Player Matchup

Cliodhna
Cliodhna
Fenixevilangel
Cliodhna
Level 147
God Stats
8W - 6L
1,564 SR
Queue Stats
236W - 231L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Immasell247
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,476 SR
Queue Stats
50W - 51L
1,500 Elo+
Party 1
Medusa
Medusa
SrPaleton
Medusa
Level 158
God Stats
24W - 27L
1,529 SR
Queue Stats
62W - 67L
1,493 Elo+
Party 3
Cabrakan
Cabrakan
SrVenuz
Cabrakan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
Tha faded 1
Nu Wa
Level 187
God Stats
117W - 81L
1,642 SR
Queue Stats
374W - 387L
1,444 Elo+
Party 1
Team Averages
Level 158
1,542 SR
1,490 Elo+

VS

Team Averages
Level 111
1,518 SR
1,472 Elo+
Chernobog
Chernobog
Balistakills
Chernobog
Level 123
God Stats
3W - 5L
1,514 SR
Queue Stats
162W - 150L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
Dino_Lui
Amaterasu
Level 158
God Stats
16W - 6L
1,766 SR
Queue Stats
252W - 250L
1,523 Elo+
Solo
Awilix
Awilix
FunkyBunny27
Awilix
Level 127
God Stats
1W - 3L
1,566 SR
Queue Stats
160W - 144L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
PLAGUE_P3P3
Sylvanus
Level 102
God Stats
8W - 4L
1,449 SR
Queue Stats
328W - 271L
1,488 Elo+
Solo
Persephone
Persephone
crystalvisions7
Persephone
Level 46
God Stats
1W - 3L
1,295 SR
Queue Stats
88W - 98L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
4 / 6 / 2
6,381
580
5,437
9,970
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
Immasell247
Morgan Le Fay
12
0 / 1 / 1
6,871
625
2,365
4,034
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
SrPaleton
Medusa
10
1 / 3 / 2
5,906
537
7,343
7,214
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
SrVenuz
Cabrakan
10
1 / 1 / 2
6,320
575
3,196
7,975
8,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 0 / 0
7,135
649
10,593
5,105
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Balistakills
Chernobog
11
3 / 1 / 2
6,133
558
7,953
6,494
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Dino_Lui
Amaterasu
12
1 / 2 / 1
6,605
600
4,748
13,720
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
12
5 / 2 / 2
6,671
606
5,573
10,894
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
PLAGUE_P3P3
Sylvanus
11
0 / 1 / 4
6,319
574
3,488
8,108
6,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Persephone
crystalvisions7
Persephone
11
0 / 2 / 0
5,596
509
1,340
4,594
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
9
11
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Balistakills
Chernobog
3
1
2
4
W
Amaterasu
Dino_Lui
Amaterasu
1
2
1
0.75
L
Cliodhna
4
6
2
0.83
W
Awilix
5
2
2
3
L
Morgan Le Fay
Immasell247
Morgan Le Fay
0
1
1
0.5
W
Sylvanus
PLAGUE_P3P3
Sylvanus
0
1
4
2
L
Medusa
SrPaleton
Medusa
1
3
2
0.67
L
Cabrakan
SrVenuz
Cabrakan
1
1
2
2
L
2
0
0
2
W
Persephone
crystalvisions7
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
23,102
34,298
Taken
43,810
16,891
Mitigated
19,489
10,679
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Balistakills
Chernobog
7,953
4,518
0
1,313
6,494
2,235
0
849
5,645
0
44,950
W
Amaterasu
Dino_Lui
Amaterasu
4,748
964
0
5,493
13,720
5,709
0
8,658
5,062
0
58,306
L
Cliodhna
5,437
464
0
2,960
9,970
2,679
0
459
9,401
0
33,162
W
Awilix
5,573
2,086
0
500
10,894
3,631
61
2,811
8,083
0
47,095
L
Morgan Le Fay
Immasell247
Morgan Le Fay
2,365
204
0
1,340
4,034
1,276
374
846
3,188
50,009
2,289
W
Sylvanus
PLAGUE_P3P3
Sylvanus
3,488
1,222
2,403
3,035
8,108
6,733
180
1,843
6,265
25,138
3,095
L
Medusa
SrPaleton
Medusa
7,343
3,056
0
2,612
7,214
2,490
0
1,229
5,985
0
53,631
L
Cabrakan
SrVenuz
Cabrakan
3,196
654
0
1,500
7,975
8,335
0
1,812
6,163
10,820
1,360
L
10,593
5,213
0
2,267
5,105
2,111
0
0
4,738
48,245
6,015
W
Persephone
crystalvisions7
Persephone
1,340
0
0
1,671
4,594
1,181
0
1,421
3,153
27,793
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
31,324
366
Minions Killed
343
0
Camps Cleared
0
1,126,969
Distance Traveled
1,137,796
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,133
558
80
7
0
208,485
0
W
Amaterasu
6,605
600
98
9
0
216,125
0
L
Cliodhna
6,381
580
58
5
0
261,372
0
W
Awilix
6,671
606
67
6
0
267,215
2
L
Morgan Le Fay
6,871
625
103
9
0
227,802
4
W
Sylvanus
6,319
574
44
4
0
189,247
1
L
Medusa
5,906
537
97
9
0
211,256
0
L
Cabrakan
6,320
575
20
2
0
232,300
3
L
Nu Wa
7,135
649
88
8
0
194,239
2
W
Persephone
5,596
509
54
5
0
256,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role