Player Matchup

Mulan
Mulan
Gold II
Cannibal Llamas
Mulan
Gold II
Level 149
God Stats
6W - 10L
1,474 SR
Queue Stats
58W - 52L
1,591 MMR
Solo
Anhur
Anhur
Platinum IV
EfraínAM
Anhur
Platinum IV
Level 182
God Stats
9W - 16L
1,432 SR
Queue Stats
338W - 334L
1,626 MMR
Solo
Artio
Artio
Platinum III
I_DemiGod247_I
Artio
Platinum III
Level 123
God Stats
22W - 13L
1,602 SR
Queue Stats
302W - 320L
1,873 MMR
Solo
Kukulkan
Kukulkan
Gold III
MatthewWho
Kukulkan
Gold III
Level 120
God Stats
3W - 1L
1,781 SR
Queue Stats
30W - 28L
1,694 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
SoloSam
Cu Chulainn
Gold I
Level 145
God Stats
42W - 30L
1,719 SR
Queue Stats
115W - 111L
1,615 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,602 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,677 SR
1,681 MMR
Fenrir
Fenrir
Platinum III
Aldreim07
Fenrir
Platinum III
Level 157
God Stats
16W - 13L
1,578 SR
Queue Stats
268W - 252L
1,706 MMR
Solo
Skadi
Skadi
Gold I
GLIDEia
Skadi
Gold I
Level 129
God Stats
2W - 0L
1,741 SR
Queue Stats
51W - 38L
1,554 MMR
Solo
Charon
Charon
Silver II
bibkek
Charon
Silver II
Level 145
God Stats
1W - 0L
1,571 SR
Queue Stats
6W - 4L
1,534 MMR
Solo
Vulcan
Vulcan
Diamond I
kingmal96
Vulcan
Diamond I
Level 155
God Stats
11W - 4L
1,794 SR
Queue Stats
211W - 192L
1,986 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
oX0Ne
Erlang Shen
Silver I
Level 100
God Stats
5W - 0L
1,701 SR
Queue Stats
10W - 3L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,157
421
4,457
14,915
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
EfraínAM
Anhur
15
2 / 5 / 0
8,568
504
8,152
16,220
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 0
7,704
453
5,349
20,800
13,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
MatthewWho
Kukulkan
16
0 / 5 / 1
8,935
526
3,898
8,670
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
SoloSam
Cu Chulainn
14
0 / 8 / 0
8,361
492
12,772
22,854
18,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Bans
Bake KujiraThorAphrodite

VS

Bans
Maman BrigitteAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aldreim07
Fenrir
18
7 / 2 / 8
10,463
615
10,782
17,217
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
GLIDEia
Skadi
17
4 / 2 / 2
10,824
637
11,497
9,759
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
bibkek
Charon
15
3 / 0 / 12
10,159
598
8,583
12,482
10,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
kingmal96
Vulcan
18
7 / 0 / 9
11,721
689
15,102
3,949
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
oX0Ne
Erlang Shen
19
9 / 0 / 3
12,578
740
17,083
22,353
17,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
4
Kills
30
30
Deaths
4
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aldreim07
Fenrir
7
2
8
5.5
L
0
7
0
0
L
Anhur
EfraínAM
Anhur
2
5
0
0.4
W
Skadi
GLIDEia
Skadi
4
2
2
2.5
L
2
5
0
0.4
L
Kukulkan
MatthewWho
Kukulkan
0
5
1
0.1
L
Cu Chulainn
SoloSam
Cu Chulainn
0
8
0
0
W
Charon
bibkek
Charon
3
0
12
9
W
Vulcan
kingmal96
Vulcan
7
0
9
11.5
W
Erlang Shen
oX0Ne
Erlang Shen
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,628
Damage
63,047
83,459
Taken
65,760
45,862
Mitigated
39,522
23,724
Healing
30,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aldreim07
Fenrir
10,782
2,760
0
9,421
17,217
7,122
0
3,189
14,028
0
89,702
L
4,457
709
0
4,762
14,915
5,069
0
5,088
9,611
0
52,604
L
Anhur
EfraínAM
Anhur
8,152
3,119
0
5,335
16,220
5,793
0
2,607
13,598
0
71,921
W
Skadi
GLIDEia
Skadi
11,497
4,372
0
1,368
9,759
3,132
2,910
844
8,915
0
85,066
L
5,349
653
2,902
5,964
20,800
13,254
0
7,506
13,003
26,342
0
L
Kukulkan
MatthewWho
Kukulkan
3,898
128
0
430
8,670
3,230
0
2,012
6,595
79,894
1,395
L
Cu Chulainn
SoloSam
Cu Chulainn
12,772
2,676
0
4,331
22,854
18,516
0
5,289
17,431
0
71,156
W
Charon
bibkek
Charon
8,583
1,742
0
1,839
12,482
10,707
259
3,066
9,416
19,226
635
W
Vulcan
kingmal96
Vulcan
15,102
665
0
750
3,949
1,269
677
1,755
2,194
98,445
1,626
W
Erlang Shen
oX0Ne
Erlang Shen
17,083
10,965
0
16,716
22,353
17,292
441
698
21,655
1,473
106,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,725
Gold Earned
55,745
553
Minions Killed
635
0
Camps Cleared
0
1,566,460
Distance Traveled
1,931,937
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,463
615
114
7
0
411,321
0
L
Mulan
7,157
421
95
6
0
294,941
0
L
Anhur
8,568
504
127
7
0
295,245
4
W
Skadi
10,824
637
149
9
0
359,494
0
L
Artio
7,704
453
29
2
0
350,794
4
L
Kukulkan
8,935
526
181
11
0
335,068
0
L
Cu Chulainn
8,361
492
121
7
0
290,412
0
W
Charon
10,159
598
22
1
0
379,659
7
W
Vulcan
11,721
689
180
11
0
420,948
4
W
Erlang Shen
12,578
740
170
10
0
360,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role