Player Matchup

Vulcan
Vulcan
Aliio
Vulcan
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
5W - 5L
1,729 Elo+
Solo
Ne Zha
Ne Zha
BoochieBandit
Ne Zha
Level 84
God Stats
3W - 3L
1,698 SR
Queue Stats
150W - 121L
1,549 Elo+
Party 2
Medusa
Medusa
MaxosGojira
Medusa
Level 109
God Stats
7W - 1L
1,775 SR
Queue Stats
132W - 161L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
iEmotion
Sylvanus
Level 211
God Stats
2W - 3L
1,488 SR
Queue Stats
347W - 325L
1,540 Elo+
Solo
Achilles
Achilles
lildruidess
Achilles
Level 149
God Stats
183W - 161L
1,577 SR
Queue Stats
407W - 360L
1,575 Elo+
Solo
Team Averages
Level 136
1,651 SR
1,581 Elo+

VS

Team Averages
Level 124
1,578 SR
1,531 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Iovemeplz
Danzaburou
Level 142
God Stats
19W - 25L
1,443 SR
Queue Stats
567W - 530L
1,515 Elo+
Solo
Agni
Agni
KEEVIN 117
Agni
Level 148
God Stats
4W - 4L
1,656 SR
Queue Stats
36W - 31L
1,570 Elo+
Party 1
Serqet
Serqet
Str0ngSt0rm
Serqet
Level 73
God Stats
5W - 3L
1,607 SR
Queue Stats
206W - 170L
1,533 Elo+
Party 1
Eset
Eset
talentedAWG
Eset
Level 103
God Stats
17W - 9L
1,682 SR
Queue Stats
22W - 18L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aliio
Vulcan
7
1 / 2 / 3
3,896
779
1,553
3,115
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 2
3,708
742
2,380
4,805
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
6
0 / 3 / 0
3,144
629
363
2,859
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
iEmotion
Sylvanus
7
2 / 1 / 0
4,011
802
2,033
3,142
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
lildruidess
Achilles
2
0 / 1 / 0
2,641
528
621
1,950
803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 1 / 0
3,946
789
2,919
5,592
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Iovemeplz
Danzaburou
7
3 / 0 / 1
4,309
862
2,189
2,487
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 1
3,733
747
1,792
2,285
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
7
0 / 2 / 0
3,332
666
2,417
4,721
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
2 / 0 / 2
4,513
903
1,584
2,172
809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
7
7
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
L
Vulcan
Aliio
Vulcan
1
2
3
1.25
L
2
0
2
3
W
Danzaburou
Iovemeplz
Danzaburou
3
0
1
3.5
W
1
2
1
0.75
L
Medusa
0
3
0
0
W
Serqet
0
2
0
0
L
Sylvanus
iEmotion
Sylvanus
2
1
0
2
L
Achilles
lildruidess
Achilles
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,950
Damage
10,901
15,871
Taken
17,257
4,883
Mitigated
4,923
4,485
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,919
729
0
2,250
5,592
1,747
0
1,716
3,628
0
19,351
L
Vulcan
Aliio
Vulcan
1,553
189
0
500
3,115
819
0
2,166
949
16,503
0
L
2,380
1,374
0
1,450
4,805
1,428
0
189
4,478
0
15,007
W
Danzaburou
Iovemeplz
Danzaburou
2,189
1,063
0
1,860
2,487
589
286
0
2,487
0
22,913
W
1,792
216
0
587
2,285
556
0
1,124
1,161
12,850
333
L
Medusa
363
183
0
297
2,859
648
0
377
2,482
0
13,822
W
Serqet
2,417
798
0
1,991
4,721
1,222
0
498
4,223
0
17,490
L
Sylvanus
iEmotion
Sylvanus
2,033
716
60
1,525
3,142
1,185
0
0
3,142
16,946
0
L
Achilles
lildruidess
Achilles
621
140
0
653
1,950
803
0
562
1,388
0
2,938
W
1,584
388
0
1,238
2,172
809
231
0
2,172
15,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,400
Gold Earned
19,833
133
Minions Killed
170
0
Camps Cleared
0
499,604
Distance Traveled
534,504
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,946
789
39
8
0
115,766
0
L
Vulcan
3,896
779
44
9
0
114,553
0
L
Ne Zha
3,708
742
29
6
0
141,270
0
W
Danzaburou
4,309
862
47
9
0
85,503
0
W
Agni
3,733
747
27
5
0
116,391
0
L
Medusa
3,144
629
26
5
0
108,642
1
W
Serqet
3,332
666
40
8
0
121,233
0
L
Sylvanus
4,011
802
31
6
0
103,915
0
L
Achilles
2,641
528
3
1
0
31,224
0
W
Eset
4,513
903
17
3
0
95,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role