Player Matchup

Ares
Ares
Sensei Bussy
Ares
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 47L
1,503 Elo+
Party 1
Neith
Neith
TheyEnvyxKai
Neith
Level 89
God Stats
7W - 19L
1,261 SR
Queue Stats
15W - 30L
1,236 Elo+
Solo
Vulcan
Vulcan
wltrpayton134
Vulcan
Level 129
God Stats
1W - 4L
1,252 SR
Queue Stats
70W - 69L
1,513 Elo+
Party 1
Team Averages
Level 106
1,337 SR
1,417 Elo+

VS

Team Averages
Level 120
1,468 SR
1,449 Elo+
Cthulhu
Cthulhu
Jaytrain96
Cthulhu
Level 155
God Stats
6W - 3L
1,712 SR
Queue Stats
218W - 166L
1,493 Elo+
Solo
Zeus
Zeus
NecroDragon97
Zeus
Level 104
God Stats
0W - 1L
1,295 SR
Queue Stats
96W - 100L
1,494 Elo+
Solo
Thor
Thor
Ysoserious23
Thor
Level 100
God Stats
14W - 22L
1,396 SR
Queue Stats
299W - 347L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
11,046
921
12,217
16,699
17,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 0 / 10
10,309
859
8,519
11,121
5,005
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 5
11,005
917
11,340
6,143
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaytrain96
Cthulhu
16
3 / 4 / 0
10,220
852
12,192
19,793
16,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 5 / 1
8,544
712
10,238
8,882
2,999
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 1
8,228
686
2,890
10,058
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
3
3
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jaytrain96
Cthulhu
3
4
0
0.75
L
0
5
1
0.1
W
6
1
8
10
W
3
0
10
8
L
0
5
1
0.1
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
25,320
33,963
Taken
38,733
25,007
Mitigated
22,988
14,492
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jaytrain96
Cthulhu
12,192
814
54
7,499
19,793
16,253
0
12,205
7,535
35,043
0
L
10,238
683
0
1,240
8,882
2,999
0
5,854
3,028
38,033
555
W
12,217
864
458
7,450
16,699
17,248
219
9,501
7,140
21,826
4,122
W
8,519
2,464
485
5,349
11,121
5,005
1,156
8,319
2,726
0
32,950
L
2,890
64
0
709
10,058
3,736
0
4,388
5,667
0
28,635
W
11,340
31
0
750
6,143
2,754
98
4,356
1,732
46,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
26,992
163
Minions Killed
158
0
Camps Cleared
0
668,999
Distance Traveled
582,080
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,220
852
53
4
0
202,570
0
L
Zeus
8,544
712
60
5
0
184,325
0
W
Ares
11,046
921
29
2
0
216,355
0
W
Neith
10,309
859
60
5
0
215,962
0
L
Thor
8,228
686
45
4
0
195,185
3
W
Vulcan
11,005
917
74
6
0
236,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role