Player Matchup

Cthulhu
Cthulhu
DonSlade-
Cthulhu
Level 4
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
goodtrees904
Charybdis
Level 36
God Stats
0W - 1L
1,121 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
jayplum
Kukulkan
Level 48
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,216 SR
1,500 Elo+

VS

Team Averages
Level 92
1,542 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
PrinceBootz
Ah Muzen Cab
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
dahbones
Kumbhakarna
Level 68
God Stats
17W - 13L
1,505 SR
Queue Stats
236W - 282L
1,426 Elo+
Solo
Sol
Sol
yugioh0830
Sol
Level 92
God Stats
5W - 2L
1,620 SR
Queue Stats
53W - 44L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonSlade-
Cthulhu
14
0 / 7 / 2
8,300
692
6,593
15,104
11,331
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charybdis
goodtrees904
Charybdis
14
1 / 6 / 0
8,869
739
4,419
10,561
3,966
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
jayplum
Kukulkan
15
1 / 5 / 1
9,347
779
5,210
9,190
2,979
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PrinceBootz
Ah Muzen Cab
18
7 / 1 / 7
11,432
953
11,516
5,910
2,374
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
dahbones
Kumbhakarna
16
3 / 1 / 14
10,337
861
6,489
11,869
12,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
8 / 0 / 10
12,159
1,013
12,437
6,772
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
18
18
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DonSlade-
Cthulhu
0
7
2
0.14
W
Ah Muzen Cab
PrinceBootz
Ah Muzen Cab
7
1
7
10.5
W
Kumbhakarna
dahbones
Kumbhakarna
3
1
14
10
L
Charybdis
goodtrees904
Charybdis
1
6
0
0.17
L
Kukulkan
jayplum
Kukulkan
1
5
1
0.3
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,222
Damage
30,442
34,855
Taken
24,551
18,276
Mitigated
16,980
3,200
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DonSlade-
Cthulhu
6,593
987
81
853
15,104
11,331
0
7,358
7,692
24,395
0
W
Ah Muzen Cab
PrinceBootz
Ah Muzen Cab
11,516
5,044
211
269
5,910
2,374
0
3,062
2,848
0
60,163
W
Kumbhakarna
dahbones
Kumbhakarna
6,489
398
0
1,906
11,869
12,375
0
5,616
6,253
19,944
137
L
Charybdis
goodtrees904
Charybdis
4,419
2,555
0
632
10,561
3,966
0
5,753
4,742
0
20,270
L
Kukulkan
jayplum
Kukulkan
5,210
115
0
1,634
9,190
2,979
0
5,395
3,747
26,661
0
W
12,437
3,060
0
3,810
6,772
2,231
3,588
3,161
3,611
42,987
4,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
33,928
122
Minions Killed
197
0
Camps Cleared
0
608,746
Distance Traveled
643,137
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,300
692
34
3
0
209,448
0
W
Ah Muzen Cab
11,432
953
91
8
0
231,354
0
W
Kumbhakarna
10,337
861
24
2
0
176,018
0
L
Charybdis
8,869
739
32
3
0
207,122
0
L
Kukulkan
9,347
779
56
5
0
192,176
2
W
Sol
12,159
1,013
82
7
0
235,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role