Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FuzzyHOBOS
Mercury
Level 149
God Stats
3W - 5L
1,574 SR
Queue Stats
651W - 624L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Jacach_
Nu Wa
Level 67
God Stats
5W - 5L
1,330 SR
Queue Stats
227W - 257L
1,440 Elo+
Solo
Anubis
Anubis
fffranc01
Anubis
Level 40
God Stats
31W - 35L
1,522 SR
Queue Stats
35W - 45L
1,441 Elo+
Solo
Team Averages
Level 116
1,485 SR
1,473 Elo+

VS

Team Averages
Level 114
1,545 SR
1,522 Elo+
Chronos
Chronos
BlitzzCreedx
Chronos
Level 159
God Stats
0W - 1L
1,344 SR
Queue Stats
39W - 33L
1,535 Elo+
Party 1
Horus
Horus
ChernoAlpha1593
Horus
Level 146
God Stats
0W - 2L
1,282 SR
Queue Stats
195W - 176L
1,502 Elo+
Solo
Chaac
Chaac
Nope rope4307
Chaac
Level 92
God Stats
15W - 10L
1,637 SR
Queue Stats
165W - 135L
1,562 Elo+
Solo
Arachne
Arachne
WanQuitDntU
Arachne
Level 145
God Stats
47W - 25L
1,639 SR
Queue Stats
137W - 121L
1,482 Elo+
Solo
Nu Wa
Nu Wa
yahboymonte
Nu Wa
Level 26
God Stats
1W - 1L
1,825 SR
Queue Stats
36W - 33L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
5 / 1 / 0
8,091
674
6,732
12,072
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
 
Kukulkan
11
1 / 1 / 5
6,794
566
4,760
4,927
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
FuzzyHOBOS
Mercury
13
5 / 1 / 3
7,220
602
5,520
7,797
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Jacach_
Nu Wa
11
4 / 0 / 3
6,990
583
8,289
6,142
1,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
fffranc01
Anubis
11
1 / 2 / 2
6,216
518
3,165
6,641
2,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlitzzCreedx
Chronos
9
1 / 6 / 0
4,911
409
4,691
9,325
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 2
5,536
461
6,111
10,184
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

7
1 / 5 / 0
4,877
406
5,438
7,587
3,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arachne
WanQuitDntU
Arachne
8
2 / 0 / 0
5,183
432
2,942
6,308
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,085
507
5,113
7,195
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
0
5
W
Kukulkan
 
Kukulkan
1
1
5
3.5
L
Chronos
BlitzzCreedx
Chronos
1
6
0
0.17
L
0
0
2
1
W
Mercury
FuzzyHOBOS
Mercury
5
1
3
6.5
W
Nu Wa
Jacach_
Nu Wa
4
0
3
5.5
L
1
5
0
0.2
L
Arachne
WanQuitDntU
Arachne
2
0
0
2
W
Anubis
fffranc01
Anubis
1
2
2
1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
24,295
37,579
Taken
40,599
16,582
Mitigated
16,687
15,672
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,732
3,382
0
7,085
12,072
8,412
606
320
11,097
0
54,623
W
Kukulkan
 
Kukulkan
4,760
669
0
725
4,927
1,482
0
3,117
1,773
46,513
556
L
Chronos
BlitzzCreedx
Chronos
4,691
1,875
0
1,898
9,325
2,556
0
4,589
4,736
35,310
1,783
L
6,111
2,556
400
4,714
10,184
7,291
0
4,867
5,317
0
27,287
W
Mercury
FuzzyHOBOS
Mercury
5,520
1,804
0
947
7,797
2,827
0
2,125
5,604
0
62,659
W
Nu Wa
Jacach_
Nu Wa
8,289
3,075
1,801
2,752
6,142
1,530
244
2,053
3,897
33,381
778
L
5,438
1,941
0
2,194
7,587
3,160
0
287
7,300
0
20,598
L
Arachne
WanQuitDntU
Arachne
2,942
2,442
0
1,897
6,308
1,698
0
2,397
3,911
0
23,756
W
Anubis
fffranc01
Anubis
3,165
0
0
2,362
6,641
2,331
344
2,157
4,323
36,017
0
L
5,113
1,483
0
1,556
7,195
1,982
0
3,946
3,249
33,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
26,592
396
Minions Killed
221
0
Camps Cleared
0
1,180,792
Distance Traveled
1,016,978
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,091
674
104
9
0
216,240
0
W
Kukulkan
6,794
566
88
7
0
228,948
2
L
Chronos
4,911
409
48
4
0
194,436
4
L
Horus
5,536
461
45
4
0
232,574
0
W
Mercury
7,220
602
95
8
0
302,911
0
W
Nu Wa
6,990
583
25
2
0
203,049
0
L
Chaac
4,877
406
35
3
0
153,382
0
L
Arachne
5,183
432
38
3
0
246,558
0
W
Anubis
6,216
518
84
7
0
229,644
3
L
Nu Wa
6,085
507
55
5
0
190,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role