Player Matchup

Surtr
Surtr
 
Surtr
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DeathDarkDragon
Osiris
Level 128
God Stats
4W - 1L
1,393 SR
Queue Stats
212W - 195L
1,572 Elo+
Solo
Danzaburou
Danzaburou
R3xuz
Danzaburou
Level 159
God Stats
2W - 5L
1,198 SR
Queue Stats
168W - 150L
1,518 Elo+
Solo
Anubis
Anubis
SexyKitty14
Anubis
Level 146
God Stats
576W - 563L
1,509 SR
Queue Stats
576W - 564L
1,481 Elo+
Solo
Ares
Ares
东京八十万萝莉总教头
Ares
Level 190
God Stats
24W - 27L
1,508 SR
Queue Stats
724W - 717L
1,518 Elo+
Solo
Team Averages
Level 168
1,422 SR
1,518 Elo+

VS

Team Averages
Level 138
1,666 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
LaLiLuLeo
Aphrodite
Level 138
God Stats
34W - 18L
1,632 SR
Queue Stats
411W - 403L
1,513 Elo+
Solo
Hercules
Hercules
Pana830
Hercules
Level 164
God Stats
0W - 2L
1,627 SR
Queue Stats
41W - 43L
1,476 Elo+
Solo
Pele
Pele
dannyVDB
Pele
Level 128
God Stats
4W - 1L
1,930 SR
Queue Stats
45W - 42L
1,530 Elo+
Solo
Atlas
Atlas
kalarim1
Atlas
Level 103
God Stats
19W - 18L
1,641 SR
Queue Stats
717W - 598L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
5 / 0 / 0
6,352
635
2,354
5,381
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 3
6,978
698
7,473
8,924
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
R3xuz
Danzaburou
13
3 / 1 / 2
7,553
755
4,195
5,690
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
12
4 / 1 / 1
6,776
678
4,809
5,287
2,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
1 / 1 / 4
6,040
604
2,668
6,223
3,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 5 / 1
5,065
507
3,199
7,694
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
LaLiLuLeo
Aphrodite
1
0 / 0 / 0
2,058
206
0
0
0
Hercules
Pana830
Hercules
9
0 / 5 / 2
4,990
499
2,508
9,308
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pele
8
1 / 4 / 1
4,720
472
1,795
7,102
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
kalarim1
Atlas
12
3 / 2 / 0
6,740
674
4,228
8,859
3,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
4
4
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
0
5
L
Neith
 
Neith
0
5
1
0.1
W
3
1
3
4.5
L
Aphrodite
LaLiLuLeo
Aphrodite
0
0
0
0
L
Hercules
Pana830
Hercules
0
5
2
0.2
W
Danzaburou
R3xuz
Danzaburou
3
1
2
4
W
Anubis
4
1
1
4.5
L
Pele
1
4
1
0.38
L
Atlas
kalarim1
Atlas
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
11,730
31,505
Taken
32,963
18,856
Mitigated
12,993
11,128
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,354
1,089
0
793
5,381
2,416
21
733
4,648
1,363
35,998
L
Neith
 
Neith
3,199
666
0
1,131
7,694
2,407
0
1,268
6,426
0
31,119
W
7,473
2,750
0
2,374
8,924
8,402
549
899
7,644
0
43,297
L
Aphrodite
LaLiLuLeo
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Pana830
Hercules
2,508
852
0
3,090
9,308
5,926
0
152
8,521
0
22,635
W
Danzaburou
R3xuz
Danzaburou
4,195
1,355
0
3,318
5,690
2,197
1,427
532
5,158
0
56,378
W
Anubis
4,809
338
0
3,139
5,287
2,120
0
1,324
3,926
55,542
0
L
Pele
1,795
392
0
1,962
7,102
1,471
0
2,696
4,372
0
17,706
L
Atlas
kalarim1
Atlas
4,228
1,453
0
3,026
8,859
3,189
0
3,458
5,358
40,377
0
W
2,668
204
0
1,504
6,223
3,721
0
740
5,483
23,778
4,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
23,573
388
Minions Killed
222
0
Camps Cleared
0
1,056,394
Distance Traveled
818,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,352
635
67
7
0
256,373
0
L
Neith
5,065
507
64
6
0
183,965
0
W
Osiris
6,978
698
63
6
0
200,418
0
L
Aphrodite
2,058
206
0
0
0
0
0
L
Hercules
4,990
499
45
5
0
222,847
2
W
Danzaburou
7,553
755
114
11
0
168,279
0
W
Anubis
6,776
678
105
11
0
214,620
0
L
Pele
4,720
472
39
4
0
200,350
0
L
Atlas
6,740
674
74
7
0
210,858
0
W
Ares
6,040
604
39
4
0
216,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role