Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Levy9008
Xing Tian
Level 143
God Stats
6W - 6L
1,557 SR
Queue Stats
702W - 686L
1,412 Elo+
Solo
Persephone
Persephone
Rickonade
Persephone
Level 141
God Stats
2W - 0L
1,836 SR
Queue Stats
104W - 99L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Truogre
Kuzenbo
Level 115
God Stats
4W - 5L
1,479 SR
Queue Stats
375W - 263L
1,603 Elo+
Solo
Fenrir
Fenrir
我是笨蛋蛋
Fenrir
Level 155
God Stats
2W - 2L
1,371 SR
Queue Stats
177W - 194L
1,463 Elo+
Solo
Team Averages
Level 145
1,549 SR
1,492 Elo+

VS

Team Averages
Level 156
1,451 SR
1,504 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Crimsön
Anubis
Level 156
God Stats
0W - 2L
1,329 SR
Queue Stats
22W - 18L
1,573 Elo+
Solo
Baba Yaga
Baba Yaga
STONEAGAIN420
Baba Yaga
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,452 Elo+
Solo
Maui
Maui
tzbadnewz33
Maui
Level 128
God Stats
1W - 2L
1,428 SR
Queue Stats
253W - 258L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 3
6,563
1,094
5,377
2,070
692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Levy9008
Xing Tian
9
0 / 1 / 4
5,867
978
436
5,888
4,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Rickonade
Persephone
12
1 / 0 / 2
6,561
1,094
4,589
1,335
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Truogre
Kuzenbo
11
2 / 2 / 2
6,273
1,046
2,173
5,142
4,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 2
5,865
978
1,933
4,548
2,122
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 1 / 3
5,692
949
3,340
3,398
1,410
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
 
He Bo
11
1 / 1 / 2
5,338
890
2,190
3,192
1,172
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Crimsön
Anubis
7
0 / 1 / 0
4,802
800
1,054
1,540
770
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baba Yaga
STONEAGAIN420
Baba Yaga
9
1 / 2 / 3
5,118
853
651
2,823
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,493
916
1,613
5,333
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
6
Kills
4
5
Deaths
6
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
3
3.5
L
Jing Wei
 
Jing Wei
2
1
3
3.5
L
He Bo
 
He Bo
1
1
2
2
L
Anubis
Crimsön
Anubis
0
1
0
0
W
Xing Tian
Levy9008
Xing Tian
0
1
4
2
W
Persephone
Rickonade
Persephone
1
0
2
2
L
Baba Yaga
STONEAGAIN420
Baba Yaga
1
2
3
1.25
W
Kuzenbo
Truogre
Kuzenbo
2
2
2
1.5
L
0
1
3
1.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
8,848
18,983
Taken
16,286
11,937
Mitigated
9,164
5,082
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,377
1,919
271
445
2,070
692
1,284
1,562
508
13,557
631
L
Jing Wei
 
Jing Wei
3,340
2,384
0
1,085
3,398
1,410
0
2,711
687
0
16,200
L
He Bo
 
He Bo
2,190
78
212
1,493
3,192
1,172
0
2,608
584
10,813
605
L
Anubis
Crimsön
Anubis
1,054
59
0
323
1,540
770
0
1,181
359
4,489
0
W
Xing Tian
Levy9008
Xing Tian
436
0
253
929
5,888
4,139
0
742
5,146
3,382
0
W
Persephone
Rickonade
Persephone
4,589
188
756
514
1,335
426
0
642
693
21,530
921
L
Baba Yaga
STONEAGAIN420
Baba Yaga
651
59
0
410
2,823
893
0
2,372
451
1,883
27
W
Kuzenbo
Truogre
Kuzenbo
2,173
1,278
446
984
5,142
4,558
81
1,607
3,535
2,959
0
L
1,613
133
165
1,826
5,333
4,919
0
3,065
2,268
6,040
0
W
1,933
205
133
351
4,548
2,122
127
760
3,788
0
2,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
26,443
74
Minions Killed
68
0
Camps Cleared
0
596,307
Distance Traveled
468,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,563
1,094
24
4
0
130,903
0
L
Jing Wei
5,692
949
18
3
0
116,850
0
L
He Bo
5,338
890
22
4
0
127,282
0
L
Anubis
4,802
800
14
2
0
47,301
0
W
Xing Tian
5,867
978
12
2
0
106,963
0
W
Persephone
6,561
1,094
33
6
0
128,569
0
L
Baba Yaga
5,118
853
6
1
0
60,951
0
W
Kuzenbo
6,273
1,046
3
1
0
119,080
0
L
Maui
5,493
916
8
1
0
116,279
0
W
Fenrir
5,865
978
2
0
0
110,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role