Player Matchup

Izanami
Izanami
 
Izanami
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Fanistu
Thoth
Level 155
God Stats
3W - 4L
1,377 SR
Queue Stats
382W - 377L
1,566 Elo+
Solo
Rama
Rama
Im PuniisheR
Rama
Level 236
God Stats
1W - 1L
1,717 SR
Queue Stats
287W - 295L
1,504 Elo+
Solo
Horus
Horus
xMike96
Horus
Level 109
God Stats
0W - 4L
1,198 SR
Queue Stats
152W - 131L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
无聊木偶
Cu Chulainn
Level 146
God Stats
6W - 8L
1,575 SR
Queue Stats
376W - 382L
1,522 Elo+
Solo
Team Averages
Level 171
1,474 SR
1,510 Elo+

VS

Team Averages
Level 157
1,507 SR
1,550 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ABU-MOH
Sol
Level 154
God Stats
3W - 2L
1,466 SR
Queue Stats
335W - 330L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Matya01
Sylvanus
Level 148
God Stats
6W - 5L
1,414 SR
Queue Stats
570W - 549L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
我的腿毛很长你忍一下丶
Morgan Le Fay
Level 158
God Stats
5W - 4L
1,550 SR
Queue Stats
334W - 264L
1,541 Elo+
Party 1
Hera
Hera
苍井天V8
Hera
Level 180
God Stats
1W - 1L
1,603 SR
Queue Stats
53W - 39L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 1
5,476
1,095
3,791
2,822
2,068
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Thoth
Fanistu
Thoth
7
0 / 3 / 1
4,534
907
2,853
3,333
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 3
4,793
959
3,018
4,477
1,646
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
xMike96
Horus
1
0 / 0 / 0
1,212
242
0
0
0
Cu Chulainn
无聊木偶
Cu Chulainn
11
2 / 2 / 0
5,188
1,038
4,317
4,730
5,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 1 / 5
5,231
1,046
1,495
4,814
4,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sol
9
2 / 1 / 4
5,719
1,144
3,231
3,596
1,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Matya01
Sylvanus
10
1 / 0 / 4
5,959
1,192
881
4,825
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 1 / 6
6,046
1,209
3,879
4,115
2,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 2
6,668
1,334
4,120
3,545
1,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
8
8
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
1
1.5
W
Cabrakan
 
Cabrakan
0
1
5
2.5
W
Sol
2
1
4
4
L
Thoth
Fanistu
Thoth
0
3
1
0.17
L
0
3
3
0.5
W
Sylvanus
Matya01
Sylvanus
1
0
4
3
L
Horus
xMike96
Horus
0
0
0
0
W
1
1
6
4
L
Cu Chulainn
无聊木偶
Cu Chulainn
2
2
0
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
13,606
15,362
Taken
20,895
10,227
Mitigated
14,061
2,566
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,791
1,090
178
1,267
2,822
2,068
0
2,625
197
0
14,843
W
Cabrakan
 
Cabrakan
1,495
79
585
1,554
4,814
4,304
0
467
4,347
3,176
0
W
Sol
3,231
635
53
608
3,596
1,544
956
853
2,743
10,287
0
L
Thoth
Fanistu
Thoth
2,853
0
0
0
3,333
1,361
0
3,221
112
4,548
0
L
3,018
1,943
0
351
4,477
1,646
0
4,218
259
0
7,430
W
Sylvanus
Matya01
Sylvanus
881
212
4,981
2,536
4,825
4,458
293
373
4,452
2,676
0
L
Horus
xMike96
Horus
0
0
0
0
0
0
0
0
0
0
0
W
3,879
173
480
431
4,115
2,294
204
558
3,557
12,110
535
L
Cu Chulainn
无聊木偶
Cu Chulainn
4,317
307
209
561
4,730
5,152
0
3,090
1,640
0
7,052
W
4,120
599
576
662
3,545
1,461
325
602
2,943
10,893
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,203
Gold Earned
29,623
57
Minions Killed
58
0
Camps Cleared
0
318,721
Distance Traveled
460,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,476
1,095
33
7
0
94,828
0
W
Cabrakan
5,231
1,046
1
0
0
90,841
0
W
Sol
5,719
1,144
17
3
0
89,371
0
L
Thoth
4,534
907
6
1
0
70,870
0
L
Rama
4,793
959
6
1
0
62,711
0
W
Sylvanus
5,959
1,192
3
1
0
99,364
0
L
Horus
1,212
242
0
0
0
0
0
W
Morgan Le Fay
6,046
1,209
15
3
0
92,636
0
L
Cu Chulainn
5,188
1,038
12
2
0
90,312
0
W
Hera
6,668
1,334
22
4
0
88,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role