Player Matchup

Cu Chulainn
Cu Chulainn
DirtySnickers
Cu Chulainn
Level 50
God Stats
12W - 13L
1,537 SR
Queue Stats
190W - 200L
1,428 Elo+
Party 1
Fenrir
Fenrir
EspectreGame
Fenrir
Level 109
God Stats
41W - 46L
1,508 SR
Queue Stats
351W - 333L
1,368 Elo+
Party 1
Bacchus
Bacchus
ItsySpider
Bacchus
Level 89
God Stats
5W - 8L
1,378 SR
Queue Stats
337W - 353L
1,423 Elo+
Party 1
Hachiman
Hachiman
pontiffied
Hachiman
Level 83
God Stats
9W - 19L
1,361 SR
Queue Stats
307W - 342L
1,413 Elo+
Party 1
Chang'e
Chang'e
senogi
Chang'e
Level 49
God Stats
9W - 21L
1,457 SR
Queue Stats
32W - 68L
1,332 Elo+
Party 1
Team Averages
Level 76
1,448 SR
1,393 Elo+

VS

Team Averages
Level 134
1,483 SR
1,523 Elo+
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DiddleBob
Artemis
Level 94
God Stats
7W - 4L
1,655 SR
Queue Stats
389W - 345L
1,517 Elo+
Party 2
Merlin
Merlin
RaccUwUoon
Merlin
Level 128
God Stats
4W - 3L
1,635 SR
Queue Stats
193W - 181L
1,547 Elo+
Solo
Maui
Maui
RevengerKO
Maui
Level 146
God Stats
0W - 4L
1,123 SR
Queue Stats
272W - 226L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DirtySnickers
Cu Chulainn
14
3 / 2 / 3
8,449
704
8,864
10,765
8,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
6 / 1 / 2
7,549
629
5,358
8,250
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ItsySpider
Bacchus
12
2 / 3 / 4
7,013
584
4,850
10,685
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
pontiffied
Hachiman
11
1 / 3 / 2
6,332
528
3,325
8,491
2,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
senogi
Chang'e
14
2 / 2 / 2
7,854
655
4,268
6,285
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 4 / 0
6,800
567
6,105
10,993
5,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
 
Hun Batz
14
2 / 3 / 2
6,753
563
3,214
9,401
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
DiddleBob
Artemis
12
4 / 3 / 2
6,728
561
9,958
7,426
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
RaccUwUoon
Merlin
11
3 / 1 / 1
6,780
565
3,978
4,103
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 6
6,397
533
5,337
11,631
10,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
14
Kills
11
11
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
0
0.5
L
Hun Batz
 
Hun Batz
2
3
2
1
L
Artemis
DiddleBob
Artemis
4
3
2
1.67
W
Cu Chulainn
DirtySnickers
Cu Chulainn
3
2
3
2.25
W
Fenrir
6
1
2
7
W
Bacchus
ItsySpider
Bacchus
2
3
4
1.33
L
Merlin
RaccUwUoon
Merlin
3
1
1
3.5
L
0
3
6
1
W
Hachiman
pontiffied
Hachiman
1
3
2
0.67
W
Chang'e
senogi
Chang'e
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
28,592
44,476
Taken
43,554
26,782
Mitigated
22,596
10,636
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,105
1,291
0
1,253
10,993
5,512
0
1,605
9,388
0
43,334
L
Hun Batz
 
Hun Batz
3,214
1,028
0
3,908
9,401
3,108
0
2,658
6,523
0
59,890
L
Artemis
DiddleBob
Artemis
9,958
5,224
0
3,064
7,426
2,780
180
1,629
5,797
0
51,162
W
Cu Chulainn
DirtySnickers
Cu Chulainn
8,864
1,454
0
1,368
10,765
8,208
0
1,691
9,074
7,357
56,921
W
Fenrir
5,358
1,973
0
1,185
8,250
3,230
0
2,215
6,035
0
50,307
W
Bacchus
ItsySpider
Bacchus
4,850
323
0
2,343
10,685
10,955
0
1,277
9,408
17,040
0
L
Merlin
RaccUwUoon
Merlin
3,978
385
0
490
4,103
1,101
0
968
3,051
39,008
0
L
5,337
1,498
0
2,754
11,631
10,095
11
3,239
8,252
17,870
0
W
Hachiman
pontiffied
Hachiman
3,325
1,703
0
2,289
8,491
2,654
465
1,285
7,206
0
41,166
W
Chang'e
senogi
Chang'e
4,268
315
375
3,076
6,285
1,735
725
2,966
3,319
47,202
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
33,458
399
Minions Killed
385
0
Camps Cleared
0
1,340,322
Distance Traveled
1,280,846
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,800
567
99
8
0
248,862
1
L
Hun Batz
6,753
563
107
9
0
309,905
0
L
Artemis
6,728
561
69
6
0
228,231
3
W
Cu Chulainn
8,449
704
119
10
0
240,741
2
W
Fenrir
7,549
629
68
6
0
328,791
0
W
Bacchus
7,013
584
29
2
0
261,889
3
L
Merlin
6,780
565
91
8
0
232,192
0
L
Maui
6,397
533
19
2
0
261,656
6
W
Hachiman
6,332
528
77
6
0
251,254
0
W
Chang'e
7,854
655
106
9
0
257,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role