Player Matchup

Cerberus
Cerberus
Bronze III
Awentiel
Cerberus
Bronze III
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 107L
1,456 MMR
Solo
Hera
Hera
Platinum II
D1ncked
Hera
Platinum II
Level 209
God Stats
1W - 2L
1,714 SR
Queue Stats
407W - 397L
2,018 MMR
Solo
Loki
Loki
Gold V
EternallyNasty
Loki
Gold V
Level 186
God Stats
9W - 11L
1,570 SR
Queue Stats
555W - 590L
1,325 MMR
Solo
Awilix
Awilix
Silver II
GenesisJF
Awilix
Silver II
Level 66
God Stats
5W - 6L
1,343 SR
Queue Stats
139W - 162L
1,000 MMR
Solo
Achilles
Achilles
Diamond I
Nаni
Achilles
Diamond I
Level 126
God Stats
3W - 4L
1,569 SR
Queue Stats
141W - 64L
2,414 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,539 SR
1,643 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,609 SR
1,579 MMR
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
Appelible
Cupid
Silver II
Level 92
God Stats
7W - 7L
1,517 SR
Queue Stats
36W - 40L
1,379 MMR
Solo
Tiamat
Tiamat
Diamond V
PommesPanzer-229
Tiamat
Diamond V
Level 186
God Stats
1W - 1L
1,281 SR
Queue Stats
105W - 98L
2,057 MMR
Party 1
Xing Tian
Xing Tian
Silver II
destructoboy
Xing Tian
Silver II
Level 157
God Stats
11W - 4L
1,864 SR
Queue Stats
252W - 267L
924 MMR
Solo
Arachne
Arachne
Platinum I
xMarvin166
Arachne
Platinum I
Level 157
God Stats
3W - 0L
1,882 SR
Queue Stats
174W - 168L
2,034 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Awentiel
Cerberus
5
0 / 3 / 0
3,183
637
1,300
3,996
2,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
D1ncked
Hera
8
2 / 1 / 1
4,176
835
2,684
3,127
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 0 / 1
3,606
721
577
2,756
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
GenesisJF
Awilix
6
1 / 0 / 1
3,719
744
2,601
2,795
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Nаni
Achilles
7
2 / 0 / 1
3,879
776
4,052
4,939
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SobekMaman BrigitteSkadi

VS

Bans
AthenaAmaterasuAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 1 / 0
3,544
709
2,395
5,634
2,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
Appelible
Cupid
6
0 / 2 / 0
3,325
665
2,378
3,684
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 3 / 1
3,734
747
1,808
3,613
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xing Tian
destructoboy
Xing Tian
8
2 / 0 / 1
4,578
916
2,019
3,196
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
xMarvin166
Arachne
7
2 / 0 / 0
3,950
790
794
3,362
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
0
0
W
Cupid
Appelible
Cupid
0
2
0
0
L
Cerberus
Awentiel
Cerberus
0
3
0
0
L
Hera
D1ncked
Hera
2
1
1
2.5
L
1
0
1
1.5
L
Awilix
GenesisJF
Awilix
1
0
1
1.5
L
Achilles
Nаni
Achilles
2
0
1
2.5
W
0
3
1
0.17
W
Xing Tian
destructoboy
Xing Tian
2
0
1
2.5
W
Arachne
xMarvin166
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,214
Damage
9,394
17,613
Taken
19,489
6,936
Mitigated
6,683
6,968
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,395
467
480
2,977
5,634
2,239
0
0
5,449
11,502
0
W
Cupid
Appelible
Cupid
2,378
1,655
0
1,149
3,684
853
0
0
3,532
0
16,502
L
Cerberus
Awentiel
Cerberus
1,300
52
0
1,060
3,996
2,085
0
1,565
2,059
11,210
493
L
Hera
D1ncked
Hera
2,684
591
0
1,131
3,127
803
0
1,102
1,741
18,955
0
L
577
115
0
1,520
2,756
587
0
174
2,516
0
18,049
L
Awilix
GenesisJF
Awilix
2,601
1,491
0
535
2,795
841
0
1,288
1,507
0
15,477
L
Achilles
Nаni
Achilles
4,052
1,333
0
2,722
4,939
2,620
0
1,107
3,832
0
15,585
W
1,808
78
0
934
3,613
1,274
0
1,881
1,732
12,305
902
W
Xing Tian
destructoboy
Xing Tian
2,019
62
0
831
3,196
1,543
0
1,159
2,037
19,568
1,577
W
Arachne
xMarvin166
Arachne
794
605
0
1,749
3,362
774
0
944
2,418
0
17,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,563
Gold Earned
19,131
164
Minions Killed
159
0
Camps Cleared
0
541,083
Distance Traveled
566,763
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,544
709
17
3
0
128,940
0
W
Cupid
3,325
665
32
6
0
103,306
0
L
Cerberus
3,183
637
24
5
0
65,405
0
L
Hera
4,176
835
52
10
0
116,773
0
L
Loki
3,606
721
37
7
0
126,237
0
L
Awilix
3,719
744
23
5
0
133,136
1
L
Achilles
3,879
776
28
6
0
99,532
0
W
Tiamat
3,734
747
33
7
0
99,549
0
W
Xing Tian
4,578
916
40
8
0
107,602
0
W
Arachne
3,950
790
37
7
0
127,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role