Player Matchup

Yu Huang
Yu Huang
D1-Hater
Yu Huang
Level 65
God Stats
9W - 13L
1,385 SR
Queue Stats
427W - 446L
1,514 Elo+
Solo
Bastet
Bastet
MenstrualGeyser
Bastet
Level 158
God Stats
12W - 18L
1,440 SR
Queue Stats
1,965W - 2,016L
1,447 Elo+
Solo
Chronos
Chronos
SaltyGarbage979
Chronos
Level 128
God Stats
8W - 13L
1,406 SR
Queue Stats
1,202W - 1,282L
1,484 Elo+
Solo
Guan Yu
Guan Yu
Streng0290
Guan Yu
Level 77
God Stats
11W - 5L
1,796 SR
Queue Stats
268W - 284L
1,477 Elo+
Solo
Da Ji
Da Ji
ehwinteryuk1
Da Ji
Level 127
God Stats
13W - 16L
1,365 SR
Queue Stats
316W - 310L
1,393 Elo+
Solo
Team Averages
Level 111
1,478 SR
1,463 Elo+

VS

Team Averages
Level 112
1,547 SR
1,471 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AASBxKOTP
Sylvanus
Level 129
God Stats
2W - 0L
1,760 SR
Queue Stats
83W - 88L
1,482 Elo+
Solo
Xing Tian
Xing Tian
SusTurtle
Xing Tian
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 362L
1,508 Elo+
Solo
Thoth
Thoth
dobby42012
Thoth
Level 88
God Stats
4W - 4L
1,476 SR
Queue Stats
71W - 71L
1,431 Elo+
Party 1
Shiva
Shiva
mashinbuttons12
Shiva
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 15L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
D1-Hater
Yu Huang
14
0 / 0 / 3
5,711
816
7,188
1,895
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,052
722
3,885
4,380
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 2
5,898
843
3,964
2,925
995
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
Streng0290
Guan Yu
5
0 / 0 / 0
4,748
678
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
2 / 2 / 0
5,564
795
3,165
2,849
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 4
6,414
916
3,785
4,947
1,844
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
AASBxKOTP
Sylvanus
11
0 / 1 / 5
6,405
915
1,298
6,981
4,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xing Tian
SusTurtle
Xing Tian
11
1 / 1 / 2
6,791
970
1,903
11,131
7,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thoth
10
0 / 1 / 5
5,916
845
2,163
2,078
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 2
6,269
896
987
3,779
2,792
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
5
5
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
4
3
W
Sylvanus
AASBxKOTP
Sylvanus
0
1
5
2.5
L
Yu Huang
D1-Hater
Yu Huang
0
0
3
1.5
L
0
3
1
0.17
L
1
0
2
2
L
Guan Yu
Streng0290
Guan Yu
0
0
0
0
W
Xing Tian
SusTurtle
Xing Tian
1
1
2
2
W
Thoth
0
1
5
2.5
L
2
2
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,202
Damage
10,136
12,049
Taken
28,916
4,006
Mitigated
17,256
2,222
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,785
182
601
511
4,947
1,844
0
1,945
2,824
13,714
601
W
Sylvanus
AASBxKOTP
Sylvanus
1,298
239
3,918
2,662
6,981
4,764
0
3,859
2,700
6,813
0
L
Yu Huang
D1-Hater
Yu Huang
7,188
209
78
133
1,895
663
0
1,559
336
17,436
0
L
3,885
525
102
386
4,380
1,290
0
3,023
1,357
0
6,140
L
3,964
683
520
920
2,925
995
0
2,233
692
12,750
0
L
Guan Yu
Streng0290
Guan Yu
0
0
83
0
0
0
0
0
0
0
0
W
Xing Tian
SusTurtle
Xing Tian
1,903
0
1,947
2,979
11,131
7,231
27
2,620
8,103
8,462
800
W
Thoth
2,163
280
671
0
2,078
625
0
555
1,479
10,414
335
L
3,165
339
0
0
2,849
1,058
0
1,784
1,065
0
3,314
W
987
43
119
859
3,779
2,792
0
934
2,658
0
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
31,795
50
Minions Killed
77
0
Camps Cleared
0
505,111
Distance Traveled
629,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,414
916
28
4
0
131,623
0
W
Sylvanus
6,405
915
10
1
0
112,906
0
L
Yu Huang
5,711
816
18
3
0
138,701
0
L
Bastet
5,052
722
5
1
0
115,653
0
L
Chronos
5,898
843
26
4
0
143,572
0
L
Guan Yu
4,748
678
0
0
0
16,548
0
W
Xing Tian
6,791
970
12
2
0
144,445
0
W
Thoth
5,916
845
17
2
0
102,275
0
L
Da Ji
5,564
795
1
0
0
90,637
0
W
Shiva
6,269
896
10
1
0
138,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role