR
1,441 Elo+

VS

Team Averages
Level 119
1,551 SR
1,388 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CrUZyWoLF
Vulcan
Level 112
God Stats
174W - 169L
1,563 SR
Queue Stats
328W - 330L
1,444 Elo+
Solo
Cthulhu
Cthulhu
HectorHe5
Cthulhu
Level 114
God Stats
2W - 2L
1,714 SR
Queue Stats
131W - 133L
1,496 Elo+
Solo
Mulan
Mulan
Rhaz DevilRings
Mulan
Level 85
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 6L
1,058 Elo+
Solo
Kali
Kali
SZAAMANII
Kali
Level 125
God Stats
19W - 24L
1,430 SR
Queue Stats
128W - 137L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mzq95
Izanami
10
1 / 3 / 0
5,321
532
4,322
6,768
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
RakunKrall
Cerberus
8
1 / 3 / 1
5,228
523
2,599
9,281
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 0
4,841
484
1,590
4,807
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
XenoNerva
Scylla
8
0 / 3 / 0
4,953
495
1,918
4,745
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
dar_ksouls29
Mercury
8
0 / 3 / 1
4,689
469
1,890
5,987
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
5 / 2 / 2
6,212
621
7,836
5,760
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
CrUZyWoLF
Vulcan
10
0 / 0 / 2
5,692
569
2,808
2,598
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
HectorHe5
Cthulhu
11
2 / 0 / 0
6,565
657
1,507
4,245
3,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 0 / 4
6,154
615
3,694
7,634
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kali
11
4 / 0 / 1
6,543
654
3,277
9,569
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
2
3
W
Vulcan
CrUZyWoLF
Vulcan
0
0
2
1
W
Cthulhu
HectorHe5
Cthulhu
2
0
0
2
L
Izanami
Mzq95
Izanami
1
3
0
0.33
L
Cerberus
RakunKrall
Cerberus
1
3
1
0.5
W
2
0
4
4
W
Kali
4
0
1
4.5
L
0
1
0
0
L
Scylla
XenoNerva
Scylla
0
3
0
0
L
Mercury
dar_ksouls29
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,319
Damage
19,122
31,588
Taken
29,806
10,816
Mitigated
16,486
7,885
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,836
2,437
0
1,784
5,760
3,222
87
985
4,775
34,466
7,568
W
Vulcan
CrUZyWoLF
Vulcan
2,808
0
0
320
2,598
757
568
997
1,601
28,138
1,052
W
Cthulhu
HectorHe5
Cthulhu
1,507
369
0
2,472
4,245
3,511
232
0
4,245
37,607
2,483
L
Izanami
Mzq95
Izanami
4,322
3,050
0
2,246
6,768
2,160
0
2,569
4,199
0
45,058
L
Cerberus
RakunKrall
Cerberus
2,599
131
0
2,335
9,281
4,721
0
4,561
4,720
8,789
0
W
3,694
663
99
1,440
7,634
5,378
0
1,364
6,270
0
14,178
W
Kali
3,277
967
0
3,523
9,569
3,618
87
1,077
8,492
0
43,054
L
1,590
656
0
2,132
4,807
1,312
0
1,367
3,440
0
32,416
L
Scylla
XenoNerva
Scylla
1,918
467
0
365
4,745
1,061
0
2,175
2,570
24,530
669
L
Mercury
dar_ksouls29
Mercury
1,890
1,255
0
807
5,987
1,562
0
829
5,158
0
26,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
31,166
279
Minions Killed
278
0
Camps Cleared
0
960,668
Distance Traveled
1,046,554
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,212
621
72
7
0
176,905
0
W
Vulcan
5,692
569
39
4
0
224,713
1
W
Cthulhu
6,565
657
70
7
0
194,861
4
L
Izanami
5,321
532
90
9
0
180,288
1
L
Cerberus
5,228
523
19
2
0
198,708
4
W
Mulan
6,154
615
26
3
0
217,890
5
W
Kali
6,543
654
71
7
0
232,185
0
L
Neith
4,841
484
66
7
0
182,134
0
L
Scylla
4,953
495
57
6
0
186,717
0
L
Mercury
4,689
469
47
5
0
212,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role