Player Matchup

Loki
Loki
A Peeweee
Loki
Level 157
God Stats
1W - 1L
1,135 SR
Queue Stats
76W - 83L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
MrGaaY
Guan Yu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
XKingFluffyX260
Cthulhu
Level 156
God Stats
6W - 2L
1,641 SR
Queue Stats
350W - 369L
1,519 Elo+
Party 2
Agni
Agni
tiggie
Agni
Level 164
God Stats
1W - 0L
1,577 SR
Queue Stats
25W - 20L
1,581 Elo+
Party 1
Chaac
Chaac
usoxx
Chaac
Level 128
God Stats
2W - 0L
1,845 SR
Queue Stats
45W - 32L
1,633 Elo+
Party 1
Team Averages
Level 150
1,540 SR
1,582 Elo+

VS

Team Averages
Level 117
1,559 SR
1,542 Elo+
Loki
Loki
 
Loki
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BigRichTTV
Awilix
Level 122
God Stats
3W - 3L
1,583 SR
Queue Stats
96W - 72L
1,615 Elo+
Solo
Ganesha
Ganesha
Jossoul
Ganesha
Level 79
God Stats
6W - 4L
1,673 SR
Queue Stats
222W - 207L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
TakedaEl
Kuzenbo
Level 54
God Stats
2W - 3L
1,468 SR
Queue Stats
165W - 155L
1,511 Elo+
Solo
Ix Chel
Ix Chel
greatness_2345
Ix Chel
Level 127
God Stats
3W - 2L
1,573 SR
Queue Stats
442W - 446L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 2 / 6
6,249
1,250
4,909
4,221
1,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MrGaaY
Guan Yu
9
1 / 0 / 7
5,836
1,167
2,472
4,482
2,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 1 / 8
6,209
1,242
6,947
5,260
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
tiggie
Agni
10
3 / 3 / 5
5,796
1,159
5,893
3,643
1,212
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
usoxx
Chaac
10
1 / 1 / 5
5,552
1,110
2,759
5,532
4,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 2 / 1
5,877
1,175
4,239
4,035
1,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
BigRichTTV
Awilix
9
2 / 5 / 2
5,155
1,031
3,163
6,088
1,593
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Jossoul
Ganesha
11
0 / 1 / 6
5,495
1,099
3,713
6,593
3,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
TakedaEl
Kuzenbo
10
1 / 2 / 5
5,301
1,060
3,455
6,181
7,310
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 2 / 1
4,557
911
1,798
2,609
636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
12
Kills
7
7
Deaths
12
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
1
2.25
W
Loki
4
2
6
3.5
L
Awilix
BigRichTTV
Awilix
2
5
2
0.6
L
Ganesha
Jossoul
Ganesha
0
1
6
3
W
Guan Yu
MrGaaY
Guan Yu
1
0
7
4.5
L
Kuzenbo
TakedaEl
Kuzenbo
1
2
5
1.75
W
3
1
8
7
L
0
2
1
0.25
W
Agni
tiggie
Agni
3
3
5
1.83
W
Chaac
usoxx
Chaac
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
16,368
23,138
Taken
25,506
14,702
Mitigated
14,235
12,842
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,239
751
656
589
4,035
1,123
0
1,459
2,543
0
11,074
W
Loki
4,909
979
0
434
4,221
1,910
92
1,286
2,935
0
12,615
L
Awilix
BigRichTTV
Awilix
3,163
805
92
626
6,088
1,593
0
3,054
2,883
0
3,167
L
Ganesha
Jossoul
Ganesha
3,713
162
273
2,663
6,593
3,573
0
3,035
3,336
8,736
0
W
Guan Yu
MrGaaY
Guan Yu
2,472
529
4,978
3,601
4,482
2,115
133
2,081
2,401
0
4,549
L
Kuzenbo
TakedaEl
Kuzenbo
3,455
1,052
254
1,215
6,181
7,310
0
2,987
3,126
6,501
117
W
6,947
706
365
834
5,260
4,811
124
1,703
3,557
12,168
0
L
1,798
482
1,196
509
2,609
636
15
1,722
778
5,412
0
W
Agni
tiggie
Agni
5,893
501
652
546
3,643
1,212
0
1,223
2,420
11,786
0
W
Chaac
usoxx
Chaac
2,759
855
0
1,432
5,532
4,654
0
2,556
2,976
0
6,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
26,385
58
Minions Killed
31
0
Camps Cleared
0
505,311
Distance Traveled
454,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,877
1,175
9
2
0
97,577
0
W
Loki
6,249
1,250
19
4
0
101,639
0
L
Awilix
5,155
1,031
0
0
0
110,949
0
L
Ganesha
5,495
1,099
3
1
0
92,470
0
W
Guan Yu
5,836
1,167
3
1
0
81,742
0
L
Kuzenbo
5,301
1,060
13
3
0
90,101
0
W
Cthulhu
6,209
1,242
13
3
0
106,847
0
L
Ix Chel
4,557
911
6
1
0
62,959
0
W
Agni
5,796
1,159
10
2
0
109,731
0
W
Chaac
5,552
1,110
13
3
0
105,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role