Player Matchup

Kuzenbo
Kuzenbo
Silver IV
SR CHIDOTE
Kuzenbo
Silver IV
Level 105
God Stats
3W - 1L
1,529 SR
Queue Stats
8W - 11L
1,385 MMR
Party 2
Artemis
Artemis
Gold V
apmondragon
Artemis
Gold V
Level 63
God Stats
3W - 0L
1,777 SR
Queue Stats
8W - 7L
1,505 MMR
Party 2
Vulcan
Vulcan
Silver II
kiivin sky 10z
Vulcan
Silver II
Level 125
God Stats
3W - 1L
1,613 SR
Queue Stats
5W - 5L
1,536 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,639 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,525 SR
1,436 MMR
Cerberus
Cerberus
Silver I
PapiChupapi
Cerberus
Silver I
Level 141
God Stats
2W - 2L
1,496 SR
Queue Stats
62W - 82L
1,423 MMR
Solo
Izanami
Izanami
Silver II
TheSabage1
Izanami
Silver II
Level 146
God Stats
21W - 18L
1,622 SR
Queue Stats
103W - 134L
1,132 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
prettiee1794
Baron Samedi
Gold I
Level 156
God Stats
22W - 42L
1,456 SR
Queue Stats
267W - 322L
1,754 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SR CHIDOTE
Kuzenbo
16
3 / 3 / 8
11,306
870
9,039
12,470
10,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
apmondragon
Artemis
19
10 / 1 / 7
12,632
972
17,692
13,708
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 10
12,344
950
19,251
5,664
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresFafnirAnubisXing TianXbalanque

VS

Bans
CthulhuHerculesGebHorusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PapiChupapi
Cerberus
16
2 / 5 / 2
9,930
764
7,471
21,558
24,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TheSabage1
Izanami
15
0 / 8 / 2
9,563
736
6,789
13,815
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
prettiee1794
Baron Samedi
14
2 / 7 / 1
9,068
698
8,040
14,436
6,884

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
4
4
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
PapiChupapi
Cerberus
2
5
2
0.6
W
Kuzenbo
SR CHIDOTE
Kuzenbo
3
3
8
2.33
L
Izanami
TheSabage1
Izanami
0
8
2
0.13
W
Artemis
apmondragon
Artemis
10
1
7
13.5
W
7
0
10
12
L
Baron Samedi
prettiee1794
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
22,300
31,842
Taken
49,809
17,397
Mitigated
36,077
7,700
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
PapiChupapi
Cerberus
7,471
212
0
5,337
21,558
24,920
0
9,189
11,918
22,837
0
W
Kuzenbo
SR CHIDOTE
Kuzenbo
9,039
2,768
0
1,713
12,470
10,924
22
5,000
7,470
27,201
4,423
L
Izanami
TheSabage1
Izanami
6,789
4,581
0
1,729
13,815
4,273
0
7,823
5,721
0
46,475
W
Artemis
apmondragon
Artemis
17,692
7,881
0
5,987
13,708
4,584
3,115
7,715
5,993
0
50,915
W
19,251
220
0
0
5,664
1,889
1,162
2,810
2,854
57,250
1,123
L
Baron Samedi
prettiee1794
Baron Samedi
8,040
221
844
2,959
14,436
6,884
0
9,516
4,683
27,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,282
Gold Earned
28,561
186
Minions Killed
157
0
Camps Cleared
0
748,017
Distance Traveled
572,921
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,930
764
37
3
0
209,444
0
W
Kuzenbo
11,306
870
48
4
0
242,943
2
L
Izanami
9,563
736
93
7
0
171,472
0
W
Artemis
12,632
972
57
4
0
230,371
4
W
Vulcan
12,344
950
81
6
0
274,703
0
L
Baron Samedi
9,068
698
27
2
0
192,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role