Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AkadoHS
Poseidon
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Solo
Erlang Shen
Erlang Shen
JARE473
Erlang Shen
Level 44
God Stats
13W - 10L
1,534 SR
Queue Stats
89W - 119L
1,362 Elo+
Party 1
Ymir
Ymir
kostantis25573
Ymir
Level 181
God Stats
55W - 35L
1,604 SR
Queue Stats
675W - 668L
1,480 Elo+
Solo
Xbalanque
Xbalanque
tanque_felino9
Xbalanque
Level 14
God Stats
2W - 4L
1,229 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 1
Team Averages
Level 92
1,473 SR
1,457 Elo+

VS

Team Averages
Level 110
1,480 SR
1,428 Elo+
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bigruss1021
Bellona
Level 68
God Stats
2W - 5L
1,258 SR
Queue Stats
89W - 149L
1,325 Elo+
Solo
Chernobog
Chernobog
HaywireRegent48
Chernobog
Level 175
God Stats
100W - 96L
1,537 SR
Queue Stats
261W - 250L
1,429 Elo+
Solo
Lancelot
Lancelot
JoyfulMarker262
Lancelot
Level 95
God Stats
3W - 3L
1,584 SR
Queue Stats
589W - 588L
1,433 Elo+
Solo
Atlas
Atlas
MUNCHER2345
Atlas
Level 106
God Stats
262W - 220L
1,519 SR
Queue Stats
414W - 400L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
7 / 0 / 0
6,427
714
6,520
5,770
4,289
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
AkadoHS
Poseidon
7
1 / 1 / 0
4,674
519
889
2,547
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
JARE473
Erlang Shen
7
0 / 1 / 3
4,450
494
1,951
4,184
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
2 / 1 / 1
5,382
598
3,719
9,538
5,079
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
tanque_felino9
Xbalanque
8
0 / 2 / 1
4,444
494
4,063
5,654
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
1
0 / 0 / 0
1,653
184
0
0
0
Bellona
Bigruss1021
Bellona
8
0 / 6 / 0
4,224
469
1,500
7,043
4,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chernobog
HaywireRegent48
Chernobog
8
1 / 1 / 2
4,642
516
4,191
5,637
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
8
3 / 2 / 2
4,599
511
4,592
6,334
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,971
552
4,913
7,564
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
10
Kills
5
5
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
0
7
L
Olorun
 
Olorun
0
0
0
0
W
Poseidon
AkadoHS
Poseidon
1
1
0
1
L
Bellona
Bigruss1021
Bellona
0
6
0
0
L
Chernobog
HaywireRegent48
Chernobog
1
1
2
2
W
Erlang Shen
JARE473
Erlang Shen
0
1
3
1.5
L
Lancelot
3
2
2
2
L
1
1
1
1.5
W
2
1
1
2.5
W
Xbalanque
tanque_felino9
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,142
Damage
15,196
27,693
Taken
26,578
12,880
Mitigated
13,394
7,019
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,520
410
0
443
5,770
4,289
93
0
5,770
28,914
438
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
AkadoHS
Poseidon
889
258
0
250
2,547
614
0
0
2,547
20,546
0
L
Bellona
Bigruss1021
Bellona
1,500
368
44
556
7,043
4,871
0
3,457
3,080
0
16,055
L
Chernobog
HaywireRegent48
Chernobog
4,191
2,146
44
2,768
5,637
2,274
0
1,505
4,132
0
26,533
W
Erlang Shen
JARE473
Erlang Shen
1,951
700
0
484
4,184
1,450
0
240
3,944
0
12,810
L
Lancelot
4,592
1,512
0
0
6,334
2,122
0
3,632
2,534
0
20,656
L
4,913
1,951
0
3,088
7,564
4,127
0
1,167
6,397
23,502
2,762
W
3,719
917
1,230
2,565
9,538
5,079
0
2,723
6,815
20,929
2,222
W
Xbalanque
tanque_felino9
Xbalanque
4,063
1,757
93
1,954
5,654
1,448
0
1,791
3,863
0
23,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,377
Gold Earned
20,089
160
Minions Killed
141
0
Camps Cleared
0
809,191
Distance Traveled
707,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,427
714
46
5
0
177,985
0
L
Olorun
1,653
184
0
0
0
0
0
W
Poseidon
4,674
519
36
4
0
134,256
0
L
Bellona
4,224
469
28
3
0
174,825
0
L
Chernobog
4,642
516
48
5
0
151,084
0
W
Erlang Shen
4,450
494
20
2
0
193,930
0
L
Lancelot
4,599
511
32
4
0
210,883
0
L
Atlas
4,971
552
33
4
0
170,616
0
W
Ymir
5,382
598
23
3
0
149,953
0
W
Xbalanque
4,444
494
35
4
0
153,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role