Player Matchup

Da Ji
Da Ji
DRVSVS
Da Ji
Level 67
God Stats
2W - 7L
1,377 SR
Queue Stats
18W - 26L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Drxzzey
Danzaburou
Level 68
God Stats
9W - 11L
1,375 SR
Queue Stats
110W - 92L
1,511 Elo+
Solo
Ymir
Ymir
Venkzi
Ymir
Level 127
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 23L
1,332 Elo+
Solo
Nu Wa
Nu Wa
XxKillaByBoBxX
Nu Wa
Level 109
God Stats
3W - 8L
1,403 SR
Queue Stats
145W - 135L
1,516 Elo+
Solo
Xing Tian
Xing Tian
stevemamadisimo
Xing Tian
Level 182
God Stats
0W - 1L
1,520 SR
Queue Stats
208W - 188L
1,445 Elo+
Solo
Team Averages
Level 111
1,484 SR
1,455 Elo+

VS

Team Averages
Level 140
1,548 SR
1,493 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ErnestoIslas
Scylla
Level 162
God Stats
9W - 12L
1,522 SR
Queue Stats
119W - 106L
1,484 Elo+
Solo
Cupid
Cupid
HolyWarrior29
Cupid
Level 139
God Stats
4W - 2L
1,680 SR
Queue Stats
70W - 68L
1,477 Elo+
Party 1
Khepri
Khepri
Seth 1097
Khepri
Level 148
God Stats
3W - 2L
1,515 SR
Queue Stats
65W - 64L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
TheReaper3799
Cthulhu
Level 127
God Stats
1W - 1L
1,525 SR
Queue Stats
85W - 70L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DRVSVS
Da Ji
7
1 / 3 / 0
4,097
585
2,311
5,700
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Drxzzey
Danzaburou
7
0 / 3 / 0
3,958
565
1,607
4,350
1,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
Venkzi
Ymir
7
0 / 0 / 0
4,034
576
598
5,640
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
4,664
666
2,176
3,957
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
stevemamadisimo
Xing Tian
6
0 / 2 / 0
3,724
532
2,081
5,642
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 1 / 2
5,355
765
3,379
5,556
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
9
1 / 1 / 2
4,795
685
1,056
2,459
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 0
4,505
644
2,729
2,312
622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Seth 1097
Khepri
8
0 / 0 / 3
4,802
686
2,132
3,962
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
9
3 / 0 / 0
5,298
757
3,878
5,470
2,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
10
10
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
2
5
L
Da Ji
DRVSVS
Da Ji
1
3
0
0.33
L
Danzaburou
Drxzzey
Danzaburou
0
3
0
0
W
Scylla
1
1
2
2
W
2
0
0
2
W
Khepri
Seth 1097
Khepri
0
0
3
1.5
W
Cthulhu
3
0
0
3
L
Ymir
Venkzi
Ymir
0
0
0
0
L
1
2
0
0.5
L
Xing Tian
stevemamadisimo
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,773
Damage
13,174
25,289
Taken
19,759
9,570
Mitigated
7,370
6,815
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,379
796
0
1,961
5,556
1,756
0
1,192
4,364
0
35,572
L
Da Ji
DRVSVS
Da Ji
2,311
394
0
613
5,700
1,957
0
641
5,026
0
21,390
L
Danzaburou
Drxzzey
Danzaburou
1,607
733
0
1,305
4,350
1,193
0
1,295
3,055
0
16,395
W
Scylla
1,056
0
0
625
2,459
558
0
844
1,615
25,620
677
W
2,729
1,681
58
1,324
2,312
622
0
337
1,975
0
23,389
W
Khepri
Seth 1097
Khepri
2,132
16
0
768
3,962
1,910
0
221
3,741
15,650
0
W
Cthulhu
3,878
359
0
3,035
5,470
2,524
0
1,841
3,332
28,977
0
L
Ymir
Venkzi
Ymir
598
0
86
1,999
5,640
2,326
0
1,707
3,830
14,173
0
L
2,176
542
0
740
3,957
1,032
0
932
3,025
25,534
1,388
L
Xing Tian
stevemamadisimo
Xing Tian
2,081
322
0
2,072
5,642
3,062
0
2,029
3,328
10,012
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,477
Gold Earned
24,755
174
Minions Killed
216
0
Camps Cleared
0
680,019
Distance Traveled
800,178
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,355
765
63
9
0
195,028
0
L
Da Ji
4,097
585
47
7
0
156,199
0
L
Danzaburou
3,958
565
37
5
0
137,616
0
W
Scylla
4,795
685
46
7
0
167,597
0
W
Cupid
4,505
644
42
6
0
129,586
0
W
Khepri
4,802
686
15
2
0
154,095
1
W
Cthulhu
5,298
757
50
7
0
153,872
0
L
Ymir
4,034
576
27
4
0
142,747
3
L
Nu Wa
4,664
666
43
6
0
140,440
0
L
Xing Tian
3,724
532
20
3
0
103,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role