Player Matchup

Hercules
Hercules
Diamond I
Gastóne
Hercules
Diamond I
Level 194
God Stats
7W - 10L
1,597 SR
Queue Stats
437W - 292L
2,470 MMR
Party 1
Artemis
Artemis
Masters
Reré
Artemis
Masters
Level 287
God Stats
37W - 29L
1,687 SR
Queue Stats
392W - 336L
2,543 MMR
Party 1
Hades
Hades
Diamond IV
iMrCheek
Hades
Diamond IV
Level 185
God Stats
2W - 0L
1,656 SR
Queue Stats
170W - 61L
2,277 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 222
1,647 SR
2,430 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,879 SR
2,567 MMR
Kuzenbo
Kuzenbo
Diamond II
SpeeedУ
Kuzenbo
Diamond II
Level 154
God Stats
0W - 2L
1,669 SR
Queue Stats
182W - 165L
2,316 MMR
Solo
Bastet
Bastet
Diamond I
Tapsuriom
Bastet
Diamond I
Level 159
God Stats
15W - 5L
1,727 SR
Queue Stats
150W - 111L
2,340 MMR
Solo
Ravana
Ravana
Diamond I
Unsuccess
Ravana
Diamond I
Level 144
God Stats
4W - 1L
2,241 SR
Queue Stats
1,798W - 202L
3,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gastóne
Hercules
20
8 / 0 / 6
13,771
861
18,029
20,193
20,235
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Reré
Artemis
20
5 / 0 / 9
13,223
826
15,184
11,597
14,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hades
iMrCheek
Hades
19
2 / 3 / 11
13,018
814
17,102
19,226
18,239
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ne ZhaCerberusBaron SamediSerqetCabrakan

VS

Bans
FafnirBacchusKumbhakarnaGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SpeeedУ
Kuzenbo
17
1 / 5 / 2
10,780
674
13,535
22,057
25,484
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Tapsuriom
Bastet
17
0 / 5 / 3
10,861
679
7,722
18,829
15,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Unsuccess
Ravana
19
2 / 5 / 1
12,210
763
14,993
15,349
17,235
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Gastóne
Hercules
8
0
6
11
W
Artemis
Reré
Artemis
5
0
9
9.5
L
Kuzenbo
SpeeedУ
Kuzenbo
1
5
2
0.4
L
Bastet
Tapsuriom
Bastet
0
5
3
0.3
L
Ravana
Unsuccess
Ravana
2
5
1
0.5
W
Hades
iMrCheek
Hades
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,315
Damage
36,250
51,016
Taken
56,235
52,542
Mitigated
58,128
25,869
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Gastóne
Hercules
18,029
5,180
0
9,327
20,193
20,235
1,953
5,905
13,376
0
59,604
W
Artemis
Reré
Artemis
15,184
4,313
0
4,629
11,597
14,068
1,050
4,045
6,914
1,130
40,412
L
Kuzenbo
SpeeedУ
Kuzenbo
13,535
3,533
0
1,705
22,057
25,484
28
6,425
14,435
25,429
630
L
Bastet
Tapsuriom
Bastet
7,722
1,699
0
5,258
18,829
15,409
0
7,186
10,680
0
33,464
L
Ravana
Unsuccess
Ravana
14,993
3,408
806
2,730
15,349
17,235
0
4,126
10,291
4,480
63,703
W
Hades
iMrCheek
Hades
17,102
1,134
1,833
10,080
19,226
18,239
666
5,283
12,779
76,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
33,851
270
Minions Killed
190
0
Camps Cleared
0
896,824
Distance Traveled
883,932
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,771
861
86
5
0
332,524
6
W
Artemis
13,223
826
60
4
0
269,147
5
L
Kuzenbo
10,780
674
21
1
0
289,516
0
L
Bastet
10,861
679
56
4
0
311,619
3
L
Ravana
12,210
763
113
7
0
282,797
0
W
Hades
13,018
814
124
8
0
295,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role