Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Liliana__M
Erlang Shen
Level 42
God Stats
2W - 1L
1,483 SR
Queue Stats
107W - 119L
1,457 Elo+
Party 2
Rama
Rama
TSNekit
Rama
Level 57
God Stats
2W - 4L
1,250 SR
Queue Stats
49W - 63L
1,439 Elo+
Party 1
Nut
Nut
Vladkev
Nut
Level 155
God Stats
12W - 14L
1,468 SR
Queue Stats
46W - 46L
1,448 Elo+
Party 1
Charon
Charon
persephonexxx
Charon
Level 27
God Stats
3W - 2L
1,299 SR
Queue Stats
29W - 38L
1,409 Elo+
Party 2
Team Averages
Level 66
1,400 SR
1,450 Elo+

VS

Team Averages
Level 93
1,563 SR
1,462 Elo+
Tyr
Tyr
 
Tyr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Furiousphil9638
Fenrir
Level 51
God Stats
4W - 1L
1,857 SR
Queue Stats
85W - 103L
1,459 Elo+
Solo
Hachiman
Hachiman
KenshinK5215
Hachiman
Level 124
God Stats
0W - 3L
1,127 SR
Queue Stats
219W - 235L
1,449 Elo+
Solo
Nu Wa
Nu Wa
SHAUL90
Nu Wa
Level 103
God Stats
0W - 4L
1,545 SR
Queue Stats
23W - 36L
1,417 Elo+
Solo
Eset
Eset
囚牢之龙
Eset
Level 140
God Stats
1W - 1L
1,787 SR
Queue Stats
70W - 82L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 2 / 5
6,479
1,296
5,430
3,337
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
Liliana__M
Erlang Shen
11
1 / 1 / 8
5,762
1,152
2,794
3,098
2,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
TSNekit
Rama
11
4 / 0 / 3
6,692
1,338
3,427
1,770
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nut
11
0 / 2 / 11
5,818
1,164
3,718
3,462
1,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 9
6,679
1,336
4,773
4,505
3,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

396

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 3 / 3
6,107
1,221
4,050
8,477
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 3
5,211
1,042
571
2,941
911
Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
KenshinK5215
Hachiman
11
2 / 0 / 2
6,125
1,225
5,051
3,809
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
SHAUL90
Nu Wa
8
0 / 0 / 0
3,322
664
0
0
0
11
1 / 6 / 3
6,013
1,203
3,509
6,891
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
11
Kills
5
5
Deaths
11
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
5
3.75
L
Tyr
 
Tyr
2
3
3
1.17
L
0
2
3
0.75
L
Hachiman
KenshinK5215
Hachiman
2
0
2
3
W
Erlang Shen
Liliana__M
Erlang Shen
1
1
8
5
L
Nu Wa
SHAUL90
Nu Wa
0
0
0
0
W
Rama
TSNekit
Rama
4
0
3
5.5
W
Nut
0
2
11
2.75
W
1
0
9
5.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,142
Damage
13,181
16,172
Taken
22,118
8,959
Mitigated
8,525
3,663
Healing
829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,430
740
0
0
3,337
1,709
0
1,061
2,276
0
8,105
L
Tyr
 
Tyr
4,050
659
0
420
8,477
4,613
0
1,539
6,862
0
8,449
L
571
171
0
228
2,941
911
0
864
2,043
0
918
L
Hachiman
KenshinK5215
Hachiman
5,051
1,777
0
97
3,809
1,232
0
1,198
2,571
0
19,498
W
Erlang Shen
Liliana__M
Erlang Shen
2,794
423
0
452
3,098
2,125
0
541
2,557
0
7,869
L
Nu Wa
SHAUL90
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Rama
TSNekit
Rama
3,427
2,719
0
413
1,770
612
0
73
1,697
0
16,463
W
Nut
3,718
2,211
0
578
3,462
1,246
0
774
2,688
0
13,953
W
4,773
923
0
2,220
4,505
3,267
0
1,060
3,445
12,631
0
L
3,509
310
0
84
6,891
1,769
0
1,172
5,501
20,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,430
Gold Earned
26,778
99
Minions Killed
71
3
Camps Cleared
3
464,740
Distance Traveled
312,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,479
1,296
3
1
0
84,535
0
L
Tyr
6,107
1,221
7
1
1
98,569
0
L
Fenrir
5,211
1,042
6
1
0
44,587
0
L
Hachiman
6,125
1,225
19
4
2
82,555
0
W
Erlang Shen
5,762
1,152
8
2
1
98,322
0
L
Nu Wa
3,322
664
0
0
0
0
0
W
Rama
6,692
1,338
38
8
0
90,696
0
W
Nut
5,818
1,164
34
7
1
94,140
0
W
Charon
6,679
1,336
16
3
1
97,047
0
L
Eset
6,013
1,203
39
8
0
86,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role