Player Matchup

Nike
Nike
Dépanneur
Nike
Level 141
God Stats
3W - 1L
1,638 SR
Queue Stats
125W - 81L
1,593 Elo+
Party 2
Sol
Sol
Glorgon
Sol
Level 138
God Stats
10W - 1L
1,938 SR
Queue Stats
379W - 173L
1,749 Elo+
Solo
Khepri
Khepri
Nato4004
Khepri
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,497 Elo+
Solo
Vulcan
Vulcan
TepforX
Vulcan
Level 116
God Stats
18W - 11L
1,662 SR
Queue Stats
597W - 596L
1,513 Elo+
Solo
Bastet
Bastet
citoyens
Bastet
Level 123
God Stats
3W - 1L
1,713 SR
Queue Stats
66W - 35L
1,631 Elo+
Party 2
Team Averages
Level 132
1,690 SR
1,597 Elo+

VS

Team Averages
Level 120
1,614 SR
1,593 Elo+
Hades
Hades
Nаyi
Hades
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,801 Elo+
Party 1
Maui
Maui
Viltrose
Maui
Level 149
God Stats
0W - 1L
1,757 SR
Queue Stats
20W - 22L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
fercho1701
Cernunnos
Level 167
God Stats
1W - 1L
1,700 SR
Queue Stats
57W - 56L
1,519 Elo+
Solo
Nox
Nox
neonviln
Nox
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 98L
1,574 Elo+
Solo
Loki
Loki
xersilapx
Loki
Level 106
God Stats
4W - 4L
1,614 SR
Queue Stats
170W - 187L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 26
10,287
857
10,664
10,733
11,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
16
7 / 3 / 19
10,845
904
15,586
12,535
4,977
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
Nato4004
Khepri
13
0 / 5 / 16
9,154
763
2,287
13,059
15,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
TepforX
Vulcan
19
15 / 1 / 15
12,501
1,042
22,201
6,060
3,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
citoyens
Bastet
16
10 / 2 / 15
10,663
889
11,343
10,545
5,080
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Nаyi
Hades
14
2 / 9 / 7
8,042
670
7,223
16,090
7,077
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
15
2 / 6 / 9
8,710
726
5,051
16,695
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
fercho1701
Cernunnos
13
0 / 8 / 6
7,894
658
6,742
12,458
4,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 8
8,225
685
6,207
7,450
2,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
6 / 8 / 3
9,848
821
8,991
12,634
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
44
34
Kills
11
12
Deaths
34
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
1
26
15
W
Sol
7
3
19
5.5
W
Khepri
Nato4004
Khepri
0
5
16
1.6
L
Hades
Nаyi
Hades
2
9
7
0.61
W
Vulcan
TepforX
Vulcan
15
1
15
22.5
L
Maui
2
6
9
1.08
W
Bastet
citoyens
Bastet
10
2
15
8.75
L
Cernunnos
fercho1701
Cernunnos
0
8
6
0.38
L
1
3
8
1.67
L
Loki
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,081
Damage
34,214
52,932
Taken
65,327
40,763
Mitigated
31,490
19,010
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,664
568
590
2,029
10,733
11,956
325
3,364
7,369
0
25,430
W
Sol
15,586
3,894
671
4,159
12,535
4,977
5,472
4,904
7,631
27,162
673
W
Khepri
Nato4004
Khepri
2,287
108
2,524
1,492
13,059
15,486
150
4,645
8,414
5,316
418
L
Hades
Nаyi
Hades
7,223
1,086
838
2,151
16,090
7,077
0
8,350
7,456
15,504
0
W
Vulcan
TepforX
Vulcan
22,201
344
1,342
1,098
6,060
3,264
625
2,535
3,525
43,152
440
L
Maui
5,051
967
309
3,665
16,695
14,415
0
10,033
6,178
12,994
0
W
Bastet
citoyens
Bastet
11,343
2,309
1,263
3,842
10,545
5,080
344
3,033
7,512
0
21,167
L
Cernunnos
fercho1701
Cernunnos
6,742
1,941
129
642
12,458
4,011
0
6,407
5,847
0
19,297
L
6,207
487
1,227
2,057
7,450
2,408
0
5,197
2,120
20,346
0
L
Loki
8,991
557
0
1,060
12,634
3,579
0
7,818
4,608
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,450
Gold Earned
42,719
141
Minions Killed
123
0
Camps Cleared
0
1,276,565
Distance Traveled
1,000,580
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,287
857
27
2
0
250,393
0
W
Sol
10,845
904
25
2
0
247,053
0
W
Khepri
9,154
763
7
1
0
239,308
0
L
Hades
8,042
670
11
1
0
177,844
0
W
Vulcan
12,501
1,042
57
5
0
271,459
0
L
Maui
8,710
726
8
1
0
208,556
0
W
Bastet
10,663
889
25
2
0
268,352
0
L
Cernunnos
7,894
658
42
4
0
193,077
4
L
Nox
8,225
685
34
3
0
243,944
0
L
Loki
9,848
821
28
2
0
177,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role