Player Matchup

Ravana
Ravana
Silver IV
 
Ravana
Silver IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
ABC188
Xing Tian
Silver II
Level 117
God Stats
236W - 202L
1,588 SR
Queue Stats
895W - 925L
1,053 MMR
Solo
Kali
Kali
Silver I
RatedR13
Kali
Silver I
Level 185
God Stats
0W - 2L
1,182 SR
Queue Stats
267W - 271L
1,129 MMR
Solo
Xbalanque
Xbalanque
Silver V
VSTGN__
Xbalanque
Silver V
Level 127
God Stats
5W - 12L
1,413 SR
Queue Stats
48W - 76L
467 MMR
Solo
Vamana
Vamana
Silver IV
txingu97
Vamana
Silver IV
Level 107
God Stats
36W - 34L
1,573 SR
Queue Stats
159W - 203L
769 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,451 SR
984 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,422 SR
839 MMR
Bacchus
Bacchus
Silver V
FioCartman
Bacchus
Silver V
Level 82
God Stats
2W - 2L
1,411 SR
Queue Stats
33W - 56L
609 MMR
Party 1
Athena
Athena
Silver III
GenesisJF
Athena
Silver III
Level 66
God Stats
6W - 7L
1,441 SR
Queue Stats
139W - 162L
821 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Glionina
Ao Kuang
Silver I
Level 99
God Stats
3W - 3L
1,352 SR
Queue Stats
57W - 63L
1,155 MMR
Solo
Danzaburou
Danzaburou
Bronze I
Spiedoisback
Danzaburou
Bronze I
Level 62
God Stats
2W - 2L
1,405 SR
Queue Stats
60W - 92L
405 MMR
Party 1
He Bo
He Bo
Bronze I
wvwv
He Bo
Bronze I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
4
0 / 2 / 1
3,185
531
1,137
2,133
625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
ABC188
Xing Tian
6
1 / 2 / 0
3,511
585
1,948
5,375
2,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kali
8
2 / 0 / 0
4,516
753
2,173
3,952
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
VSTGN__
Xbalanque
7
0 / 1 / 1
3,826
638
885
2,374
569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vamana
txingu97
Vamana
7
1 / 2 / 0
4,150
692
1,666
3,848
1,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
ZeusArachneSkadiAnubis

VS

Bans
ThanatosAgniAh PuchKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FioCartman
Bacchus
6
2 / 1 / 1
4,034
672
1,390
3,711
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
GenesisJF
Athena
8
2 / 1 / 1
4,375
729
2,444
4,640
2,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
Glionina
Ao Kuang
7
1 / 0 / 3
4,102
684
2,286
5,218
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Spiedoisback
Danzaburou
7
1 / 0 / 3
3,923
654
1,789
1,030
254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
wvwv
He Bo
7
1 / 2 / 0
3,858
643
1,616
3,132
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
7
7
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
1
0.25
L
Xing Tian
ABC188
Xing Tian
1
2
0
0.5
W
Bacchus
FioCartman
Bacchus
2
1
1
2.5
W
Athena
GenesisJF
Athena
2
1
1
2.5
W
Ao Kuang
Glionina
Ao Kuang
1
0
3
2.5
L
Kali
2
0
0
2
W
Danzaburou
Spiedoisback
Danzaburou
1
0
3
2.5
L
Xbalanque
VSTGN__
Xbalanque
0
1
1
0.5
L
Vamana
txingu97
Vamana
1
2
0
0.5
W
He Bo
wvwv
He Bo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,809
Damage
9,525
17,682
Taken
17,731
6,662
Mitigated
7,335
4,462
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,137
450
0
70
2,133
625
0
1,168
965
0
7,489
L
Xing Tian
ABC188
Xing Tian
1,948
147
0
428
5,375
2,772
0
1,614
3,761
14,680
0
W
Bacchus
FioCartman
Bacchus
1,390
215
0
1,733
3,711
2,627
0
612
3,099
8,892
0
W
Athena
GenesisJF
Athena
2,444
887
0
2,136
4,640
2,590
0
0
4,319
17,100
2,550
W
Ao Kuang
Glionina
Ao Kuang
2,286
833
0
3,632
5,218
1,256
0
192
5,026
19,970
5,180
L
Kali
2,173
1,113
0
1,495
3,952
1,139
0
1,685
2,267
0
21,825
W
Danzaburou
Spiedoisback
Danzaburou
1,789
905
0
496
1,030
254
0
548
482
0
19,580
L
Xbalanque
VSTGN__
Xbalanque
885
249
0
974
2,374
569
0
1,079
1,295
0
17,765
L
Vamana
txingu97
Vamana
1,666
381
0
1,495
3,848
1,557
0
1,927
1,921
0
19,806
W
He Bo
wvwv
He Bo
1,616
88
0
689
3,132
608
0
596
2,536
16,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,188
Gold Earned
20,292
159
Minions Killed
161
0
Camps Cleared
0
577,462
Distance Traveled
619,163
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,185
531
19
3
0
87,314
0
L
Xing Tian
3,511
585
25
4
0
111,916
3
W
Bacchus
4,034
672
14
2
0
119,104
2
W
Athena
4,375
729
35
6
0
126,187
2
W
Ao Kuang
4,102
684
48
8
0
135,230
0
L
Kali
4,516
753
37
6
0
144,240
0
W
Danzaburou
3,923
654
36
6
0
110,553
0
L
Xbalanque
3,826
638
33
6
0
108,120
0
L
Vamana
4,150
692
45
8
0
125,872
0
W
He Bo
3,858
643
28
5
0
128,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role