Player Matchup

Ymir
Ymir
Celvip
Ymir
Level 66
God Stats
25W - 31L
1,505 SR
Queue Stats
300W - 299L
1,526 Elo+
Party 1
Pele
Pele
Dodge_s2_Charger
Pele
Level 131
God Stats
9W - 4L
1,696 SR
Queue Stats
294W - 293L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
MrMargaritaa
Nu Wa
Level 164
God Stats
1W - 1L
1,459 SR
Queue Stats
68W - 65L
1,557 Elo+
Solo
Charybdis
Charybdis
Mr_WigglesPie
Charybdis
Level 202
God Stats
10W - 10L
1,514 SR
Queue Stats
407W - 384L
1,511 Elo+
Solo
Nemesis
Nemesis
Xx_Lunity_xX
Nemesis
Level 162
God Stats
2W - 7L
1,409 SR
Queue Stats
172W - 172L
1,619 Elo+
Solo
Team Averages
Level 145
1,517 SR
1,548 Elo+

VS

Team Averages
Level 143
1,553 SR
1,503 Elo+
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Escudero_Joe
Ra
Level 242
God Stats
12W - 13L
1,578 SR
Queue Stats
730W - 735L
1,519 Elo+
Solo
Lancelot
Lancelot
Forguru
Lancelot
Level 141
God Stats
4W - 2L
1,546 SR
Queue Stats
150W - 151L
1,501 Elo+
Solo
Neith
Neith
HadesHairyLog
Neith
Level 139
God Stats
182W - 182L
1,561 SR
Queue Stats
231W - 239L
1,504 Elo+
Solo
Sol
Sol
magnettrain
Sol
Level 67
God Stats
11W - 9L
1,581 SR
Queue Stats
190W - 197L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Celvip
Ymir
8
0 / 1 / 0
4,735
474
496
6,266
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 0
4,787
479
1,735
6,912
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 4 / 0
5,440
544
2,869
5,846
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Mr_WigglesPie
Charybdis
8
0 / 2 / 0
4,694
469
1,516
4,178
877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Xx_Lunity_xX
Nemesis
11
0 / 3 / 0
6,293
629
4,395
7,225
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 3
6,481
648
5,189
3,730
2,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 0 / 1
6,269
627
1,287
5,376
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lancelot
Forguru
Lancelot
11
5 / 1 / 1
5,888
589
3,461
5,503
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 2
6,041
604
2,133
4,331
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 2
6,862
686
3,727
3,497
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
3
3.5
L
Ymir
Celvip
Ymir
0
1
0
0
L
0
1
0
0
W
1
0
1
1.5
W
Lancelot
Forguru
Lancelot
5
1
1
5.5
W
1
1
2
2
L
2
4
0
0.5
L
Charybdis
Mr_WigglesPie
Charybdis
0
2
0
0
L
Nemesis
Xx_Lunity_xX
Nemesis
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,011
Damage
15,797
30,427
Taken
22,437
9,646
Mitigated
8,370
9,488
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,189
1,864
0
1,818
3,730
2,772
0
287
3,443
0
31,301
L
Ymir
Celvip
Ymir
496
58
0
1,479
6,266
3,003
0
2,102
4,164
16,681
851
L
1,735
378
0
3,644
6,912
1,935
0
1,283
5,629
0
32,938
W
1,287
174
72
2,952
5,376
1,442
0
235
5,141
38,476
0
W
Lancelot
Forguru
Lancelot
3,461
442
0
2,862
5,503
1,968
0
387
5,116
0
31,485
W
2,133
203
0
1,570
4,331
1,214
0
1,989
2,342
0
41,620
L
2,869
549
0
813
5,846
1,473
0
0
5,846
25,260
0
L
Charybdis
Mr_WigglesPie
Charybdis
1,516
796
0
1,077
4,178
877
0
231
3,947
0
23,261
L
Nemesis
Xx_Lunity_xX
Nemesis
4,395
1,063
0
2,475
7,225
2,358
0
1,287
5,938
0
46,850
W
3,727
1,355
0
2,117
3,497
974
401
467
3,030
46,442
4,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
31,541
274
Minions Killed
369
0
Camps Cleared
0
1,023,568
Distance Traveled
1,100,101
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,481
648
42
4
0
245,559
4
L
Ymir
4,735
474
30
3
0
196,368
2
L
Pele
4,787
479
60
6
0
254,289
0
W
Ra
6,269
627
91
9
0
210,264
0
W
Lancelot
5,888
589
56
6
0
243,000
0
W
Neith
6,041
604
78
8
0
195,419
3
L
Nu Wa
5,440
544
39
4
0
156,940
0
L
Charybdis
4,694
469
47
5
0
200,974
1
L
Nemesis
6,293
629
98
10
0
214,997
0
W
Sol
6,862
686
102
10
0
205,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role