Player Matchup

Nemesis
Nemesis
Diamond V
Aron100
Nemesis
Diamond V
Level 180
God Stats
7W - 10L
1,466 SR
Queue Stats
354W - 340L
2,069 MMR
Solo
Xbalanque
Xbalanque
Diamond III
FrancoColapinto
Xbalanque
Diamond III
Level 157
God Stats
39W - 25L
1,671 SR
Queue Stats
97W - 93L
2,265 MMR
Solo
Hel
Hel
Diamond IV
RevertPersephone
Hel
Diamond IV
Level 148
God Stats
2W - 4L
1,568 SR
Queue Stats
91W - 73L
2,272 MMR
Solo
Ymir
Ymir
Diamond IV
abel6
Ymir
Diamond IV
Level 136
God Stats
1W - 1L
1,286 SR
Queue Stats
42W - 41L
2,187 MMR
Solo
Anhur
Anhur
Grandmaster
nnog
Anhur
Grandmaster
Level 148
God Stats
8W - 4L
2,045 SR
Queue Stats
268W - 163L
3,452 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,607 SR
2,449 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,536 SR
2,252 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond III
Jorgè
Surtr
Diamond III
Level 103
God Stats
0W - 2L
1,359 SR
Queue Stats
71W - 48L
2,270 MMR
Solo
Xing Tian
Xing Tian
Masters
JustínBieber
Xing Tian
Masters
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 277L
2,802 MMR
Solo
Nut
Nut
Diamond V
SirTopoide01
Nut
Diamond V
Level 157
God Stats
3W - 3L
1,698 SR
Queue Stats
267W - 261L
1,912 MMR
Solo
Fafnir
Fafnir
Masters
xsanrendielliceo
Fafnir
Masters
Level 91
God Stats
1W - 2L
1,622 SR
Queue Stats
223W - 182L
2,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aron100
Nemesis
7
0 / 0 / 1
3,503
701
981
2,940
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
FrancoColapinto
Xbalanque
7
1 / 0 / 2
3,911
782
4,107
5,118
1,408
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
2 / 1 / 1
3,931
786
2,825
5,476
1,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
abel6
Ymir
6
2 / 1 / 0
3,825
765
1,704
3,328
1,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
nnog
Anhur
7
2 / 1 / 0
4,212
842
1,745
3,036
719
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
TiamatKhepriAwilixGeb

VS

Bans
SobekAtlasAphroditeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
2 / 1 / 0
4,240
848
2,022
2,777
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Jorgè
Surtr
6
1 / 2 / 1
3,500
700
3,207
4,186
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
JustínBieber
Xing Tian
1
0 / 0 / 0
997
199
0
0
0
6
0 / 2 / 0
3,324
665
4,695
4,468
1,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 0
3,538
708
2,099
4,709
3,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
3
3
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
W
Nemesis
Aron100
Nemesis
0
0
1
0.5
W
Xbalanque
FrancoColapinto
Xbalanque
1
0
2
2
L
Surtr
Jorgè
Surtr
1
2
1
0.75
L
Xing Tian
JustínBieber
Xing Tian
0
0
0
0
W
2
1
1
2.5
L
0
2
0
0
W
Ymir
abel6
Ymir
2
1
0
2
W
Anhur
nnog
Anhur
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,362
Damage
12,023
19,898
Taken
16,140
6,699
Mitigated
6,833
10,910
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,022
59
75
515
2,777
535
0
0
2,777
23,154
0
W
Nemesis
Aron100
Nemesis
981
313
0
987
2,940
810
0
517
2,373
0
19,288
W
Xbalanque
FrancoColapinto
Xbalanque
4,107
1,381
0
2,002
5,118
1,408
10
706
4,412
0
26,599
L
Surtr
Jorgè
Surtr
3,207
1,208
0
1,234
4,186
1,398
0
1,540
2,646
485
12,977
L
Xing Tian
JustínBieber
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
2,825
330
1,574
3,678
5,476
1,915
0
1,651
3,825
11,365
0
L
4,695
3,538
0
1,666
4,468
1,140
0
1,262
3,206
0
22,284
W
Ymir
abel6
Ymir
1,704
536
0
1,355
3,328
1,847
0
205
3,123
11,971
2,529
W
Anhur
nnog
Anhur
1,745
1,347
0
1,314
3,036
719
7
1,245
1,791
0
26,129
L
2,099
704
0
1,782
4,709
3,760
0
1,563
3,146
5,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,382
Gold Earned
15,599
179
Minions Killed
127
0
Camps Cleared
0
516,826
Distance Traveled
446,747
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,240
848
56
11
0
112,891
0
W
Nemesis
3,503
701
38
8
0
125,951
0
W
Xbalanque
3,911
782
47
9
0
109,379
0
L
Surtr
3,500
700
19
4
0
112,037
0
L
Xing Tian
997
199
0
0
0
0
0
W
Hel
3,931
786
15
3
0
105,852
0
L
Nut
3,324
665
51
10
0
96,563
0
W
Ymir
3,825
765
32
6
0
72,754
0
W
Anhur
4,212
842
47
9
0
102,890
0
L
Fafnir
3,538
708
1
0
0
125,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role