Player Matchup

Baron Samedi
Baron Samedi
DARK UND3RLORD
Baron Samedi
Level 122
God Stats
3W - 4L
1,593 SR
Queue Stats
63W - 54L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
MiaYinuo
Nu Wa
Level 100
God Stats
257W - 214L
1,467 SR
Queue Stats
466W - 458L
1,460 Elo+
Solo
Loki
Loki
Rafa Flipper
Loki
Level 144
God Stats
2W - 12L
1,147 SR
Queue Stats
545W - 561L
1,509 Elo+
Solo
Rama
Rama
SCP xGawd
Rama
Level 168
God Stats
2W - 1L
1,847 SR
Queue Stats
141W - 126L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
piratacrazy
Cthulhu
Level 57
God Stats
7W - 6L
1,838 SR
Queue Stats
172W - 193L
1,446 Elo+
Solo
Team Averages
Level 118
1,578 SR
1,503 Elo+

VS

Team Averages
Level 82
1,626 SR
1,459 Elo+
King Arthur
King Arthur
Jm665174
King Arthur
Level 88
God Stats
23W - 27L
1,495 SR
Queue Stats
482W - 494L
1,363 Elo+
Solo
Loki
Loki
Rabb159629
Loki
Level 96
God Stats
9W - 4L
1,647 SR
Queue Stats
183W - 152L
1,450 Elo+
Solo
Hades
Hades
RodriguezFamilyJ
Hades
Level 63
God Stats
26W - 11L
1,683 SR
Queue Stats
176W - 167L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Shorebud
Danzaburou
Level 83
God Stats
18W - 6L
1,615 SR
Queue Stats
123W - 113L
1,475 Elo+
Solo
Persephone
Persephone
mintysoxx
Persephone
Level 80
God Stats
30W - 16L
1,690 SR
Queue Stats
131W - 117L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DARK UND3RLORD
Baron Samedi
12
2 / 1 / 0
6,999
583
4,868
6,399
2,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
MiaYinuo
Nu Wa
10
0 / 5 / 0
5,595
466
4,123
7,987
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,563
464
4,028
11,696
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
8
0 / 3 / 0
5,190
433
2,143
5,829
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
piratacrazy
Cthulhu
8
0 / 3 / 0
5,292
441
3,830
12,221
6,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jm665174
King Arthur
10
0 / 2 / 2
5,581
465
3,613
10,095
6,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 2
7,262
605
4,180
6,800
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 0 / 7
6,550
546
6,853
5,980
3,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Shorebud
Danzaburou
12
5 / 0 / 4
7,054
588
11,141
8,190
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
mintysoxx
Persephone
13
3 / 0 / 4
8,094
675
7,311
4,101
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
17
17
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DARK UND3RLORD
Baron Samedi
2
1
0
2
W
King Arthur
Jm665174
King Arthur
0
2
2
0.5
L
Nu Wa
MiaYinuo
Nu Wa
0
5
0
0
W
6
0
2
7
L
0
5
0
0
W
3
0
7
6.5
L
Rama
0
3
0
0
W
Danzaburou
Shorebud
Danzaburou
5
0
4
7
W
Persephone
mintysoxx
Persephone
3
0
4
5
L
Cthulhu
piratacrazy
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
33,098
44,132
Taken
35,166
15,777
Mitigated
16,219
11,567
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DARK UND3RLORD
Baron Samedi
4,868
422
0
3,179
6,399
2,362
363
204
6,195
40,418
2,685
W
King Arthur
Jm665174
King Arthur
3,613
402
0
1,449
10,095
6,760
0
5,273
4,822
0
26,144
L
Nu Wa
MiaYinuo
Nu Wa
4,123
754
0
1,733
7,987
1,714
0
5,086
2,625
39,721
1,015
W
4,180
811
0
3,976
6,800
2,084
0
1,297
5,503
0
55,012
L
4,028
791
0
4,112
11,696
3,405
0
2,179
9,345
0
36,851
W
6,853
1,299
1,375
3,243
5,980
3,171
305
2,251
3,729
34,009
882
L
Rama
2,143
1,860
0
723
5,829
1,429
0
1,001
4,828
0
22,857
W
Danzaburou
Shorebud
Danzaburou
11,141
5,492
0
3,774
8,190
3,013
1,544
2,289
5,901
0
51,739
W
Persephone
mintysoxx
Persephone
7,311
193
0
1,185
4,101
1,191
0
1,773
2,328
57,785
2,475
L
Cthulhu
piratacrazy
Cthulhu
3,830
31
0
1,820
12,221
6,867
0
4,738
7,364
26,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
34,541
300
Minions Killed
402
0
Camps Cleared
0
1,079,742
Distance Traveled
1,240,579
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,999
583
79
7
0
188,262
0
W
King Arthur
5,581
465
45
4
0
238,722
2
L
Nu Wa
5,595
466
71
6
0
218,679
0
W
Loki
7,262
605
96
8
0
296,219
5
L
Loki
5,563
464
61
5
0
254,839
0
W
Hades
6,550
546
72
6
0
234,533
0
L
Rama
5,190
433
53
4
0
194,463
0
W
Danzaburou
7,054
588
73
6
0
215,672
4
W
Persephone
8,094
675
116
10
0
255,433
0
L
Cthulhu
5,292
441
36
3
0
223,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role