Player Matchup

Athena
Athena
HyperJinSaotome
Athena
Level 157
God Stats
7W - 4L
1,649 SR
Queue Stats
62W - 64L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
I ZeroRequiem I
Baba Yaga
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,480 Elo+
Party 1
Loki
Loki
NaviMeix100
Loki
Level 148
God Stats
36W - 13L
1,757 SR
Queue Stats
439W - 244L
1,532 Elo+
Solo
Discordia
Discordia
SHIESTYBIGHEAM
Discordia
Level 146
God Stats
21W - 13L
1,580 SR
Queue Stats
1,251W - 1,280L
1,476 Elo+
Solo
Medusa
Medusa
d GrayFox b
Medusa
Level 41
God Stats
5W - 2L
1,563 SR
Queue Stats
9W - 13L
1,460 Elo+
Party 1
Team Averages
Level 107
1,610 SR
1,489 Elo+

VS

Team Averages
Level 84
1,514 SR
1,505 Elo+
Janus
Janus
KbezonCat
Janus
Level 48
God Stats
7W - 7L
1,513 SR
Queue Stats
59W - 64L
1,486 Elo+
Solo
Tiamat
Tiamat
Monkey741
Tiamat
Level 146
God Stats
1W - 3L
1,389 SR
Queue Stats
45W - 48L
1,547 Elo+
Solo
Nut
Nut
STEC116
Nut
Level 105
God Stats
5W - 7L
1,585 SR
Queue Stats
282W - 286L
1,527 Elo+
Solo
Ymir
Ymir
SuNsHiNeACID89
Ymir
Level 78
God Stats
38W - 33L
1,549 SR
Queue Stats
207W - 239L
1,476 Elo+
Solo
Thanatos
Thanatos
lbadvibesl
Thanatos
Level 42
God Stats
60W - 72L
1,535 SR
Queue Stats
75W - 100L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,575
1,315
1,250
4,178
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
I ZeroRequiem I
Baba Yaga
11
2 / 0 / 5
6,443
1,289
2,856
1,640
628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 5
7,123
1,425
4,694
4,600
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
SHIESTYBIGHEAM
Discordia
11
1 / 0 / 5
5,957
1,191
2,119
1,401
444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 0 / 4
6,174
1,235
1,717
2,227
777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

381

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KbezonCat
Janus
11
1 / 2 / 1
6,260
1,252
3,852
3,140
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Monkey741
Tiamat
11
1 / 3 / 1
6,097
1,219
3,860
5,271
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
11
0 / 3 / 2
5,885
1,177
2,320
5,361
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 0 / 0
5,103
1,021
0
0
0
Thanatos
lbadvibesl
Thanatos
9
0 / 0 / 1
5,417
1,083
370
499
191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
8
Kills
2
2
Deaths
8
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Baba Yaga
I ZeroRequiem I
Baba Yaga
2
0
5
4.5
L
Janus
KbezonCat
Janus
1
2
1
0.75
L
Tiamat
Monkey741
Tiamat
1
3
1
0.5
W
3
2
5
2.75
W
Discordia
SHIESTYBIGHEAM
Discordia
1
0
5
3.5
L
Nut
0
3
2
0.33
L
0
0
0
0
W
Medusa
1
0
4
3
L
Thanatos
lbadvibesl
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,636
Damage
10,402
14,046
Taken
14,271
7,196
Mitigated
7,736
1,480
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,250
427
0
864
4,178
3,590
0
2,042
1,987
4,929
0
W
Baba Yaga
I ZeroRequiem I
Baba Yaga
2,856
83
0
491
1,640
628
0
1,024
543
6,566
0
L
Janus
KbezonCat
Janus
3,852
104
0
0
3,140
1,019
0
1,686
1,454
21,992
0
L
Tiamat
Monkey741
Tiamat
3,860
202
0
326
5,271
4,767
0
2,301
2,970
12,087
0
W
4,694
466
0
125
4,600
1,757
0
1,928
2,577
0
20,502
W
Discordia
SHIESTYBIGHEAM
Discordia
2,119
64
0
0
1,401
444
0
819
582
7,450
0
L
Nut
2,320
1,347
0
915
5,361
1,759
0
2,106
3,255
0
12,243
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
1,717
787
0
0
2,227
777
0
1,509
645
0
16,271
L
Thanatos
lbadvibesl
Thanatos
370
0
0
329
499
191
0
132
367
0
1,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
28,762
95
Minions Killed
99
7
Camps Cleared
3
514,984
Distance Traveled
328,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,575
1,315
1
0
0
124,571
0
W
Baba Yaga
6,443
1,289
16
3
2
94,600
0
L
Janus
6,260
1,252
48
10
0
89,243
0
L
Tiamat
6,097
1,219
22
4
1
90,931
0
W
Loki
7,123
1,425
35
7
5
110,392
0
W
Discordia
5,957
1,191
11
2
0
94,485
0
L
Nut
5,885
1,177
27
5
1
76,374
0
L
Ymir
5,103
1,021
0
0
0
142
0
W
Medusa
6,174
1,235
32
6
0
90,936
0
L
Thanatos
5,417
1,083
2
0
1
71,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role