Player Matchup

Nemesis
Nemesis
ArcaneRaven
Nemesis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,391 Elo+
Solo
Charon
Charon
CaptainDummy
Charon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Solo
Merlin
Merlin
GodsSlayerofEvil
Merlin
Level 65
God Stats
20W - 22L
1,427 SR
Queue Stats
249W - 271L
1,430 Elo+
Solo
Ishtar
Ishtar
pepefuentes007
Ishtar
Level 128
God Stats
130W - 145L
1,502 SR
Queue Stats
1,185W - 1,222L
1,457 Elo+
Solo
Hera
Hera
z2cool24
Hera
Level 128
God Stats
8W - 11L
1,476 SR
Queue Stats
429W - 459L
1,425 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,424 Elo+

VS

Team Averages
Level 112
1,497 SR
1,449 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Drakedogg
Nu Wa
Level 116
God Stats
14W - 19L
1,437 SR
Queue Stats
216W - 228L
1,432 Elo+
Solo
Fenrir
Fenrir
UrsusRex6795
Fenrir
Level 75
God Stats
23W - 24L
1,390 SR
Queue Stats
201W - 218L
1,400 Elo+
Party 1
Olorun
Olorun
shwiftywick
Olorun
Level 118
God Stats
6W - 2L
1,659 SR
Queue Stats
815W - 860L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArcaneRaven
Nemesis
11
2 / 3 / 0
6,254
1,251
2,653
5,456
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
9
0 / 0 / 0
3,641
728
0
311
109
11
0 / 2 / 1
5,858
1,172
3,597
4,338
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 1 / 1
5,626
1,125
2,351
4,714
1,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
9
0 / 2 / 0
5,393
1,079
1,365
2,491
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

324

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 0 / 4
7,402
1,480
2,927
2,375
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
 
Vulcan
11
1 / 0 / 1
5,985
1,197
2,960
681
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Drakedogg
Nu Wa
11
2 / 1 / 5
6,599
1,320
4,676
2,314
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
11
1 / 1 / 5
6,182
1,236
2,622
4,573
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
11
0 / 0 / 5
6,168
1,234
2,489
2,777
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
8
8
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
4
6
W
Vulcan
 
Vulcan
1
0
1
1.5
L
Nemesis
ArcaneRaven
Nemesis
2
3
0
0.67
L
Charon
0
0
0
0
W
Nu Wa
Drakedogg
Nu Wa
2
1
5
4.5
L
0
2
1
0.25
W
Fenrir
1
1
5
3.5
L
0
1
1
0.5
W
Olorun
0
0
5
2.5
L
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,966
Damage
15,674
17,310
Taken
12,720
5,892
Mitigated
4,044
994
Healing
1,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,927
1,568
0
0
2,375
688
0
1,347
1,028
0
15,108
W
Vulcan
 
Vulcan
2,960
38
0
34
681
225
0
228
453
15,023
0
L
Nemesis
ArcaneRaven
Nemesis
2,653
619
0
894
5,456
2,150
0
2,704
2,752
0
6,492
L
Charon
0
0
0
0
311
109
0
311
0
0
0
W
Nu Wa
Drakedogg
Nu Wa
4,676
916
0
0
2,314
653
0
1,139
1,175
12,757
0
L
3,597
0
0
90
4,338
1,298
0
3,000
1,338
23,119
498
W
Fenrir
2,622
588
0
281
4,573
1,588
0
749
3,824
0
8,766
L
2,351
633
0
0
4,714
1,581
0
2,498
2,216
0
9,085
W
Olorun
2,489
436
317
1,034
2,777
890
0
1,326
1,451
10,456
3,184
L
Hera
1,365
171
0
10
2,491
754
0
1,428
1,063
7,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
32,336
90
Minions Killed
111
2
Camps Cleared
8
328,420
Distance Traveled
527,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,402
1,480
34
7
0
96,708
0
W
Vulcan
5,985
1,197
25
5
1
105,099
0
L
Nemesis
6,254
1,251
14
3
2
107,961
0
L
Charon
3,641
728
0
0
0
0
0
W
Nu Wa
6,599
1,320
18
4
2
104,442
0
L
Merlin
5,858
1,172
39
8
0
87,096
0
W
Fenrir
6,182
1,236
12
2
2
113,554
0
L
Ishtar
5,626
1,125
18
4
0
88,719
0
W
Olorun
6,168
1,234
22
4
3
107,671
0
L
Hera
5,393
1,079
19
4
0
44,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role