Player Matchup

Sylvanus
Sylvanus
Rayjing27
Sylvanus
Level 99
God Stats
12W - 11L
1,517 SR
Queue Stats
481W - 459L
1,539 Elo+
Solo
Fenrir
Fenrir
Shady6ix
Fenrir
Level 83
God Stats
33W - 22L
1,575 SR
Queue Stats
81W - 80L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
SmallAngryShark
Heimdallr
Level 66
God Stats
0W - 1L
1,278 SR
Queue Stats
24W - 15L
1,615 Elo+
Solo
Horus
Horus
burnfirerock
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,439 Elo+
Party 2
Janus
Janus
sodap0ppin
Janus
Level 95
God Stats
2W - 2L
1,616 SR
Queue Stats
111W - 114L
1,500 Elo+
Party 2
Team Averages
Level 78
1,497 SR
1,520 Elo+

VS

Team Averages
Level 99
1,482 SR
1,506 Elo+
Artemis
Artemis
Enqilsh
Artemis
Level 123
God Stats
1W - 0L
1,320 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 1
Ullr
Ullr
Helorithrow
Ullr
Level 90
God Stats
2W - 1L
1,499 SR
Queue Stats
54W - 57L
1,549 Elo+
Party 1
Terra
Terra
Luv Tohka
Terra
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ra
Ra
ShmoeTheKizard
Ra
Level 124
God Stats
3W - 4L
1,563 SR
Queue Stats
47W - 64L
1,492 Elo+
Party 1
Surtr
Surtr
ToasterBath69
Surtr
Level 155
God Stats
4W - 4L
1,526 SR
Queue Stats
90W - 120L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Rayjing27
Sylvanus
4
1 / 1 / 3
3,217
643
1,403
2,741
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Shady6ix
Fenrir
3
1 / 2 / 0
2,740
548
507
2,137
633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
SmallAngryShark
Heimdallr
6
2 / 1 / 2
3,743
749
2,785
2,044
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
2,867
573
1,132
3,679
2,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
4
0 / 2 / 0
2,764
553
405
1,683
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enqilsh
Artemis
5
0 / 2 / 0
3,034
607
749
2,422
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
4 / 0 / 2
4,046
809
3,037
2,672
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Luv Tohka
Terra
5
0 / 2 / 0
3,143
629
403
3,666
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 3
4,201
840
2,640
2,142
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 1
4,008
802
1,213
2,615
801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
8
8
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Enqilsh
Artemis
0
2
0
0
W
4
0
2
5
W
Terra
Luv Tohka
Terra
0
2
0
0
L
Sylvanus
Rayjing27
Sylvanus
1
1
3
2.5
L
Fenrir
Shady6ix
Fenrir
1
2
0
0.5
W
3
0
3
4.5
L
Heimdallr
SmallAngryShark
Heimdallr
2
1
2
3
W
1
0
1
1.5
L
0
2
0
0
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,232
Damage
8,042
12,284
Taken
13,517
5,254
Mitigated
3,760
2,728
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Enqilsh
Artemis
749
382
0
725
2,422
474
0
419
2,003
0
15,245
W
3,037
1,026
0
1,870
2,672
705
0
333
2,299
0
15,597
W
Terra
Luv Tohka
Terra
403
122
16
726
3,666
1,327
0
715
2,951
6,907
0
L
Sylvanus
Rayjing27
Sylvanus
1,403
631
140
1,078
2,741
1,248
0
544
2,197
6,353
2,280
L
Fenrir
Shady6ix
Fenrir
507
78
0
111
2,137
633
0
988
1,149
0
5,617
W
2,640
489
230
815
2,142
453
0
235
1,867
16,229
1,354
L
Heimdallr
SmallAngryShark
Heimdallr
2,785
1,547
0
0
2,044
654
0
705
1,339
0
15,442
W
1,213
577
0
952
2,615
801
0
0
2,615
430
19,805
L
1,132
575
0
1,069
3,679
2,394
0
545
3,134
946
7,762
L
Janus
405
72
0
330
1,683
325
0
269
1,414
4,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,331
Gold Earned
18,432
73
Minions Killed
159
0
Camps Cleared
0
375,206
Distance Traveled
535,272
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,034
607
26
5
0
91,722
2
W
Ullr
4,046
809
37
7
0
137,621
0
W
Terra
3,143
629
13
3
0
101,118
2
L
Sylvanus
3,217
643
12
2
0
86,468
3
L
Fenrir
2,740
548
7
1
0
70,713
0
W
Ra
4,201
840
39
8
0
109,188
0
L
Heimdallr
3,743
749
26
5
0
78,074
0
W
Surtr
4,008
802
44
9
0
95,623
0
L
Horus
2,867
573
14
3
0
86,655
0
L
Janus
2,764
553
14
3
0
53,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role