Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Azure564
Medusa
Level 74
God Stats
36W - 21L
1,637 SR
Queue Stats
365W - 357L
1,459 Elo+
Solo
Neith
Neith
Joe_Lee20102
Neith
Level 183
God Stats
13W - 10L
1,573 SR
Queue Stats
234W - 208L
1,517 Elo+
Party 1
Scylla
Scylla
TheGoodOmen
Scylla
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,442 Elo+
Solo
Mulan
Mulan
UltInstnctShaggy
Mulan
Level 120
God Stats
47W - 40L
1,569 SR
Queue Stats
280W - 278L
1,459 Elo+
Solo
Team Averages
Level 144
1,556 SR
1,475 Elo+

VS

Team Averages
Level 112
1,499 SR
1,466 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SeevGx
Skadi
Level 43
God Stats
71W - 63L
1,503 SR
Queue Stats
101W - 107L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YuzKizuna
Kumbhakarna
Level 117
God Stats
92W - 81L
1,526 SR
Queue Stats
178W - 173L
1,461 Elo+
Party 2
Janus
Janus
xVitalxKillerx
Janus
Level 106
God Stats
15W - 18L
1,467 SR
Queue Stats
507W - 483L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 1 / 2
7,400
529
10,321
11,588
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Azure564
Medusa
12
1 / 1 / 5
6,811
487
2,162
6,898
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 0 / 7
7,398
528
8,264
5,184
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
13
2 / 2 / 1
7,609
544
1,907
5,369
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 5
8,390
599
6,331
11,311
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 4 / 0
6,492
464
9,168
12,122
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
 
The Morrigan
2
0 / 1 / 0
4,327
309
300
1,653
300
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
SeevGx
Skadi
11
1 / 3 / 0
5,942
424
2,680
6,793
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
YuzKizuna
Kumbhakarna
10
0 / 4 / 1
5,850
418
3,909
11,533
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 2
6,048
432
5,955
6,796
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
2
4
L
Sun Wukong
 
Sun Wukong
3
4
0
0.75
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Medusa
Azure564
Medusa
1
1
5
3.5
W
3
0
7
6.5
L
Skadi
SeevGx
Skadi
1
3
0
0.33
W
Scylla
2
2
1
1.25
W
5
0
5
7.5
L
Kumbhakarna
YuzKizuna
Kumbhakarna
0
4
1
0.13
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
22,012
40,350
Taken
38,897
21,387
Mitigated
22,494
11,107
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,321
5,551
0
3,111
11,588
5,680
24
776
10,021
38,607
5,284
L
Sun Wukong
 
Sun Wukong
9,168
1,396
0
3,737
12,122
8,681
0
7,871
4,251
0
36,064
L
The Morrigan
 
The Morrigan
300
165
0
385
1,653
300
0
1,206
447
4,364
0
W
Medusa
Azure564
Medusa
2,162
602
0
1,411
6,898
2,331
1,016
2,723
3,970
0
41,838
W
8,264
2,263
0
781
5,184
1,759
117
2,269
2,875
0
46,866
L
Skadi
SeevGx
Skadi
2,680
644
0
907
6,793
1,936
0
306
6,487
0
37,919
W
Scylla
1,907
234
0
1,944
5,369
1,643
1,532
1,658
3,675
41,117
2,037
W
6,331
706
0
3,860
11,311
9,974
0
2,577
8,734
0
36,325
L
Kumbhakarna
YuzKizuna
Kumbhakarna
3,909
129
0
2,199
11,533
9,553
41
939
10,594
17,188
1,581
L
5,955
503
0
1,416
6,796
2,024
0
1,471
5,325
43,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
28,659
332
Minions Killed
205
0
Camps Cleared
0
1,211,145
Distance Traveled
1,128,574
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,400
529
57
4
0
221,630
0
L
Sun Wukong
6,492
464
40
3
0
295,684
5
L
The Morrigan
4,327
309
8
1
0
27,814
0
W
Medusa
6,811
487
61
4
0
262,513
0
W
Neith
7,398
528
69
5
0
252,329
4
L
Skadi
5,942
424
68
5
0
242,775
0
W
Scylla
7,609
544
93
7
0
224,835
0
W
Mulan
8,390
599
52
4
0
249,838
3
L
Kumbhakarna
5,850
418
19
1
0
295,358
3
L
Janus
6,048
432
70
5
0
266,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role