Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
KakujinDansei
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,787 Elo+
Party 2
He Bo
He Bo
SaluteUncleSam
He Bo
Level 139
God Stats
1W - 1L
1,811 SR
Queue Stats
9W - 6L
1,627 Elo+
Party 2
Chiron
Chiron
Vahlstrom
Chiron
Level 169
God Stats
12W - 7L
1,663 SR
Queue Stats
593W - 610L
1,569 Elo+
Party 1
Persephone
Persephone
descabeludo5ever
Persephone
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
569W - 597L
1,481 Elo+
Solo
Team Averages
Level 150
1,595 SR
1,593 Elo+

VS

Team Averages
Level 127
1,515 SR
1,530 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gmo Skeev
Jormungandr
Level 133
God Stats
19W - 12L
1,659 SR
Queue Stats
700W - 714L
1,498 Elo+
Solo
Ganesha
Ganesha
GreyfoxXx67
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 98L
1,572 Elo+
Solo
Scylla
Scylla
RonFrog05ttv
Scylla
Level 123
God Stats
18W - 16L
1,662 SR
Queue Stats
238W - 245L
1,452 Elo+
Solo
Heimdallr
Heimdallr
seniorteddy
Heimdallr
Level 128
God Stats
1W - 1L
1,253 SR
Queue Stats
119W - 53L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 3
5,659
1,132
3,494
5,195
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 4 / 2
5,272
1,054
2,070
4,454
1,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
3 / 1 / 1
5,678
1,136
3,829
5,029
1,575
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chiron
Vahlstrom
Chiron
12
1 / 0 / 3
5,652
1,130
5,487
3,276
1,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
descabeludo5ever
Persephone
1
0 / 0 / 0
1,428
286
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 3
5,272
1,054
1,470
7,037
3,745
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Gmo Skeev
Jormungandr
11
2 / 2 / 3
5,804
1,161
6,534
4,882
3,189
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
GreyfoxXx67
Ganesha
11
0 / 0 / 4
5,849
1,170
1,426
4,744
3,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
10
2 / 1 / 0
5,762
1,152
2,600
3,560
952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
seniorteddy
Heimdallr
11
1 / 1 / 4
5,706
1,141
4,385
2,905
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
5
5
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
3
2.5
W
Khepri
 
Khepri
0
2
3
0.75
W
Jormungandr
Gmo Skeev
Jormungandr
2
2
3
1.75
W
Ganesha
GreyfoxXx67
Ganesha
0
0
4
2
L
0
4
2
0.25
W
Scylla
2
1
0
2
L
3
1
1
3.5
L
Chiron
Vahlstrom
Chiron
1
0
3
2.5
L
Persephone
descabeludo5ever
Persephone
0
0
0
0
W
Heimdallr
seniorteddy
Heimdallr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,880
Damage
16,415
17,954
Taken
23,128
8,060
Mitigated
12,794
7,145
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,494
118
243
1,046
5,195
3,511
0
2,476
2,413
0
10,006
W
Khepri
 
Khepri
1,470
62
216
1,408
7,037
3,745
106
688
6,309
4,568
0
W
Jormungandr
Gmo Skeev
Jormungandr
6,534
339
253
71
4,882
3,189
173
1,241
3,581
10,400
1,085
W
Ganesha
GreyfoxXx67
Ganesha
1,426
111
1,607
2,152
4,744
3,580
186
1,634
3,060
3,777
0
L
2,070
117
51
93
4,454
1,733
0
2,436
1,791
7,709
0
W
Scylla
2,600
32
282
1,683
3,560
952
114
1,003
2,513
7,955
308
L
3,829
57
0
2,425
5,029
1,575
0
2,490
2,124
5,914
0
L
Chiron
Vahlstrom
Chiron
5,487
1,117
1,293
1,994
3,276
1,241
0
2,202
821
0
14,249
L
Persephone
descabeludo5ever
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
seniorteddy
Heimdallr
4,385
1,574
116
406
2,905
1,328
715
1,079
1,766
0
14,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,689
Gold Earned
28,393
49
Minions Killed
64
0
Camps Cleared
0
461,418
Distance Traveled
640,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,659
1,132
16
3
0
108,121
0
W
Khepri
5,272
1,054
6
1
0
125,429
0
W
Jormungandr
5,804
1,161
11
2
0
131,772
0
W
Ganesha
5,849
1,170
0
0
0
131,192
0
L
Raijin
5,272
1,054
14
3
0
111,394
0
W
Scylla
5,762
1,152
17
3
0
134,702
0
L
He Bo
5,678
1,136
4
1
0
126,194
0
L
Chiron
5,652
1,130
15
3
0
115,709
0
L
Persephone
1,428
286
0
0
0
0
0
W
Heimdallr
5,706
1,141
30
6
0
117,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role