Player Matchup

Baron Samedi
Baron Samedi
Firstorder1
Baron Samedi
Level 103
God Stats
2W - 2L
1,786 SR
Queue Stats
225W - 225L
1,492 Elo+
Solo
Ne Zha
Ne Zha
InsectumFanatica
Ne Zha
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 181L
1,551 Elo+
Party 1
Sobek
Sobek
WCNM66
Sobek
Level 21
God Stats
3W - 5L
1,326 SR
Queue Stats
55W - 56L
1,389 Elo+
Party 1
Anhur
Anhur
sirng
Anhur
Level 76
God Stats
14W - 10L
1,298 SR
Queue Stats
99W - 97L
1,406 Elo+
Party 1
Hercules
Hercules
Мэллвил
Hercules
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 45L
1,333 Elo+
Solo
Team Averages
Level 91
1,482 SR
1,434 Elo+

VS

Team Averages
Level 45
1,403 SR
1,370 Elo+
Ishtar
Ishtar
Hippolyth4269
Ishtar
Level 62
God Stats
1W - 3L
1,201 SR
Queue Stats
94W - 109L
1,376 Elo+
Party 2
Anubis
Anubis
Kinoshirinzu
Anubis
Level 27
God Stats
1W - 5L
1,236 SR
Queue Stats
16W - 34L
1,180 Elo+
Party 2
Ah Puch
Ah Puch
Peanutlovr
Ah Puch
Level 35
God Stats
0W - 1L
1,583 SR
Queue Stats
20W - 20L
1,448 Elo+
Solo
King Arthur
King Arthur
cocodeladrome
King Arthur
Level 35
God Stats
4W - 6L
1,499 SR
Queue Stats
47W - 53L
1,386 Elo+
Party 2
Poseidon
Poseidon
godisdiaomao
Poseidon
Level 67
God Stats
14W - 14L
1,497 SR
Queue Stats
188W - 186L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Firstorder1
Baron Samedi
15
6 / 1 / 2
8,828
589
8,628
7,791
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 1 / 5
8,990
599
7,015
10,642
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
WCNM66
Sobek
12
2 / 1 / 2
7,210
481
3,485
13,924
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
sirng
Anhur
13
2 / 4 / 2
7,641
509
6,910
9,390
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
13
9 / 2 / 0
9,045
603
11,028
18,903
13,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,817
454
6,497
6,713
1,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
12
2 / 9 / 1
8,069
538
8,113
12,507
4,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Peanutlovr
Ah Puch
12
1 / 7 / 1
7,426
495
4,978
9,626
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
cocodeladrome
King Arthur
12
1 / 2 / 3
6,817
454
6,706
14,460
9,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
godisdiaomao
Poseidon
16
4 / 3 / 0
8,554
570
8,810
9,415
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
23
Kills
9
9
Deaths
23
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Firstorder1
Baron Samedi
6
1
2
7
L
1
2
1
0.75
W
4
1
5
6.5
L
Anubis
2
9
1
0.28
L
Ah Puch
Peanutlovr
Ah Puch
1
7
1
0.21
W
Sobek
WCNM66
Sobek
2
1
2
3
L
King Arthur
cocodeladrome
King Arthur
1
2
3
1.25
L
Poseidon
godisdiaomao
Poseidon
4
3
0
1.33
W
Anhur
sirng
Anhur
2
4
2
0.75
W
Hercules
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,066
Damage
35,104
60,650
Taken
52,721
34,788
Mitigated
22,579
24,227
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Firstorder1
Baron Samedi
8,628
650
388
3,117
7,791
3,684
0
5,116
2,675
54,170
581
L
6,497
3,759
0
2,676
6,713
1,715
490
957
5,756
0
51,125
W
7,015
1,940
0
3,175
10,642
4,212
0
2,674
7,968
0
76,821
L
Anubis
8,113
1,609
0
3,792
12,507
4,871
0
270
11,585
31,793
213
L
Ah Puch
Peanutlovr
Ah Puch
4,978
0
0
901
9,626
3,055
0
7,037
2,589
44,711
0
W
Sobek
WCNM66
Sobek
3,485
535
0
5,236
13,924
10,657
0
1,511
12,413
15,911
0
L
King Arthur
cocodeladrome
King Arthur
6,706
609
236
3,095
14,460
9,692
0
3,306
11,154
0
24,202
L
Poseidon
godisdiaomao
Poseidon
8,810
1,742
0
1,290
9,415
3,246
594
492
8,842
75,603
606
W
Anhur
sirng
Anhur
6,910
3,051
0
3,511
9,390
3,027
0
1,021
8,369
0
53,650
W
Hercules
11,028
3,695
0
8,800
18,903
13,208
536
11,518
7,385
0
47,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
37,683
390
Minions Killed
382
0
Camps Cleared
0
1,429,182
Distance Traveled
1,432,702
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,828
589
91
6
0
273,955
0
L
Ishtar
6,817
454
80
5
0
261,494
0
W
Ne Zha
8,990
599
113
8
0
332,492
0
L
Anubis
8,069
538
53
4
0
245,120
0
L
Ah Puch
7,426
495
88
6
0
260,225
3
W
Sobek
7,210
481
21
1
0
297,304
2
L
King Arthur
6,817
454
33
2
0
319,371
0
L
Poseidon
8,554
570
128
9
0
346,492
0
W
Anhur
7,641
509
101
7
0
258,174
0
W
Hercules
9,045
603
64
4
0
267,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role