Player Matchup

Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold III
BlueEagle92
Jing Wei
Gold III
Level 158
God Stats
2W - 1L
1,772 SR
Queue Stats
63W - 64L
1,415 MMR
Solo
Athena
Athena
Gold IV
FHER1611
Athena
Gold IV
Level 196
God Stats
2W - 1L
1,434 SR
Queue Stats
60W - 61L
1,499 MMR
Solo
Serqet
Serqet
Gold V
Frierenn
Serqet
Gold V
Level 156
God Stats
1W - 4L
1,173 SR
Queue Stats
88W - 89L
1,292 MMR
Party 1
Scylla
Scylla
Platinum IV
thgexecutor
Scylla
Platinum IV
Level 154
God Stats
16W - 14L
1,518 SR
Queue Stats
122W - 105L
1,449 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,479 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,627 SR
1,412 MMR
Xing Tian
Xing Tian
Bronze I
D1RTYF3MBOY
Xing Tian
Bronze I
Level 104
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 10L
1,269 MMR
Party 2
Hachiman
Hachiman
Silver IV
God of kings762
Hachiman
Silver IV
Level 79
God Stats
1W - 1L
1,614 SR
Queue Stats
2W - 3L
1,549 MMR
Party 2
Tyr
Tyr
Gold IV
Heliumdarck
Tyr
Gold IV
Level 192
God Stats
30W - 24L
1,633 SR
Queue Stats
242W - 247L
1,502 MMR
Solo
Discordia
Discordia
Gold II
MasterLeo117
Discordia
Gold II
Level 178
God Stats
3W - 4L
1,834 SR
Queue Stats
122W - 119L
1,533 MMR
Solo
Ne Zha
Ne Zha
Silver IV
TLxGKroos
Ne Zha
Silver IV
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
2 / 0 / 1
5,085
636
3,563
6,418
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
BlueEagle92
Jing Wei
9
1 / 0 / 1
4,997
625
2,321
3,199
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
FHER1611
Athena
7
0 / 1 / 4
4,386
548
1,431
5,545
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Frierenn
Serqet
10
3 / 0 / 0
4,992
624
1,285
4,783
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
9
0 / 1 / 0
4,752
594
874
3,586
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangKuzenboThanatosAnubis

VS

Bans
Da JiSusanoAtlasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
D1RTYF3MBOY
Xing Tian
7
0 / 2 / 1
3,857
482
1,152
5,871
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
7
0 / 1 / 0
4,045
506
2,104
2,475
565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 2 / 0
4,440
555
3,192
5,649
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
MasterLeo117
Discordia
11
1 / 0 / 0
5,243
655
3,435
2,397
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
TLxGKroos
Ne Zha
6
0 / 2 / 0
3,764
471
771
3,794
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
1
2.5
W
Jing Wei
BlueEagle92
Jing Wei
1
0
1
1.5
L
Xing Tian
D1RTYF3MBOY
Xing Tian
0
2
1
0.25
W
Athena
FHER1611
Athena
0
1
4
2
W
Serqet
Frierenn
Serqet
3
0
0
3
L
Hachiman
0
1
0
0
L
0
2
0
0
L
Discordia
MasterLeo117
Discordia
1
0
0
1
L
Ne Zha
TLxGKroos
Ne Zha
0
2
0
0
W
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,474
Damage
10,654
23,531
Taken
20,186
11,377
Mitigated
8,925
5,275
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,563
972
220
1,844
6,418
3,915
0
232
6,186
0
23,115
W
Jing Wei
BlueEagle92
Jing Wei
2,321
1,044
0
98
3,199
934
0
417
2,736
0
33,598
L
Xing Tian
D1RTYF3MBOY
Xing Tian
1,152
73
0
740
5,871
3,039
36
591
5,280
11,115
0
W
Athena
FHER1611
Athena
1,431
791
0
1,680
5,545
3,782
0
1,308
4,057
11,885
0
W
Serqet
Frierenn
Serqet
1,285
459
0
736
4,783
1,628
0
146
4,637
0
36,272
L
Hachiman
2,104
483
0
0
2,475
565
0
552
1,865
0
20,009
L
3,192
364
0
1,924
5,649
3,615
0
0
5,196
0
25,274
L
Discordia
MasterLeo117
Discordia
3,435
53
0
590
2,397
624
0
1,064
1,333
37,333
0
L
Ne Zha
TLxGKroos
Ne Zha
771
344
0
635
3,794
1,082
0
98
3,589
0
13,914
W
Scylla
874
209
0
697
3,586
1,118
0
2,614
972
28,074
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
21,349
240
Minions Killed
218
0
Camps Cleared
0
848,813
Distance Traveled
776,305
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,085
636
43
5
0
143,373
0
W
Jing Wei
4,997
625
56
7
0
153,168
1
L
Xing Tian
3,857
482
20
3
0
148,867
0
W
Athena
4,386
548
14
2
0
189,475
2
W
Serqet
4,992
624
65
8
0
198,617
1
L
Hachiman
4,045
506
38
5
0
144,062
0
L
Tyr
4,440
555
48
6
0
167,237
2
L
Discordia
5,243
655
79
10
0
170,531
0
L
Ne Zha
3,764
471
33
4
0
145,608
0
W
Scylla
4,752
594
62
8
0
164,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role