Player Matchup

Chang'e
Chang'e
Deathstroke9390
Chang'e
Level 149
God Stats
1W - 0L
1,298 SR
Queue Stats
18W - 15L
1,551 Elo+
Solo
Cthulhu
Cthulhu
TFO Lovely
Cthulhu
Level 67
God Stats
4W - 6L
1,658 SR
Queue Stats
13W - 16L
1,623 Elo+
Solo
Medusa
Medusa
VineaTrix
Medusa
Level 65
God Stats
2W - 2L
1,412 SR
Queue Stats
18W - 16L
1,426 Elo+
Solo
Team Averages
Level 94
1,456 SR
1,533 Elo+

VS

Team Averages
Level 144
1,553 SR
1,538 Elo+
Sun Wukong
Sun Wukong
GhettoGodJu
Sun Wukong
Level 156
God Stats
17W - 18L
1,475 SR
Queue Stats
1,168W - 1,210L
1,406 Elo+
Solo
Artemis
Artemis
Legitliquid
Artemis
Level 149
God Stats
11W - 4L
1,775 SR
Queue Stats
121W - 104L
1,531 Elo+
Solo
Janus
Janus
YO YO CLUMZY
Janus
Level 128
God Stats
4W - 8L
1,409 SR
Queue Stats
105W - 76L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
9,248
841
9,239
9,164
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
TFO Lovely
Cthulhu
15
0 / 1 / 7
8,187
744
7,009
14,445
11,694
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
VineaTrix
Medusa
14
2 / 0 / 5
8,642
786
7,360
9,905
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GhettoGodJu
Sun Wukong
12
0 / 3 / 2
7,642
695
5,679
12,726
8,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Artemis
Legitliquid
Artemis
13
1 / 4 / 2
7,964
724
7,444
8,745
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
3 / 0 / 1
9,196
836
13,457
5,211
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
4
4
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
Sun Wukong
GhettoGodJu
Sun Wukong
0
3
2
0.33
L
Artemis
Legitliquid
Artemis
1
4
2
0.5
W
Cthulhu
TFO Lovely
Cthulhu
0
1
7
3.5
W
Medusa
VineaTrix
Medusa
2
0
5
4.5
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,608
Damage
26,580
33,514
Taken
26,682
17,733
Mitigated
13,147
10,825
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,239
708
2,900
2,981
9,164
2,710
0
3,920
4,952
32,400
0
L
Sun Wukong
GhettoGodJu
Sun Wukong
5,679
743
0
2,533
12,726
8,271
0
7,030
4,914
0
19,792
L
Artemis
Legitliquid
Artemis
7,444
1,977
0
1,933
8,745
3,015
0
5,244
3,216
0
24,568
W
Cthulhu
TFO Lovely
Cthulhu
7,009
279
146
3,240
14,445
11,694
0
5,730
7,969
19,780
513
W
Medusa
VineaTrix
Medusa
7,360
2,013
0
1,558
9,905
3,329
720
2,567
7,066
0
36,986
L
13,457
40
0
1,613
5,211
1,861
0
2,603
2,324
41,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
24,802
157
Minions Killed
128
0
Camps Cleared
0
653,741
Distance Traveled
629,085
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,248
841
54
5
0
205,157
0
L
Sun Wukong
7,642
695
29
3
0
224,896
0
L
Artemis
7,964
724
34
3
0
183,190
0
W
Cthulhu
8,187
744
40
4
0
220,970
3
W
Medusa
8,642
786
63
6
0
227,614
4
L
Janus
9,196
836
65
6
0
220,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role