Player Matchup

Izanami
Izanami
Diamond I
MxMPrime
Izanami
Diamond I
Level 157
God Stats
31W - 5L
1,955 SR
Queue Stats
41W - 6L
2,975 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,955 SR
2,975 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,676 SR
2,764 MMR
Sun Wukong
Sun Wukong
Diamond I
Suli0982
Sun Wukong
Diamond I
Level 124
God Stats
28W - 10L
1,676 SR
Queue Stats
39W - 17L
2,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MxMPrime
Izanami
13
4 / 0 / 0
8,218
1,174
7,804
4,317
1,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BakasuraUllrBastetAh Muzen CabAnhur

VS

Bans
Hou YiAnubisSkadiHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Suli0982
Sun Wukong
11
0 / 4 / 0
6,745
964
2,956
9,373
6,647
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
MxMPrime
Izanami
4
0
0
4
L
Sun Wukong
Suli0982
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,804
Damage
2,956
4,317
Taken
9,373
1,805
Mitigated
6,647
1,252
Healing
1,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
MxMPrime
Izanami
7,804
5,337
0
1,252
4,317
1,805
1,222
216
4,101
0
41,897
L
Sun Wukong
Suli0982
Sun Wukong
2,956
685
0
1,675
9,373
6,647
0
542
8,831
156
29,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,218
Gold Earned
6,745
85
Minions Killed
60
5
Camps Cleared
2
149,368
Distance Traveled
150,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,218
1,174
85
12
5
149,368
0
L
Sun Wukong
6,745
964
60
9
2
150,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role