Player Matchup

Raijin
Raijin
 
Raijin
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AnniaIis
Horus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 74L
1,606 Elo+
Party 1
Thoth
Thoth
EaFozZz
Thoth
Level 149
God Stats
6W - 8L
1,338 SR
Queue Stats
323W - 330L
1,477 Elo+
Party 2
Thor
Thor
Emersumbigens
Thor
Level 246
God Stats
27W - 18L
1,583 SR
Queue Stats
1,048W - 841L
1,557 Elo+
Party 1
Hachiman
Hachiman
Solyc
Hachiman
Level 149
God Stats
5W - 8L
1,316 SR
Queue Stats
168W - 163L
1,464 Elo+
Party 2
Team Averages
Level 169
1,447 SR
1,521 Elo+

VS

Team Averages
Level 159
1,481 SR
1,533 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Crazyboy Aztek
Jormungandr
Level 319
God Stats
15W - 8L
1,721 SR
Queue Stats
792W - 798L
1,560 Elo+
Solo
Yu Huang
Yu Huang
KappaLord
Yu Huang
Level 159
God Stats
3W - 4L
1,387 SR
Queue Stats
316W - 311L
1,483 Elo+
Solo
Chang'e
Chang'e
WizardOfCorn
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,555 Elo+
Solo
Cabrakan
Cabrakan
weretycssfg
Cabrakan
Level 102
God Stats
0W - 1L
1,295 SR
Queue Stats
87W - 71L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 1 / 13
9,410
941
22,651
9,393
5,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
AnniaIis
Horus
15
2 / 1 / 14
9,162
916
5,397
13,671
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
EaFozZz
Thoth
16
7 / 0 / 11
9,862
986
10,982
6,849
3,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
4 / 2 / 12
8,789
879
7,183
10,348
8,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
Solyc
Hachiman
14
4 / 2 / 9
8,690
869
10,041
6,530
2,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 4 / 2
8,114
811
8,312
14,409
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Crazyboy Aztek
Jormungandr
15
2 / 4 / 2
8,062
806
8,151
11,709
4,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yu Huang
KappaLord
Yu Huang
12
0 / 5 / 1
6,977
698
5,922
8,929
2,513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
WizardOfCorn
Chang'e
11
0 / 4 / 2
6,771
677
2,736
9,475
2,727
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
weretycssfg
Cabrakan
13
0 / 5 / 3
7,020
702
4,727
15,253
22,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
22
Kills
5
6
Deaths
22
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
13
11.5
L
Anhur
 
Anhur
3
4
2
1
W
Horus
AnniaIis
Horus
2
1
14
9
L
Jormungandr
Crazyboy Aztek
Jormungandr
2
4
2
0.75
W
Thoth
EaFozZz
Thoth
7
0
11
12.5
W
4
2
12
5
L
Yu Huang
KappaLord
Yu Huang
0
5
1
0.1
W
Hachiman
Solyc
Hachiman
4
2
9
4.25
L
Chang'e
WizardOfCorn
Chang'e
0
4
2
0.25
L
Cabrakan
weretycssfg
Cabrakan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,254
Damage
29,848
46,791
Taken
59,775
30,139
Mitigated
37,158
23,499
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,651
1,293
777
2,381
9,393
5,260
525
3,957
5,386
37,572
765
L
Anhur
 
Anhur
8,312
2,313
723
2,331
14,409
5,109
0
8,108
6,301
0
12,837
W
Horus
AnniaIis
Horus
5,397
1,230
7,334
9,445
13,671
10,633
58
6,219
7,130
0
7,172
L
Jormungandr
Crazyboy Aztek
Jormungandr
8,151
691
1,034
3,211
11,709
4,216
0
6,273
5,436
25,407
0
W
Thoth
EaFozZz
Thoth
10,982
869
345
1,403
6,849
3,075
931
3,353
3,418
27,560
463
W
7,183
114
9
1,012
10,348
8,310
218
3,512
6,724
0
11,399
L
Yu Huang
KappaLord
Yu Huang
5,922
270
0
1,306
8,929
2,513
0
6,059
2,870
16,611
0
W
Hachiman
Solyc
Hachiman
10,041
5,474
195
598
6,530
2,861
1,992
3,929
2,597
0
23,500
L
Chang'e
WizardOfCorn
Chang'e
2,736
0
4,464
3,534
9,475
2,727
0
5,523
3,952
9,514
0
L
Cabrakan
weretycssfg
Cabrakan
4,727
541
0
2,890
15,253
22,593
0
7,105
8,060
6,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,913
Gold Earned
36,944
122
Minions Killed
105
0
Camps Cleared
0
985,721
Distance Traveled
865,472
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,410
941
32
3
0
186,192
0
L
Anhur
8,114
811
18
2
0
204,062
1
W
Horus
9,162
916
5
1
0
224,470
0
L
Jormungandr
8,062
806
34
3
0
176,189
0
W
Thoth
9,862
986
38
4
0
224,447
0
W
Thor
8,789
879
20
2
0
166,114
0
L
Yu Huang
6,977
698
32
3
0
148,372
0
W
Hachiman
8,690
869
27
3
0
184,498
0
L
Chang'e
6,771
677
15
2
0
165,904
0
L
Cabrakan
7,020
702
6
1
0
170,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role