Player Matchup

Hercules
Hercules
Caachow
Hercules
Level 60
God Stats
2W - 3L
1,654 SR
Queue Stats
27W - 17L
1,657 Elo+
Solo
Chaac
Chaac
Salcruise
Chaac
Level 125
God Stats
9W - 18L
1,504 SR
Queue Stats
153W - 152L
1,616 Elo+
Party 2
Yu Huang
Yu Huang
WOBIGMAN
Yu Huang
Level 129
God Stats
9W - 11L
1,644 SR
Queue Stats
114W - 96L
1,648 Elo+
Party 2
Team Averages
Level 105
1,601 SR
1,640 Elo+

VS

Team Averages
Level 153
1,607 SR
1,551 Elo+
Aphrodite
Aphrodite
AGAnubis
Aphrodite
Level 156
God Stats
9W - 8L
1,606 SR
Queue Stats
492W - 481L
1,547 Elo+
Party 1
Artemis
Artemis
iiamtanky
Artemis
Level 159
God Stats
12W - 9L
1,588 SR
Queue Stats
453W - 448L
1,571 Elo+
Party 1
Discordia
Discordia
truthnottold
Discordia
Level 143
God Stats
68W - 52L
1,627 SR
Queue Stats
844W - 841L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caachow
Hercules
15
0 / 3 / 0
7,852
714
5,645
17,128
16,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Salcruise
Chaac
14
0 / 2 / 0
8,008
728
6,498
13,866
13,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
WOBIGMAN
Yu Huang
14
0 / 1 / 0
8,166
742
6,633
7,937
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AGAnubis
Aphrodite
15
2 / 0 / 3
8,696
791
5,231
6,281
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
iiamtanky
Artemis
16
2 / 0 / 4
8,705
791
13,789
11,717
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
truthnottold
Discordia
16
2 / 0 / 4
9,338
849
16,296
5,280
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AGAnubis
Aphrodite
2
0
3
3.5
L
Hercules
Caachow
Hercules
0
3
0
0
L
Chaac
Salcruise
Chaac
0
2
0
0
L
Yu Huang
WOBIGMAN
Yu Huang
0
1
0
0
W
Artemis
iiamtanky
Artemis
2
0
4
4
W
Discordia
truthnottold
Discordia
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,776
Damage
35,316
38,931
Taken
23,278
32,913
Mitigated
14,698
12,317
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AGAnubis
Aphrodite
5,231
129
3,993
3,866
6,281
4,208
26
2,350
3,494
21,936
0
L
Hercules
Caachow
Hercules
5,645
1,475
0
4,902
17,128
16,851
0
8,775
7,248
0
17,616
L
Chaac
Salcruise
Chaac
6,498
116
0
5,615
13,866
13,252
0
6,838
6,088
0
34,355
L
Yu Huang
WOBIGMAN
Yu Huang
6,633
46
0
1,800
7,937
2,810
0
4,886
2,765
34,228
0
W
Artemis
iiamtanky
Artemis
13,789
4,089
0
733
11,717
8,338
448
3,021
8,178
0
26,272
W
Discordia
truthnottold
Discordia
16,296
575
0
541
5,280
2,152
74
622
4,484
44,664
1,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
26,739
150
Minions Killed
162
0
Camps Cleared
0
650,193
Distance Traveled
668,827
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,696
791
67
6
0
230,727
0
L
Hercules
7,852
714
25
2
0
213,246
0
L
Chaac
8,008
728
50
5
0
231,195
0
L
Yu Huang
8,166
742
75
7
0
205,752
0
W
Artemis
8,705
791
33
3
0
225,886
4
W
Discordia
9,338
849
62
6
0
212,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role