Player Matchup

Skadi
Skadi
 
Skadi
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Celvip
Kumbhakarna
Level 66
God Stats
19W - 21L
1,534 SR
Queue Stats
300W - 299L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
Dodge_s2_Charger
Danzaburou
Level 131
God Stats
13W - 16L
1,486 SR
Queue Stats
294W - 293L
1,516 Elo+
Party 2
Tiamat
Tiamat
JohnnyballsTx
Tiamat
Level 158
God Stats
2W - 1L
1,630 SR
Queue Stats
54W - 53L
1,479 Elo+
Solo
The Morrigan
The Morrigan
Roric
The Morrigan
Level 153
God Stats
4W - 6L
1,476 SR
Queue Stats
708W - 659L
1,573 Elo+
Solo
Team Averages
Level 138
1,525 SR
1,517 Elo+

VS

Team Averages
Level 97
1,580 SR
1,532 Elo+
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
C0SMICNuRdZ
Ah Puch
Level 104
God Stats
5W - 3L
1,539 SR
Queue Stats
70W - 42L
1,522 Elo+
Party 1
Izanami
Izanami
DJ To Nasty5260
Izanami
Level 129
God Stats
25W - 11L
1,746 SR
Queue Stats
533W - 527L
1,584 Elo+
Solo
Arachne
Arachne
Roody927
Arachne
Level 59
God Stats
12W - 7L
1,614 SR
Queue Stats
51W - 27L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
magnettrain
Kuzenbo
Level 67
God Stats
7W - 3L
1,499 SR
Queue Stats
190W - 197L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 1 / 3
6,636
510
5,057
6,458
2,910
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
Celvip
Kumbhakarna
11
1 / 0 / 0
6,658
512
4,062
9,962
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Dodge_s2_Charger
Danzaburou
11
0 / 0 / 1
5,847
450
3,518
5,624
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 1
5,781
445
618
7,048
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Roric
The Morrigan
14
3 / 2 / 0
7,590
584
3,553
5,976
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
7 / 1 / 0
9,422
725
8,023
8,077
6,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Puch
C0SMICNuRdZ
Ah Puch
12
2 / 3 / 0
7,311
562
5,017
4,343
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
7,196
554
5,549
6,252
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Roody927
Arachne
11
0 / 0 / 1
5,907
454
1,006
5,851
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kuzenbo
magnettrain
Kuzenbo
10
0 / 1 / 1
6,500
500
3,240
8,224
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
9
9
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
3
1.5
W
Ravana
 
Ravana
7
1
0
7
W
Ah Puch
C0SMICNuRdZ
Ah Puch
2
3
0
0.67
L
Kumbhakarna
Celvip
Kumbhakarna
1
0
0
1
W
0
0
0
0
L
Danzaburou
Dodge_s2_Charger
Danzaburou
0
0
1
0.5
L
0
6
1
0.08
W
Arachne
Roody927
Arachne
0
0
1
0.5
L
The Morrigan
Roric
The Morrigan
3
2
0
1.5
W
Kuzenbo
magnettrain
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
22,835
35,068
Taken
32,747
15,516
Mitigated
18,192
11,590
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,057
2,827
0
2,004
6,458
2,910
0
1,438
5,020
0
60,900
W
Ravana
 
Ravana
8,023
2,842
0
4,732
8,077
6,635
171
423
7,523
2,551
78,197
W
Ah Puch
C0SMICNuRdZ
Ah Puch
5,017
499
0
237
4,343
989
0
2,122
1,863
52,393
1,131
L
Kumbhakarna
Celvip
Kumbhakarna
4,062
830
0
4,258
9,962
6,179
0
1,091
8,871
28,720
1,311
W
5,549
3,865
0
3,679
6,252
2,189
256
2,266
3,986
0
70,450
L
Danzaburou
Dodge_s2_Charger
Danzaburou
3,518
1,984
0
3,014
5,624
1,693
0
1,813
3,811
0
52,182
L
618
211
0
1,504
7,048
2,806
0
100
6,948
23,627
522
W
Arachne
Roody927
Arachne
1,006
774
0
4,222
5,851
1,703
0
482
5,269
0
36,593
L
The Morrigan
Roric
The Morrigan
3,553
200
0
810
5,976
1,928
0
4,014
1,962
51,575
937
W
Kuzenbo
magnettrain
Kuzenbo
3,240
1,468
0
2,485
8,224
6,676
100
1,901
6,285
21,005
1,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
36,336
450
Minions Killed
467
0
Camps Cleared
0
1,221,681
Distance Traveled
1,324,567
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,636
510
111
9
0
267,030
1
W
Ravana
9,422
725
146
11
0
274,266
0
W
Ah Puch
7,311
562
96
7
0
273,437
0
L
Kumbhakarna
6,658
512
43
3
0
266,756
8
W
Izanami
7,196
554
135
10
0
226,982
2
L
Danzaburou
5,847
450
108
8
0
243,331
0
L
Tiamat
5,781
445
59
5
0
175,985
0
W
Arachne
5,907
454
65
5
0
290,460
0
L
The Morrigan
7,590
584
129
10
0
268,579
0
W
Kuzenbo
6,500
500
25
2
0
259,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role