Player Matchup

Ne Zha
Ne Zha
Joe_Gets_Buckets
Ne Zha
Level 142
God Stats
9W - 11L
1,460 SR
Queue Stats
183W - 199L
1,522 Elo+
Party 2
Ravana
Ravana
Taeko3
Ravana
Level 129
God Stats
17W - 7L
1,643 SR
Queue Stats
101W - 61L
1,607 Elo+
Solo
Nu Wa
Nu Wa
morbidIyabeast
Nu Wa
Level 102
God Stats
28W - 19L
1,654 SR
Queue Stats
50W - 45L
1,489 Elo+
Party 2
Team Averages
Level 124
1,586 SR
1,539 Elo+

VS

Team Averages
Level 151
1,543 SR
1,464 Elo+
Hera
Hera
Shmaltzi
Hera
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
iMr Reject
Sun Wukong
Level 149
God Stats
23W - 24L
1,559 SR
Queue Stats
425W - 441L
1,482 Elo+
Party 1
Lancelot
Lancelot
muddywarrior969
Lancelot
Level 155
God Stats
32W - 22L
1,571 SR
Queue Stats
431W - 434L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 6
10,417
801
6,502
15,130
12,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ravana
Taeko3
Ravana
18
7 / 1 / 2
11,531
887
13,128
7,731
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
1 / 4 / 4
9,680
745
9,141
6,304
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 4 / 5
9,762
751
5,704
6,965
1,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
iMr Reject
Sun Wukong
15
1 / 3 / 3
9,739
749
8,647
12,333
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
16
4 / 2 / 2
10,282
791
10,443
13,273
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
6
6
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Hera
1
4
5
0.88
W
Ravana
Taeko3
Ravana
7
1
2
8
L
Sun Wukong
iMr Reject
Sun Wukong
1
3
3
0.83
W
1
4
4
0.75
L
Lancelot
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,771
Damage
24,794
29,165
Taken
32,571
18,509
Mitigated
16,188
5,663
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,502
1,458
0
4,100
15,130
12,894
91
2,786
12,266
0
29,439
L
Hera
5,704
533
0
500
6,965
1,711
316
1,889
5,047
33,782
548
W
Ravana
Taeko3
Ravana
13,128
4,498
0
1,157
7,731
3,837
278
1,888
5,784
0
47,773
L
Sun Wukong
iMr Reject
Sun Wukong
8,647
2,126
0
2,275
12,333
6,386
0
3,497
8,801
0
42,142
W
9,141
3,489
0
406
6,304
1,778
585
945
5,322
30,708
551
L
Lancelot
10,443
1,940
0
2,833
13,273
8,091
0
3,796
9,452
0
43,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
29,783
157
Minions Killed
196
0
Camps Cleared
0
743,704
Distance Traveled
715,517
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,417
801
42
3
0
251,573
0
L
Hera
9,762
751
61
5
0
207,771
0
W
Ravana
11,531
887
66
5
0
276,997
0
L
Sun Wukong
9,739
749
64
5
0
232,243
0
W
Nu Wa
9,680
745
49
4
0
215,134
4
L
Lancelot
10,282
791
71
5
0
275,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role