Player Matchup

Hun Batz
Hun Batz
Fortunate NO
Hun Batz
Level 138
God Stats
3W - 3L
1,613 SR
Queue Stats
270W - 258L
1,632 Elo+
Party 2
Nut
Nut
Korisaurus
Nut
Level 67
God Stats
64W - 55L
1,534 SR
Queue Stats
282W - 281L
1,493 Elo+
Solo
Chaac
Chaac
MarkLost
Chaac
Level 130
God Stats
5W - 8L
1,550 SR
Queue Stats
207W - 219L
1,563 Elo+
Party 2
Geb
Geb
V1ctr0n
Geb
Level 126
God Stats
58W - 52L
1,605 SR
Queue Stats
237W - 238L
1,568 Elo+
Party 2
Ra
Ra
WolfSoup
Ra
Level 198
God Stats
10W - 3L
1,648 SR
Queue Stats
525W - 480L
1,557 Elo+
Solo
Team Averages
Level 132
1,590 SR
1,563 Elo+

VS

Team Averages
Level 124
1,559 SR
1,523 Elo+
Baron Samedi
Baron Samedi
DivineDunbyTTV
Baron Samedi
Level 158
God Stats
2W - 5L
1,544 SR
Queue Stats
466W - 534L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
R2kronos
Amaterasu
Level 158
God Stats
20W - 11L
1,674 SR
Queue Stats
551W - 610L
1,481 Elo+
Party 1
Loki
Loki
StubbyChimera02
Loki
Level 158
God Stats
5W - 5L
1,633 SR
Queue Stats
74W - 66L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThreeBacon
Morgan Le Fay
Level 122
God Stats
0W - 2L
1,291 SR
Queue Stats
73W - 73L
1,542 Elo+
Party 1
Rama
Rama
poptartma
Rama
Level 25
God Stats
6W - 5L
1,652 SR
Queue Stats
38W - 31L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fortunate NO
Hun Batz
15
6 / 2 / 4
8,596
614
5,862
9,565
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 1 / 1
8,503
607
4,815
6,154
2,227
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
MarkLost
Chaac
14
2 / 2 / 3
8,584
613
11,405
20,311
15,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Geb
11
1 / 1 / 1
7,159
511
5,171
7,459
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 1 / 2
8,319
594
5,903
5,931
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DivineDunbyTTV
Baron Samedi
12
1 / 1 / 2
7,303
522
3,641
8,879
6,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
R2kronos
Amaterasu
13
2 / 7 / 0
7,722
552
14,890
19,013
16,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

7
2 / 2 / 0
5,564
397
3,819
7,199
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ThreeBacon
Morgan Le Fay
12
0 / 3 / 4
6,692
478
4,506
7,414
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
9
2 / 2 / 0
6,147
439
4,307
5,447
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
7
7
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DivineDunbyTTV
Baron Samedi
1
1
2
2
W
Hun Batz
Fortunate NO
Hun Batz
6
2
4
4
W
2
1
1
2.5
W
Chaac
MarkLost
Chaac
2
2
3
1.75
L
Amaterasu
R2kronos
Amaterasu
2
7
0
0.29
L
2
2
0
1
L
Morgan Le Fay
ThreeBacon
Morgan Le Fay
0
3
4
0.67
W
Geb
1
1
1
1.5
W
4
1
2
5
L
Rama
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
31,163
49,420
Taken
47,952
28,527
Mitigated
28,374
19,503
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DivineDunbyTTV
Baron Samedi
3,641
412
421
3,766
8,879
6,596
0
3,478
5,401
22,641
1,005
W
Hun Batz
Fortunate NO
Hun Batz
5,862
1,509
0
3,575
9,565
3,192
542
947
8,573
0
57,226
W
4,815
1,941
0
1,964
6,154
2,227
4,433
989
5,165
0
61,733
W
Chaac
MarkLost
Chaac
11,405
3,598
0
8,010
20,311
15,404
22
395
18,877
0
61,352
L
Amaterasu
R2kronos
Amaterasu
14,890
7,894
0
6,120
19,013
16,018
0
683
18,330
2,813
60,632
L
3,819
812
0
3,244
7,199
1,692
0
3,062
4,043
0
21,289
L
Morgan Le Fay
ThreeBacon
Morgan Le Fay
4,506
42
0
2,388
7,414
2,648
0
2,717
4,697
52,329
510
W
Geb
5,171
417
0
1,776
7,459
5,315
78
3,191
4,268
22,529
1,221
W
5,903
468
1,262
2,916
5,931
2,389
156
3,148
2,783
54,661
0
L
Rama
4,307
3,042
0
1,373
5,447
1,420
0
645
4,802
0
30,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
33,428
477
Minions Killed
328
0
Camps Cleared
0
1,436,506
Distance Traveled
1,231,934
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,303
522
26
2
0
280,163
4
W
Hun Batz
8,596
614
88
6
0
342,535
0
W
Nut
8,503
607
138
10
0
219,633
2
W
Chaac
8,584
613
112
8
0
261,525
2
L
Amaterasu
7,722
552
98
7
0
269,527
0
L
Loki
5,564
397
35
3
0
208,405
0
L
Morgan Le Fay
6,692
478
99
7
0
281,448
2
W
Geb
7,159
511
28
2
0
288,906
5
W
Ra
8,319
594
111
8
0
323,907
3
L
Rama
6,147
439
70
5
0
192,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role