Player Matchup

Terra
Terra
Diamond III
Foxygoonpa
Terra
Diamond III
Level 52
God Stats
2W - 1L
1,747 SR
Queue Stats
128W - 92L
2,127 MMR
Party 1
Chiron
Chiron
Grandmaster
TrueTrepid
Chiron
Grandmaster
Level 232
God Stats
14W - 1L
1,821 SR
Queue Stats
561W - 118L
3,258 MMR
Party 1
Vamana
Vamana
Masters
imfoxygranpa
Vamana
Masters
Level 178
God Stats
2W - 2L
1,402 SR
Queue Stats
262W - 175L
1,847 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,657 SR
2,411 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,500 SR
1,781 MMR
Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
BornOplol
Hades
Gold I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 144L
1,733 MMR
Solo
Amaterasu
Amaterasu
Diamond V
kikokojj
Amaterasu
Diamond V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
1 / 0 / 2
5,624
937
3,405
4,401
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
TrueTrepid
Chiron
11
0 / 0 / 3
5,573
929
3,079
3,822
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
11
2 / 0 / 1
6,555
1,093
3,093
4,137
1,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CerberusCabrakanAresKumbhakarnaFafnir

VS

Bans
CthulhuArachneBastetCharybdisDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 1 / 0
4,461
744
1,452
2,327
1,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
BornOplol
Hades
10
0 / 2 / 0
5,084
847
1,509
5,054
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Amaterasu
kikokojj
Amaterasu
9
0 / 0 / 0
4,627
771
2,450
5,261
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Hades
BornOplol
Hades
0
2
0
0
W
Terra
1
0
2
2
W
Chiron
TrueTrepid
Chiron
0
0
3
1.5
W
Vamana
2
0
1
2.5
L
Amaterasu
kikokojj
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,577
Damage
5,411
12,360
Taken
12,642
4,943
Mitigated
5,967
6,099
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,452
0
0
328
2,327
1,202
0
753
1,461
0
5,629
L
Hades
BornOplol
Hades
1,509
32
150
1,488
5,054
1,514
0
1,186
3,653
14,250
309
W
Terra
3,405
123
782
1,581
4,401
1,885
128
261
4,107
8,145
469
W
Chiron
TrueTrepid
Chiron
3,079
1,063
441
1,784
3,822
1,084
299
590
3,097
0
18,131
W
Vamana
3,093
1,254
0
1,511
4,137
1,974
156
635
3,401
0
26,897
L
Amaterasu
kikokojj
Amaterasu
2,450
354
0
1,550
5,261
3,251
0
1,117
3,874
0
7,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,752
Gold Earned
14,172
99
Minions Killed
52
0
Camps Cleared
0
379,117
Distance Traveled
290,843
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,461
744
8
1
0
72,863
0
L
Hades
5,084
847
31
5
0
105,539
2
W
Terra
5,624
937
20
3
0
134,025
0
W
Chiron
5,573
929
24
4
0
120,032
0
W
Vamana
6,555
1,093
55
9
0
125,060
0
L
Amaterasu
4,627
771
13
2
0
112,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role