Player Matchup

Xbalanque
Xbalanque
Platinum II
BACKFLIPJONES
Xbalanque
Platinum II
Level 65
God Stats
8W - 11L
1,534 SR
Queue Stats
131W - 133L
1,887 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
Blockytime
Cliodhna
Platinum IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,767 MMR
Solo
Fafnir
Fafnir
Gold II
MasterLeo117
Fafnir
Gold II
Level 178
God Stats
3W - 1L
1,802 SR
Queue Stats
122W - 119L
1,533 MMR
Solo
Lancelot
Lancelot
Platinum V
lilsplit158
Lancelot
Platinum V
Level 138
God Stats
11W - 15L
1,470 SR
Queue Stats
167W - 171L
1,763 MMR
Solo
Nu Wa
Nu Wa
Platinum III
s4qu
Nu Wa
Platinum III
Level 150
God Stats
4W - 2L
1,727 SR
Queue Stats
178W - 170L
1,899 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,607 SR
1,770 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,636 SR
1,774 MMR
Tyr
Tyr
Gold IV
Heliumdarck
Tyr
Gold IV
Level 192
God Stats
30W - 24L
1,618 SR
Queue Stats
242W - 247L
1,502 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
JaggerIsHere
Baba Yaga
Platinum I
Level 158
God Stats
2W - 3L
1,534 SR
Queue Stats
347W - 337L
1,881 MMR
Solo
Ravana
Ravana
Platinum I
Jigzyo
Ravana
Platinum I
Level 228
God Stats
2W - 2L
1,481 SR
Queue Stats
77W - 52L
1,882 MMR
Solo
Chronos
Chronos
Gold II
ShellKing20
Chronos
Gold II
Level 107
God Stats
3W - 2L
1,816 SR
Queue Stats
38W - 29L
1,749 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
vicen_deziayt
Kumbhakarna
Platinum II
Level 144
God Stats
6W - 2L
1,729 SR
Queue Stats
233W - 224L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BACKFLIPJONES
Xbalanque
16
0 / 5 / 1
8,803
463
4,674
10,407
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Blockytime
Cliodhna
16
1 / 10 / 0
9,612
506
6,797
19,234
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
13
2 / 4 / 4
8,846
466
4,936
17,352
19,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
lilsplit158
Lancelot
13
1 / 4 / 6
8,350
439
6,920
13,944
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
s4qu
Nu Wa
15
4 / 5 / 3
9,228
486
13,210
11,728
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraAgniAnhurGanesha

VS

Bans
Ao KuangAwilixThorChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
12,216
643
8,879
17,757
19,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
JaggerIsHere
Baba Yaga
19
4 / 2 / 6
12,569
662
11,628
7,082
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Jigzyo
Ravana
20
16 / 1 / 4
13,760
724
17,891
11,737
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
ShellKing20
Chronos
19
2 / 0 / 12
12,210
643
11,189
10,763
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
vicen_deziayt
Kumbhakarna
15
2 / 4 / 14
11,049
582
6,238
22,079
22,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
8
Kills
28
28
Deaths
8
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BACKFLIPJONES
Xbalanque
0
5
1
0.1
L
Cliodhna
Blockytime
Cliodhna
1
10
0
0.1
W
4
1
5
6.5
W
Baba Yaga
JaggerIsHere
Baba Yaga
4
2
6
3.5
W
Ravana
Jigzyo
Ravana
16
1
4
18
L
Fafnir
2
4
4
1
W
Chronos
ShellKing20
Chronos
2
0
12
8
L
Lancelot
lilsplit158
Lancelot
1
4
6
1
L
Nu Wa
s4qu
Nu Wa
4
5
3
1.1
W
Kumbhakarna
vicen_deziayt
Kumbhakarna
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,537
Damage
55,825
72,665
Taken
69,418
36,399
Mitigated
56,467
11,551
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BACKFLIPJONES
Xbalanque
4,674
2,547
0
2,280
10,407
2,550
0
5,988
4,117
0
80,098
L
Cliodhna
Blockytime
Cliodhna
6,797
872
0
3,219
19,234
5,928
0
4,959
14,061
0
66,737
W
8,879
450
0
9,000
17,757
19,710
580
2,211
15,436
214
82,919
W
Baba Yaga
JaggerIsHere
Baba Yaga
11,628
554
0
1,901
7,082
3,187
1,384
3,548
3,292
85,862
1,961
W
Ravana
Jigzyo
Ravana
17,891
6,084
0
2,515
11,737
6,051
3,829
2,348
9,192
19
112,732
L
Fafnir
4,936
1,447
0
3,148
17,352
19,675
0
7,249
9,628
26,472
1,236
W
Chronos
ShellKing20
Chronos
11,189
4,031
0
3,407
10,763
4,753
7,124
3,616
7,043
126,482
710
L
Lancelot
lilsplit158
Lancelot
6,920
1,205
0
1,407
13,944
5,295
0
3,832
9,900
0
46,080
L
Nu Wa
s4qu
Nu Wa
13,210
3,451
0
1,497
11,728
2,951
0
5,534
5,756
60,700
776
W
Kumbhakarna
vicen_deziayt
Kumbhakarna
6,238
445
0
2,058
22,079
22,766
714
8,396
13,344
25,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
61,804
501
Minions Killed
675
0
Camps Cleared
0
1,712,931
Distance Traveled
2,006,756
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,803
463
141
7
0
336,545
6
L
Cliodhna
9,612
506
144
8
0
337,693
0
W
Tyr
12,216
643
135
7
0
377,796
4
W
Baba Yaga
12,569
662
174
9
0
378,337
2
W
Ravana
13,760
724
162
9
0
470,436
0
L
Fafnir
8,846
466
35
2
0
343,508
4
W
Chronos
12,210
643
172
9
0
390,987
4
L
Lancelot
8,350
439
68
4
0
362,965
0
L
Nu Wa
9,228
486
113
6
0
332,220
4
W
Kumbhakarna
11,049
582
32
2
0
389,200
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role