Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mick72
Medusa
Level 84
God Stats
40W - 23L
1,580 SR
Queue Stats
87W - 79L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
SabresOwn
Kukulkan
Level 209
God Stats
11W - 13L
1,555 SR
Queue Stats
514W - 462L
1,492 Elo+
Solo
Nike
Nike
Soduma
Nike
Level 123
God Stats
3W - 1L
1,766 SR
Queue Stats
121W - 117L
1,565 Elo+
Solo
Cthulhu
Cthulhu
weberdj
Cthulhu
Level 123
God Stats
47W - 43L
1,504 SR
Queue Stats
242W - 231L
1,479 Elo+
Party 2
Team Averages
Level 139
1,581 SR
1,496 Elo+

VS

Team Averages
Level 49
1,574 SR
1,433 Elo+
Maman Brigitte
Maman Brigitte
FatherCarlitoX
Maman Brigitte
Level 106
God Stats
1W - 2L
1,569 SR
Queue Stats
128W - 122L
1,490 Elo+
Solo
Chaac
Chaac
Iam vLoki
Chaac
Level 36
God Stats
1W - 1L
1,770 SR
Queue Stats
12W - 15L
1,421 Elo+
Party 1
Persephone
Persephone
KarenLaAwA
Persephone
Level 28
God Stats
0W - 2L
1,470 SR
Queue Stats
2W - 2L
1,530 Elo+
Party 1
Rama
Rama
PoppyBobby
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
xVol4life16x
Cthulhu
Level 66
God Stats
0W - 2L
1,560 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
9 / 0 / 3
9,126
608
9,489
11,948
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Mick72
Medusa
13
2 / 1 / 4
7,582
505
7,753
10,273
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SabresOwn
Kukulkan
16
7 / 0 / 3
10,381
692
7,293
5,292
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Soduma
Nike
13
1 / 4 / 3
7,819
521
11,460
14,593
11,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
weberdj
Cthulhu
14
2 / 2 / 3
7,967
531
7,051
14,475
8,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
FatherCarlitoX
Maman Brigitte
13
1 / 5 / 2
7,101
473
5,154
15,297
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Iam vLoki
Chaac
13
3 / 4 / 1
7,911
527
10,552
18,749
16,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Persephone
KarenLaAwA
Persephone
11
0 / 5 / 0
6,688
446
1,348
7,108
1,558
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 0
6,778
452
8,007
8,982
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xVol4life16x
Cthulhu
11
1 / 3 / 1
6,897
460
9,635
10,959
8,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
21
Kills
7
7
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
0
3
10.5
L
Maman Brigitte
FatherCarlitoX
Maman Brigitte
1
5
2
0.4
L
Chaac
Iam vLoki
Chaac
3
4
1
0.88
L
Persephone
KarenLaAwA
Persephone
0
5
0
0
W
Medusa
Mick72
Medusa
2
1
4
4
L
2
4
0
0.5
W
Kukulkan
SabresOwn
Kukulkan
7
0
3
8.5
W
Nike
Soduma
Nike
1
4
3
0.63
W
Cthulhu
weberdj
Cthulhu
2
2
3
1.75
L
Cthulhu
xVol4life16x
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
34,696
56,581
Taken
61,095
31,117
Mitigated
33,579
16,275
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,489
3,089
0
3,338
11,948
4,836
0
2,776
9,172
0
58,564
L
Maman Brigitte
FatherCarlitoX
Maman Brigitte
5,154
375
0
4,261
15,297
4,289
0
3,448
11,849
50,634
1,907
L
Chaac
Iam vLoki
Chaac
10,552
1,012
0
5,514
18,749
16,624
0
355
18,394
0
55,824
L
Persephone
KarenLaAwA
Persephone
1,348
101
0
244
7,108
1,558
0
3,637
3,455
37,661
1,122
W
Medusa
Mick72
Medusa
7,753
2,340
0
2,161
10,273
3,656
345
6,033
4,240
0
50,906
L
8,007
6,206
0
2,297
8,982
2,756
0
3,736
5,246
0
41,869
W
Kukulkan
SabresOwn
Kukulkan
7,293
510
0
1,235
5,292
2,004
1,410
1,477
3,815
83,203
834
W
Nike
Soduma
Nike
11,460
1,954
0
1,595
14,593
11,641
0
660
13,933
906
48,936
W
Cthulhu
weberdj
Cthulhu
7,051
368
2,949
4,997
14,475
8,980
0
4,416
10,059
37,469
0
L
Cthulhu
xVol4life16x
Cthulhu
9,635
780
125
1,434
10,959
8,352
0
3,670
7,289
34,629
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
35,375
446
Minions Killed
373
0
Camps Cleared
0
1,527,814
Distance Traveled
1,439,988
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,126
608
87
6
0
371,246
0
L
Maman Brigitte
7,101
473
100
7
0
343,361
0
L
Chaac
7,911
527
95
6
0
281,333
5
L
Persephone
6,688
446
64
4
0
274,420
0
W
Medusa
7,582
505
78
5
0
285,960
4
L
Rama
6,778
452
75
5
0
267,840
1
W
Kukulkan
10,381
692
164
11
0
292,693
0
W
Nike
7,819
521
66
4
0
266,643
0
W
Cthulhu
7,967
531
51
3
0
311,272
4
L
Cthulhu
6,897
460
39
3
0
273,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role